![]() ![]()
Wan
and his companions,
The
search for Harmony continues as they find themselves pursued,
*Note
- Unfortunately due to a harddrive crash, some session notes were lost.
Castaways
of the ID.
Several miles away the sky is smudged and gray with smoke from a burning village. On the Eastern horizon they see more smoke and more ruins. But it is the North that holds the most unusual and worrying sight; an army of dogmen some twenty thousand strong, encamped across the fields awaiting orders. Wan does not recognize the dog headed humanoids that make up most of the army, but he does know their name from the information he has gleamed in his few hours of existence... Alfar - foot soldiers of the mysterious Foe. It is
Godark who seems the resident expert though. "They're
Alfar. The realities are riddled with them, like a world travelling cancer.
They have as many armies as trees in a forest and know no fear. Their masters
are Mongers, black soulless creatures who drive them with whips of cold
fire. And behind the Mongers, is the Foe itself... an entity that no one
has ever seen but who drives these dogs of war across time and space."
Godark lets his words sink into the faces of his companions.
There is an explosion of light and darkness in the middle of the field. Wan sees the keystone shatter into a thousand pieces and then implode. He also sees two distinct patterns in the implosion; a cloud of light that seems to hover to the left and coalesce into something solid and a cloud of darkness that hovers to the to right before being evaporated in a burst of darkfire. Wan is convinced he hears something or someone briefly scream as the darkness goes "pffft". At almost this exact same instant, Wan sees an image of High Doman Gray floating before him. He feels a strong connection with the image, almost a compulsion to reach out and rejoin with the holy child. But Wan stays his hand and remains unmoved; he is concerned about the consequences of rejoining with Gray. Yes, a part of him would become whole, but how would it affect the Jixiliah in him, or the Altur? Whatever balance of souls that brought about Wan's creation and return to the world might be jeopardized by becoming one with Gray. Wan watches sadly as the image of the High Doman fades, absorbed into the glowing cloud of white light. The light begins to take on shape and substance. As Wan, Methos, Godark and Alyx watch, it becomes that of a young woman in her late teens with brilliant blue hair. ![]()
Godark walks away from the group and raises Kranatakyn into the air. The Alfar, having seen and heard the destruction of the Keystone, have begun moving in force towards them. Godark knows they only have a short amount of time before they are overwhelmed by enemy numbers. "It's time we gave this party of ours a little demonstration," he says to the Gohde. Kranatakyn crackles energy in mirth. "Yes, lets..." A black sphere, one of the Gohde's multitude in its magical arsenal, floats away from the sword, expanding rapidly to over thirty feet in height. The sphere then pops, like a bubble, but leaves behind a giant twenty five foot purple skinned humanoid. Godark yells up to the creature. "Attack and you will be set free!" The giant pounds its chest and roars. It then stomps towards the Alfar clenching its great boulder like fists. Gorgormorfin Giant - 25' tall. STR 70. SIZ 65. CON 70. MHP 70. NAP 10. Attack% +75 A/R 5. Dodge% +45. D/R 4. 50% resistance to fire. 25% resistance to lightning. MR% +50. POW 32. Godark doesn't leave it there though. He orders Kranatakyn to release two more spheres. Both float away, expand and pop, depositing more of the Gohde's unusual prisoners. First up is a Fire Hawk; it appears as a large flame red bird about the size of a normal hawk but soon proves it is everything but. Wan sees the bird burst into flame and take to the sky. It flies majestically, swooping back and forth over the bewildered Alfar that have never seen a burning bird before. Then, on its third pass, it screeches like the bird of prey it is and dives. The fire hawk crashes headlong into the front line of yapping dog men. To their horror, it's wings ignite their shields and cause their limbs to burst into raging hot fire. As the bird begins climbing back upwards, at least six Alfar collapse, unable to put out the roaring flames spreading over their bodies. From the second sphere, fifty skeletons appear. Dressed like ancient armoured knights, these skeletons have small bone horns growing from their foreheads, clearly showing their inhuman origins. Each of the undead turns to regard Godark with fierce green eyes; if Godark could feel such things through his armour, he would feel a hatred strong enough to burst a man's heart from these creatures. "Exterminate,
Annihilate, Destroy - and you can go FREE!"
Godark bellows.
Legion of San'Ax - x50 Protean Skeletons. MHP 40. AP 12. Attack% +65 Dodge% +65 Shield block / parry +60% A/R 4. D/R 4. Special attack = Fear at 6th level, save or be at -25%. Fail by 100% and make a system shock CON vs Failure%/10 or suffer a fatal heart attack. Half damage vs slash or thrust attacks. Immunity to Normal weapons. As the legion engage and begin cutting a swathe through the first Alfar ranks, the fire hawk descends again, straight towards the burning Alfar. As it passes them, the fire around the Alfar bodies leaps after the hawk and merges with it, causing the hawk to swell to more than three times the size. To Alyx's amazement, the fire hawk then flies straight through another rank of Alfar, but this time sets more than two dozen alight! Mesmerizing to watch, the fire hawk swoops down again, absorbs the fire from the two dozen burnt Alfar and grows even bigger still. This is its pattern and Wan has to wonder just how large the bird will get. Fire Hawk - Fire points = Absorption of 25% of MHP of its victims. SIZ of Fire Hawk = Fire points / 10. Thus, 12 Alfar of 40 hp each = 12 x 10 = 120hp, = SIZ 12. Once hit by the Hawk's fire, target has to save vs 14th level or the fire does not go out until they are completely burned or the Hawk reclaims it. The Fire Hawk's "ever burning" flames are deadly and inflict 3d6+6 fire damage per round. It is immune to normal weapons but takes x2 damage vs ice / cold attacks. Wind attacks also inflict damage, draining it of fire points. The Fire Hawk cannot be slain as such, but can be drained of fire and shrunk back down to a more manageable size.
Godark grinds his boots into the earth and sniffs the air, arching his back and stretching until his neck clicks. “I love the smell of burning dogs in the morning…” he mutters to himself. “As do I, Masssssster,” croons the Gohde. The Fire Hawk swoops down, drawing its wings back and to its side so that it plunges to the earth like a flaming arrow. At the last moment it angles upwards and tears its way along the front-line of the snapping barking horde. The dog soldiers momentarily disappear in the fire and heat; when the Fire Hawk ascends again, Godark allows himself a slight smile of satisfaction. Mean while, behind the black Titan Warrior, Wan crouches over the unconscious form of the newly born Rising Star, giving her some of Methos’ sweet smelling water. Almost immediately her eyes flutter open and she looks up, with beautiful multi-coloured flecked eyes at the three people stood over her. Wan, in his simple gray smock. Alyx in her glowing ethereal ancient white armour and Methos, in his scintillating robe of many colours and flowing white beard. Wan asks her, “Do you recognize us?” And the woman shakes her head. “Where am I?” Her voice is melodious but that of a woman, not a girl. She appears in her mid twenties, 5’8” in height, with light blue hair and at least 50% Daasin blood. However, looking at her aura, it in no way matches her outward human appearance. Instead, Wan sees Dragon, some unique human spiritual strands (unique because Kerri Dhwen was unique) and other striations of energy that could only be the presence of Jixiliah power. Alyx – “What do you remember? What’s your name?” She bites her lip. “I do not know,” the woman replies, her face showing some confusion. “Should I know? Who are you?” Alyx – “I’m Alyx, this is Wan and this is Methos. That guy over there is Godark.” As Alyx gestures off toward the Titan Warrior, she notices the earth, grass and flowers around Godark darkening – as if the Gohde is leeching the very essence from the ground. This darkness seems to be expanding and is nearly upon them. Wan – “We should move…” Methos – “I agree, your friend over there is attracting a lot of attention.” Sure enough, a leader of the Alfar army has stepped forth to confront Godark. As they look over, the ranks of yapping savage Alfar part allowing a black robed and hooded (aren't they all) figure around ten feet in height, to pass through. The figure has lengths of chains attached to its robe, dragging along behind it, and attached to the ends of these chains appear to be silently screaming, tormented spirits. Godark signals the Fire Hawk. It descends and blasts the ground with its wings. The Alfar around the Monger are burned where they stand, but the Monger continues walking through unharmed. Next Godark orders the skeletons to advance. They charge, their leader Liscivar Elk, bellowing battle orders to his bone ranks. The Monger makes gestures in the air and more chains appear. The chains snap out like spears and begins wrapping themselves around the skeletons. As the chains touch, the skeletons are first paralysed, then drained to collapse into piles. Godark chuckles. “Not bad.” “I am Kilgamermora of the Talisman Alliance. I am a Soul Monger. You will surrender yourself immediately,” the hooded being rasps. In the distance, a flash of magical energy seems to strike out at Godark’s purple giant and it falls to one knee. A few moments later, an Alfar armed with a crackling energy spear, drives its weapon into the Purple giant’s chest. Kranatakyn – “Shall I release more?” Godark – “No… Let’s go cut the balls from this cock.” With that, Godark walks towards the Monger. Wan and the others retreat to where they first came through. Methos – “This is a node. Every Id in the Idiom has a node. Most Id’s have multiple nodes. A node, simply put, is a place where Id’s overlap. Luckily for you, I can sense these nodes – which is an extremely rare and powerful ability.” Wan looks at the air and finds that he can sense something too – a distinctive bending in the astral plane. Wan says – “I can see it.” Alyx nods too. “I can feel it. Oh yeah, I can see it as well.” Methos grunts. “Yes, well, it’s obviously quite a BIG node. We can use this place to travel to other realities as there is no need to remain here.” Alyx – “Can we use this to get back to Eldahar?” Methos – “I don’t see why not. You came through ok didn’t you. The Prime should be just a few realities away. YOU did just step through didn’t you?” Alyx – “Kinda got hurled actually. And Ashar was right behind us.” Methos
looks left and right for a speeding lorry about to run him down.
Alyx – “How so?” Methos – “It means that when you were “hurled” through, you may have inadvertently traversed multiple realities. The pathways between Nodes are compressed distance. A five minute walk between them could mean passing by a thousand sub realities. Hmmm… If Ashar really wanted you, he could have dispatched a part of himself to bring you back. The fact that he isn’t here, can only mean one of two things… That the node on the Prime has been destroyed or “locked” preventing him from following, which would make your return to the Prime a little awkward, or that we are actually further away from the Prime and “off the beaten track” so to speak. What happened when you came through… please give me some details.” Wan and Alyx quickly brief him. “Hmmm… Perhaps Tomorrow not only hurled you through, but erased your passage as well – making it impossible for Ashar to track you. Nodes split into multiple pathways. If you were hurled along a path and it split, your momentum may have carried you down multiple branches. Ashar wouldn’t know which and would have to explore them all. This may buy you some time.” Alyx
– “But how are we going to get back?”
Godark walks towards the Monger of the Foe. “Kneel before the Power of my Master,” the Monger commands in its rasping death rattle of a voice. “Ok,” Godark nods. “You’ve killed my creatures and are immune to my fire. I guess I’m defeated. Bugger it. And I was having so much fun.” The Monger nods. “You are indeed defeated,” it announces, full of religious conviction. Godark kneels about twenty feet away from the hooded figure. Chains snake out and entwine themselves around Godark’s armoured body. “Please, I beg forgiveness. I just like killing stuff. It’s in my nature,” says Godark, assuming a prayer like position with the Gohde on his back. “You and your allies will be taken before the Lord of all Mongers. HE will show you the darkness – show you it lives.” “Darkness? He will show me darkness?” Godark starts to laugh as the chains constrict even tighter around him. “You Mongers are all the fucking same.” Godark grabs one of the chains and gives a hard yank on it. The Monger stumbles forwards and about 5 feet closer to where Godark is kneeling. It hisses and lashes out with more chains at Godark’s body, but the chains suddenly pass into the Void Armour and do not re-emerge. Godark yanks again, this time hand over hand, until the Monger is struggling like a fish in a net. When the Monger, writhing and in an obvious panic, is only a few feet away, he stands up and looks directly into its hood. “GAZE INTO THE DARK. I AM A MONGER. I AM A SERVANT OF ALL SEEING EYE OF OBLIVION!” A torrent of black energy pours out of the hood, directly at Godark’s armour… but it just seems to pass into Godark’s helm, rather than impact against it. Kranatakyn leaps into Godark’s hand and plunges into the Monger’s hood. Godark hurls the Monger’s smoking empty hood and robe away. “You didn’t see that coming though did you…” Then as an afterthought, in true Esium style… “…You cock.”
Wan and his companions decide it is time that they left and continued on their way. With Methos up front, the group enter the Id corridor and begin walking between the realities, which proves surprisingly easy. The corridor stretches across hundreds and thousands of realities so that every few steps, another reality appears to either side of it. As Wan watches, the realities change ever so slightly at first but the further they walk from Eldahar, the stranger they become. Fifteen
minutes pass and then Methos abruptly comes to a stop ahead of them, bending
forward and scratching his head with curiosity. "Well
this looks mighty peculiar," he mutters to
himself.
Alyx
looks at Godark who looks back at Alyx. Sapphiria simply looks at both
of them. "You first,"
says Godark to Alyx. "I'll bring her."
Wan
finds himself squeezed through a tiny spiritual hole and unceremoniously
dumped inside a large plain square room some fifty feet across. At one
end he sees Methos, with his bearded face pressed against a glass wall,
trying to peer through it to the other side. Methos looks around and gives
him a wave. "Hello, sorry about that. How
curious. We appear to have been transported somewhere."
Sure
enough, as they stand and watch, the glass wall is slowly illuminated from
the other side, revealing four hideously alien creatures staring back at
them.
Methos
stiffens and wags his finger at the creatures. "Now
that's not very nice. Very impolite. You could just ask."
Godark runs forward and slices a hole in the glass wall. As he does the four Mind Delvers slowly shuffle backward, waddling like oversized penguins towards a line of stone alcoves. Once the hole is cut, Wan ushers everyone through, starting with Methos then Alyx and Sapphiria. But
the Mind Delvers have raised an alarm. In the distance Wan hears bells
while behind him, the ceiling of the Think Tank room is splitting open.
Meanwhile, Wan has faced the Mind Delvers and won. After continuing to try and fail meddling with his mind, the Delvers attempt to flee. But Wan has other ideas. He punches each one in the head, dropping them like sacks of potatos. Godark
rolls and springs up behind them, hacking at another tendril trying to
follow him through the glass hole. Only one door seems to lead from the
Delver's observation room but as Wan approaches it he senses movement on
the other side. The door bursts open so Wan pushes back at it with his
aura. For a moment he sees a tall armoured and very surprised looking lizard
man ready to rush into the room. But then his aura slams the door shut
again, right into the lizard's face.
Methos potters over and into one of the Delver's alcoves. "How interesting. Ahhh, I see. This alcove is a commune device. Let me see, yes... this Citadel belongs to a follower of Chaos. Id travellers are sent here by the crystal flower and processed. Interrogated... yes... they are asked about... oh, they are asked about "The Prime."" "We
need to escape," says Wan. "Come
on Methos."
It's a relatively easy climb and everyone makes it to the bottom safely. *Godark could have made his sword make a black disk to carry them. But he is unhappy at Wan's decision to not stay and fight.* At the bottom though, they see the bleached bones of others who have not been as fortunate. The remains appear to be from dozens of different races, each hurled to their deaths from the top of the cliff. Seeing these bones, Godark raises his point again before they set off after Methos, who is holding a gnarled finger in the air, supposedly sensing on the wind where the closest ley line of power is. Godark steps in front of Wan. "Look, I'm not used to leaving stuff alive behind me. They will try and follow us. At least if you and I go back and take them out, we'll end it, here and now. We could even save a few people, gain some intel..." Wan
pauses and thinks, looking at Alyx and Sapphiria. "No,
we will go on. This is a distraction."
Methos mumbles into the wind. "Ah, yes, the closest ley line is just over here. Ley lines flow everywhere. It's possible you know to follow one and then leap across to another one. If you know how, which of course I do. They aren't the fastest way of traversing a world, but they are solid and reliable. We should all hold onto one another en route." Minutes later Methos is leading them at tremendous speed across the land; the ley line seems to compresses distance. In actuality, the ley line flows at tremendous speed across the landscape. It is completely invisible and normally hard to detect, unless it becomes bottle necked at a node or you discover one of its ends. But Methos navigates the group along it and across to another one running parallel to it with extraordinary ease. Within fifteen minutes and over 800 covered miles, the group arrive back in the vicinity of their Id door. "It's just a short walk now," Methos explains. "Just over those hills."
Wan and his companions have now escaped the Citadel of Lord Tarikos the Inquisitor. Godark
wants to stay and make sure nothing is left alive to pursue them, but Wan
presses the group on, refusing to become side-tracked from the greater
goal. Godark is becoming increasingly restless; all this sneaking around
and running away just isn't him. Aside from Kranatakyn, he possesses Creations
of the Titans and their now extinct races that beggar belief. One of the
reasons he got them and became Kranatakyn's wielder, the Herald of the
Ordainer himself, is that Goruan just doesn't back down or know the meaning
of subtlety.
Those every day little annoyances. Raanslaad D'Slevi was definitely nervous as he entered his Lord's chambers. He could feel his scales sweating and for a Lizard man like himself, that meant under certain light conditions, he would be positively glowing. Nothing today had gone well and it had all started to go wrong with picking the one helmet in his wardrobe that was too small. What could he say? Raanslaad D'Slevi liked to feel comfortable on the job and right this moment, he was all but. Debasing himself before his Lord's ooze tank, the lizard man commander held his breath, waiting for his Lord and Master's mental voice to acknowledge his presence. It came all too swiftly. "D'Slevvvvi... it has come to my attention that I have had prisoners escape from the Holding cells. Tell me this isn't so? Tell me that I haven't lost my Mind Delvers after waiting so patiently for them to be sent to me. Tell me that the prisoners are already dead or back in custody and that I do not need to concern myself about such trivialities." D'Slevi gulped as Tarikos' thoughts crawled across his mind and let his tongue flick back and forth for a moment, so that he wouldn't stumble on the words. "My Lord, the prisoners in holding cell 3 have indeed momentarily escaped. They were travelling along the Canyon World Pass when they encountered our Net. All mind delvers in Cell 3 have been slain. Information is still being gathered from the scene but we do know that the prisoners comprised of 2 females and 3 males, all of human appearance. They escaped by fending off the Gro'atchen, cutting their way through the Observation wall and then using magic to burn a tunnel to the outer cliff side. At this point they climbed down and evaded immediate pursuit by using Earthlines. I have ordered First Commander D'Sleer to intercept them by taking the Hill Pass as I predict they will attempt to continue on their previous course and return to the Canyons. I assure you, these World Walkers will be apprehended within the next Harn and I will personally see to their physical torture." D'Slevi
took a breath and focused on his Lord's tank. It was a large glass walled
bell bottomed structure over twenty feet long, suspended on giant bronze
feet and filled with bright green illuminescent liquid (which
D'Slevi knew to be the blood of his kin).
Floating on the surface of this liquid was his Lord and Master, Tarikos
the Inquisitor, a sight that periodically gave even D'Slevi nightmares.
Stories told that Tarikos had once been a humanoid but that now, after
centuries of floating in liquid, had become more squid like than anything
else. Tarikos' skin was spread across the surface of the liquid like scum
on top of a frothy puddle. D'Slevi could make out beneath the water, a
pair of bright eyes attached via stalks to the floating flesh and dangling
here and there around them, veins and arteries that would writhe and move
as Tarikos spoke like ravenous worms cavorting around a morsel for lunch.
"I do not like it when things happen that
are out of the ordinary D'Slevvvi. I like thing to run smoothly here. Capture
them and bring them back. I want at least one of them alive. I will handle
the interrogation personally. Do you hear me, personally."
Godark and Wan walk slightly ahead to get a view of the area around the Id door. Just as they suspect, lizard men have arrived there before them and are setting up an ambush. They watch the lizard men sink into the sand covered ground and conceal themselves. One of the lizards, a slightly taller and more fearsome armoured specimen actually disappears through the Id door and out of sight. "Shall
we?" Godark offers Wan to go first.
Suddenly lizard men spring out of the ground around Godark who stands there feigning surprise. Cruel thick blades rain down on Godark's pitch black armour and for a moment he appears to cower. But then he straightens up and laughs. The blades shatter on his metal body and his own black venomous sword writes its own tale of blood and pain upon the sand. Wan doesn't linger around to engage the normal lizards though. Stepping out of the air in front of him is the Lizard man leader who raises a glowing red metal fist to strike him. Wan ducks and delivers a devastating blow to the lizards size, sending it reeling. It retreats back into the invisible Id door and out of sight, but Wan pursues. He finds himself standing for a moment back in the corridor between the Ids. The lizard seems to vanish into another Id but then an instant later re-emerges to take another swipe at Wan's head. Wan ducks and grapples the offending gauntleted arm, dragging it and its owner back into reality. Wan twists and avoids one last desperate punch before delivering his own coup de grace that sends the Lizard man crashing dead to the ground. Godark
dusts off his hands and plucks the Gohde from the chest of one of its victims.
"Let me," Godark volunteers. "Kranatakyn can destroy it." The Void Warrior then partially enters the Id doorway and waves Kranatakyn around inside like a can of air freshener.
Session
Tuesday 08/05/07 @ 8am
An
Army on the March.
"It is destroyed..." Kranatakyn informs them with barely contained glee. The party then sets forth again with Methos in front, followed by Wan, Sapphiria, Alyxia and then Godark at the rear. Methos
hasn't seen the golden disk from the Arch Angel who died yet, so Alyx gets
it out.
As the
group press on, a few hours later, Methos slows down and rubs his chin.
As Wan cannot see what the Ancient is looking at, he fidgets and prepares
for the worst; perhaps another Chaos flower... perhaps a fight.
Leaving
the Alfar trail behind, several more hours pass until a few of the group
start showing signs of tiredness.
Wan agrees, grudgingly, as the notion of stopping for a meal seems strange to him. He cannot remember the last time he ate or slept. Godark offers to forage for plants and berries. He like Wan cannot remember the last time he ate proper solid food. The Gohde has fed him energy for so long that the idea of eating cake disturbs old memories of his tenth birthday. Not that he doesn't like the energy Kranatakyn flows through his body, revitalizing his veins, charging his heart and keeping his mind alert. It's just that after a few years, the "taste" of it becomes bland. Alyx
frowns - "So you want the first meal Sapphiria
to have to be a bunch of weeds."
Wan is anxious. But Methos explains about Time distortion. "As we move further away from Eldahar, Time is being stretched. One minute on Eldahar could very well be several hours now out here where we are. The further we go from the source, the greater the distortion. Thus, it's possible to spend a lifetime out here, wandering around, while only an instant has passed back on the Prime." "Oh, this is new," - Methos comes across a large swathe of terrain churned up by a passing army, crossing their path on another Id Corridor. "We could walk in their direction and wipe them out," Godark suggests, half heartedly. After all, no one in this group is going to actually take him up on the idea. Wan spends a few hours trying to teach Sapphiria to think to him aura to aura. She succeeds, after several dozen attempts, which opens up the possibility for Wan to transfer images and memories; he hopes to trigger something inside of her - awaken her potential. Wan
explains where she has come from, who she is and the 3 beings that make
her up. "Will I be those 3 beings again?"
As they travel Alyx talks to Godark about various fights he's had. Wan tries showing Sapphiria how to communicate with her aura. 5 hours later. Methos stops, seeing a town a few miles off of the Id-way.
Stop off on Reality of Andurin at the Town of Flarin. Everyone sits down and has a meal in the "Golden Fields." Alyx has really needed the break and is enjoying relaxing. "What is the truth behind the manifestation of Skathen?" Wan asks Methos. "How did he repel my power and why will Crown wielder's not go up against him?" asks Wan. "Truth be told, I don't know exactly," Methos admits, "but I do know this, Skathen has swallowed 11 other Demons that are bound together by some ancient ritual or other. These "Demons" are not your typical Chaos kind either, but evil and destructive spirits native to Eldahar itself, called by the Homé of Khur as Drey'sala, or Dark Ones. In all likelihood, they once lived like you or I, but upon their death, remained weighted by evil in the mortal realm as damned souls. At some point they were rounded up and put to use, becoming part of a diabolical plan - The End of the World! A time when their talents at mischief, destruction, madness and suffering could be used and exploited to its utmost." In the year 2601, Skathen, with the help of a Dark Spiritualist called Mabdab the Maylark, managed to free himself of whatever constraints had previously kept him quiet and out of the way. One by one he "ate" his fellow demons and stole their powers. Now, ever since that day, he has been waiting for Armageddon. It is possible that Mabdab was serving someone like Ashar. The reason is obvious - if you don't want these demons interfering with your plans to replace them, then what better way than to appeal to one of them and its greed, then interrupt their role in the ticking of the hours by having said greedy demon eat the rest. That would be my guess anyway. But, as for his powers and just how powerful they are... well, they are as powerful as they can be. Skathen and his kin draw their strength from Armageddon in the same way that a God of Love draws its strength from romance and kisses. As the World circles the drain, Skathen's power grows. He cannot be truly stopped or destroyed... the boat has sailed on that one. If people wanted to kill him, they should have done so before the clock started ticking. And why didn't they I hear you ask? Well, the only reason I can think of is that Ashar wanted to simply play safe. If anything went wrong, he knew that the original Demonic Hours were still in tact on standby. If Skathen succeeds in becoming one of the hours of the clock, by his nature and the nature of his kin, he will make that hour true Hell on Earth. There will be earthquakes, fire raining from the sky, hurricanes - apocalyptic destruction beyond anything anyone has ever witnessed or imagined. Let us hope that doesn't happen... because if it does, Skathen may be able to hijack the next hour and the hour after that, by sacrificing the demons inside of him. I'm not entirely sure how it all works but he is a very real threat to matters... The real question though Wan is... is he really your problem or Ashar's and those who possess the Crowns? They do not want to attack him because he represents a very real threat, able to draw on immense amounts of power. Nobody wants to start a chain reaction that no one can win, so it is much easier to just leave Skathen moping around trying to find things. It's easier to hide things from him than to take him on. Wan doesn't agree with what Ashar does... "Mongers live with a spot of darkness inside of them, draining them dry to husks," says Godark. "That sounds like a Priest of the Living Dark to me," says Wan. "It sounds too similar to be coincidence." "Most people think of "The Foe" and the "Devourer of Worlds" as two distinctly different entities," Godark explains. "But hardly anyone outside of either camp has seen its master. Most so called facts are nothing more than frightened guess work. I have tried on occasion to take Kranatakyn back to worlds recently ravaged by the passing of Alfar armies. They haven't been there, the Worlds that is. They've simply gone." Alyx
looks up from her beer and wags a finger at Godark. "You
went back there to drain those worlds didn't you."
Methos warms his gnarly toes by the fire and inspects his boots. Discussion of the Darkness... and the possibility that the Foe is the Master of the Hollow. "Something's just gone along and eaten it..." "The Darkness couldn't get into Eldahar, after following Orion there, so it floated around in the Idiom instead... draining realities and biding its time, waiting for the right moment, when the World was at its weakest." "Orion shattered the World's Heart, the World fragmented... a crack formed in the Idiom and beings from outside (Law / Chaos) were drawn to it like moths to one bit of light in existence." The idea arises in conversation that like a priest of the Living Dark, a piece of the "Darkness" has attached itself to the "body" and "spirit" of Eldahar. This dark infection will continue to grow in power and expand until just like a priest, all of its positive energy will turn negative and the World will be no more. "Am I correct in assuming that we should go and attack the Foe?" asks Wan. Methos doesn't answer, but stokes the Inn's fireplace instead. Wan talks to Alyx about declaring herself to the rest of the ANU. "Me?
Declare myself? Declare myself as what?" Alyx
laughs a little too loudly and draws some odd looks from the locals.
The
Will of the Warrior.
"I
have seen Worlds where the Sun burns its way into the ground, turning the
land to molten rock as it sinks down into the heart of the earth. I have
seen a world of crystal, full of crystal beings who communicate by singing
to the stars themselves. I have seen worlds... many worlds, but none rival
what it feels like to be back home, on Eldahar and in Esium. It is a good
place to come back to at the end," says Godark
softly.
All the broken people... where do they all come from? Methos continues spinning his fireside tales… but in response to Wan’s comments about himself and his abilities, Methos has this to say. “You have human emotions and memories. Not just one lifetime, but at least two. So tell me Wan, what do you want from your life? Is there anything you desire that isn’t about saving the world and defeating your enemies?” “It strikes me that you, Alyx and Sapphiria are all suffering from the same affliction – you’re unsure of your identities. I don’t mean the questioning and soul searching mumbo jumbo that everyday priests have to deal with in confessional, but a far far deeper problem that is actually preventing the three of you from being everything you can be.” “And that problem isn’t just affecting the three of you, but beings all across the world… because it is a reflection of the broken Heartstone and the mind of Orion.” “Now, on Eldahar, I wouldn’t give you much of a chance of overcoming it… mainly because you’d be trying to overcome the symptom of a much larger disease. But out here, in the Ids, that disease has been subject to thousands of years of change. Out here, you might stand a chance.” “You all have a missing link in you. Imagine yourselves as broken inside. Until you find how to heal your separate parts and bring them together into some kind of harmony, you might as well be a square wheel.” Methos asks Wan to talk about his background… about the “God” Wan, about his life on the holy hill as High Doman and about any other past lives or beings that might make who he is today… i.e. Altur. “So, the High Doman was devout, dedicated, young, determined, loyal and especially vengeful for what he learned had happened to his hill and religion every several hours. Wan was rigid, intelligent, unbreakable and full of purpose. And Altur? Have you considered him in this mix? You are so comfortable being Gray and Wan that Altur is an unknown to you… Yet, these visions you have had and memories of his life would suggest he is now a much larger part of you than you know.” Methos regards Wan with a long and serious stare…. Letting it sink in. “I’m not saying that you’re going to transform over night into a wonderful spiritual butterfly if you fix yourself… but you will find things a lot easier… yes, you will. Of that I have no doubt. So find out what is missing and fix it. That is the best advice I can give on this... your best chance at standing when everyone else stumbles.”
Methos nukes the Arda. "The High Doman of Wan, for many generations, reached higher and higher with his faith until he could attain the 22nd level of the Arda - that being the highest level of spiritual achievement and the greatest enlightenment of the soul. Is this correct?" Methos asks Wan. "And do you think that as Wan you have achieved that? I get the impression that you do..." "Well, let me ask you this... With all your confusion, powers not working, lack of knowledge, inner turmoil, the Altur thing etc... does that not tell you something? That you're no where near the 22nd level? Wan, you have the spirit, the body, the ability now to no doubt attain that zenith of astral-dom, but from what I can see, you're a long way off from understanding it. Floating around high up on the astral plane is fine. Not many beings can do it... but it's not enlightenment that is getting you up there... it's raw power. It's a bit like playing a game of skinball because you can kick it around the field, but not knowing any of the rules." "And let me ask you this as well, before you answer. I'm not faulting any of the teachings of Wan or the Domans. They had it right. You do need dedication. You do need purity, determination, unwavering faith and all that to free the earthly shackles of one's soul and become at one with the world... which is essentially what you're trying to do isn't it... what Orion did? You essentially want your soul to become so enlightened... Well, what do you think that enlightenment will involve? Do you think it won't involve understanding about emotions? Do you think it will not involve what makes people human? Do you think that being enlightened will just be a pure moment and nothing else? A single pure thought? Sounds nice, but it's not very enlightening is it.?" "And when you are up on the high levels of the astral plane... what do you experience? You sense the world. You see things, feel things, hear things.... For a moment, you are all the people and their hopes, dreams, thoughts, pass through you." "Wan..." Methos looks at him very seriously again. "You have the body, you have the spirit, you have the faith. The tools are all there. But maybe, just maybe, somewhere in the past, someone lost sight of what enlightenment might really mean and became so obsessed with the journey to it... that they gave no thought of what to do when they got there." "Gray couldn't make it... because he was unable to "grow" and adapt. The original Wan wasn't allowed to and probably couldn't either, because it wasn't human. And this Altur chap, well, he never tried on his own; he saw reaching out as a communal thing - a thing to do with family, friends, loved ones. And at the end of the day, despite being very human, he was just that... human. I would like to think that being "just" human would be enough... but unfortunately it probably isn't." Wan thinks deeply on what Methos has just said for several long minutes. Eventually he speaks. "Methos I would rather face a dozen Wraiths than answer some of the soul searching questions that you raise. I see the truth of what you say, I do have turmoil and that does not stand with how I would imagine a being of the 22nd level should be? Enlightenment must encompass ALL human emotions and that being must understand & face them. I could feel, experience etc this torrent of mixture encompassed within the Arda and possibly help steer humanity in this time of strife? Would not this balanced person be DAYCASTER? (a being able to help steer the Day based upon the morals of the Eternal soul?) "I am evolving, as Gray my feelings were static, relationships only consisted of 9 hours and then they were just words, not memories of people. Methos I am scared to bring my altur memories to the front, the recent occasion when I thought that I had lost Alyx has shaken me, but also awoken an emotion that I thought that I did not possess. For hundreds of years I cared for my family and wife, this element of the evolution of the soul has been lost by the Domans." "I also
hope that Sapph is less troubled, a reflection of the fact she was reborn
in the less traumatic IDS and thus is less fractured.
Alyx
offers to share a room with Sapphiria. As Alyx removes her ghostly white
armour and slumps heavily onto her bed, she sees that Sapphiria is still
just standing by the door.
After a little while more, Alyx manages to get to sleep. But not before Sapphiria asks her how to. “Just lie there, close your eyes and let your mind drift off,” says Alyx. “Then you'll dream.”
It is the middle of the night and Godark is patrolling outside the town. He has watched a group of Alfar soldiers march by and seen a young couple canoodling in the woods, but otherwise had an uneventful evening; Uneventful except for the relentless and insidious whispering in his mind. “We
could black shift to another more gripping settlement,”
suggests Kranatakyn. “Or I could cast a long
range detection and find us a conflict. We would be back before dawn with
our appetites whetted.”
Suddenly
something causes Godark to stiffen. The Gohde croons like a wolf smelling
a fresh meal for the first time in days and springs upright and alert.
“What is that?”
Godark asks aloud.
Session
15/05/07 @8am
Reality
of Andurin at
the Town of Flarin.
Inn called the "Golden Fields."
Country of "Anduroan."
Year 1410 of the Endless Age.
Ruler of the town is Workmaster Yek
who has 12 Alfar personal guards. Ruler of Anduroan is King
Tyrre.
Wan has now been "around" for at least 9 hours. Wan is concerned about heading back into the Chaos occupied Eldahar... and what that might entail. "Assuming nothing happens, I'll see you in the morning." Alyx lays a hand on Wan's shoulder before heading up to her room with Sapphiria in tow. Wan meditates and tries to recall memories of Altur.
The Henbelah Market in Gost Yaroch was and still is the place to experience and sample exotic herbs, spices and Suraanese delicacies. As Altur wanders through its bustling stalls, full of brightly dressed people haggling and perusing the various wares, he moves like a ghost through their midst, concentrating only on the warmth of the sun upon his shoulders and the feel of small pebbles between his toes. Up ahead of him, darting back and forth between spellbound shoppers, moves a small shaven headed man in his late forties called Harklim, hints of his yellow priests garment flashing every now and then from under a very plain but voluminous robe. Eventually, after weaving a pattern through the human discourse, Harklim leads him to their destination, a mud walled building off of the main thoroughfare. Ducking inside after the incognito priest of Rysha, (later known as Rian), Altur is momentarily overcome at the stench of human suffering greeting him. Inside the simple room he sees perhaps a dozen dead bodies and another thirty extremely sick people, men, women and in a few cases, children. Each of them has hollow cheeks and half dead eyes, their faces and extremities covered in scabs and blisters from some unknown pestilence. Altur doesn’t recognize their symptoms, but doesn’t have to; their eyes tell him all that he needs to know. They are dying and know it. Altur reaches out unconsciously and senses the life-force in the building, gauging each disease ridden body upon some imaginary scale between life and death. He “reads” their colours, their auras, their spirits, interpreting in his own mind, using years of experience, which are the weakest and which most deserving. Not that any of this matters; he has asked to help and cannot refuse. A man approaches him, dressed in the filthy robe of Rysha, the God of Healing. The man appears deeply worried, with great dark pits beneath his eyes and trembling hands. “Altur! You have come. Thank you. I am Mezzek of Rian. As you can see, things are quite dire. Nothing we have tried has worked. Now, if the guards learn of this sickness, they will come here and burn this place. Many people will die.” Altur
approaches a 14 year old girl who looks up and asks in a sickly voice,
"Am I going to die?"
After a minute or so of growing close to the child, sharing her thoughts, her dreams, her memories, her life, Altur senses his aura mingling with hers; a small part of him now overlaps with Kara's, for that is her / his name and he knows, without any doubt, what she felt like when she was fit and well - before the infection began ravaging her body. He closes his eyes and concentrates on what is different. The infection is a blight on her spirit; but he now knows its size, it's depth and it's nature. He wills it to him and as he does, it moves, flowing between Kara's aura and his until he feels it's weight and poison coursing through his body. The girl gasps, but immediately shows signs of improvement. Altur on the other hand feels himself weakening; his heart struggling to beat and his blood turning to syrup in his veins. He knows he must purge his body of this invader and focuses his will upon it... but an idea hits him. He now "knows" his enemy, intimately. He has its measure. He musters his will and strength, takes a few deep breaths and then.... Then... a miracle happens. Altur's aura purges the infection from his body, but not just his body. It sweeps across the room, hitting the infection in everyone and eradicating it. Everyone is suddenly cured. Mezzek is astounded but rushes Altur towards another exit. "Go, go, I hear the guards. Thank you Altur. You are a blessed man. Thank you." Outside, in the glare of the sun, Altur stumbles slightly, overcome by tiredness and severely weakened. He grasps a wall to steady himself, waits a few moments and then stands tall, continuing on his way.
Wan
finds himself as Altur once again, but this time in a ramshackle hut, sat
at a table eating some plain bread and water. He hears suited and booted
guards stomping their way closer until with dramatic flair, the guard captain
pushes aside the hut door and his men encircle the table, hands on sword
hilts.
Altur remains silent. He stands, rising head and shoulders over the guards and slowly raises his hands in compliance.
The scene cuts and Wan now finds himself being walked very publicly through the outer arches of an immense building. Wan recognizes it as the Hall of Judgement, a building belonging solely to the Temple of Ortha in 2600 but in this age, erected to honour and give voice to all the Gods and their temple masters. A crowd of people has gathered just inside of the main chamber and as Altur is led through them, Wan recognizes the priests who Altur aided when he cured the plague. Altur recognizes them all; everyone there, showing their outrage at his capture and the charges laid upon him is there because he has helped in some way. Altur’s “miracles”, his refusal to credit them as coming from a God, along with his refusal because of his beliefs to be condemned as a Wizard or Mage, have placed him in a very difficult position. If Altur’s “miracles” are to be recognized as such, then they must come from a God. The alternative is that he himself has performed them and that idea frightens the priests in power. Twelve of these priests look down upon Altur now, ready to judge him. Yet even they hesitate, as behind him they see the angry faces of those he has helped. This Altur is a very very dangerous and popular man. To condemn him to death is out of the question. Yet somehow, he must be silenced. He has refused offers, ignored threats, turned away bribes… Now the priests have no choice. Altur is to be imprisoned, for the rest of his natural life. "Altur. Despite frequent warnings, you have continued to practice your art and encourage people to believe in your teachings. Your beliefs are not recognized by this Court or any of the religions that come under Ortha. We, the God Ones, work together for the common good, united under the Sky Father as One. You however, stand alone. You are but one man and one voice, yet a voice that must be silenced for the good of us all." After being accused, Altur addresses the court. "I have no religion, I have a belief, I believe in the human soul. That each of us, is a miracle. That we are here on this World, to interact with one another. Only by becoming one, by learning, sharing, experiencing, can we hope to understand our place in this great creation." Judgement is passed by the Archbishop of Ortha. "You will be imprisoned in the Kan'tagia Dungeons, beneath the High Temple for the rest of your natural life."
The scene changes again and this time Wan finds himself as Altur, locked in a bleak and barren stone cell. Time seems to pass with Altur in meditation, contemplating the World and its spiritual realms. During this time, a period of two dark years, Altur has a few momentous insights into himself and his place within the world. He also, without the knowledge his jailers, projects his body astrally over great distances, observing life beyond the dungeon and in a few cases, interacting with it. Something else occurs during these two years; people come to visit him, paying his guards for the privilege. Influential people, whom Altur has helped or cured, come to sit and listen to his words. By the end of the 2 years, more than a hundred people are crammed into the dungeon, just outside of his door, listening on a daily basis. Altur's words are not exactly teaching per se, but they capture the imagination of his listeners. He describes a world of colour, like an artist's painting, where every being is made up of light and at the centre of this light is their eternal soul. At the
end of his first year in the cell, he receives a different visitor though.
A young woman enters and places his latest meal down. As she turns in her
simple black robe to leave, she pauses. "I
have heard your words. They are quite incredible."
And so Wan learns how Altur and Aiah first met.
More months pass with Aiah visiting Altur every day. He finds himself looking forward to her arrival and a little sad to see her leave. For Altur, it is the first time in many years that he has felt like this, but something about Aiah's honesty and openness makes him smile. She pulls no punches with her opinions and unlike others, who see him as a worker of miracles, she looks at him as a man. When he preaches his beliefs, she meets them head on, putting them into simpler words and unafraid to say when something seems wrong or unbelievable. He also finds that he and Aiah have something in common. Both of them have tremendous spirits; her spirit shines out of her, bringing light into the depths of his cell.
Now two years have passed and Altur is still imprisoned. The Arch Bishops and heads of the Ortha Pantheon are still frightened by his influence, reaching out to them from the depths of the dungeons. After attempting to re-locate him to the island prison of San'tagia (a tiny island off of the Daasin coast), but being blocked by others in power, a nefarious plot is woven to poison him instead. Altur's food is laced with a lethal dose and sent to his cell with a bought off guard. Altur smiles as he takes the cup and plate saying "Thank you for this food and water." He then proceeds to eat it all. An hour later the guard returns, expecting to discover a body but instead finds Altur sat looking fit and well. The larger than life self proclaimed Priest of the Soul once again thanks the guard, who struggles to look Altur in the eye. "Spend your money wisely," says Altur softly. "Do not squander it on gambling as your eldest child may need it more. Go in peace." Then, one fateful day, Altur is visited by destiny. He hears guards marching towards his cell. When they arrive outside, the door opens and a middle-aged man in fine scale mail armour enters. The man kneels before Altur with no trace of discomfort or dishonour in his heart. He speaks to Altur as if Altur is a holy man of great reverence... because he is. "I am High General Malaki of the King's Army. I come before you blessed Altur to ask for you aid on behalf of the King. The King is very ill and no one has been able to cure him. The temples have sent their best healers but nothing has worked. The King knew your name; people say you can perform miracles where others cannot. I ask you, please come with me to help him." "Stand
up General Malaki, I will come with you,"
says Altur.
Seraphir,
Dragon of the Inner Id. Wan wakes up from Altur’s memories to find himself back in the Inn with Methos moaning slightly and asleep in a chair opposite him. For a moment Wan considers trying to continue with the life of Altur, but a strange presence somewhere outside of the inn brings him fully to his senses. At that
moment Godark’s black armoured foot comes through the front door of inn,
sending it flying open. He stands there with the Gohde cradled firmly in
the nook of his arm. “Wan, there’s something
in the sky over the town.”
Wan
goes back inside, upstairs and to outside of Alyx and Sapphiria’s room.
Once there, he probes inside with his aura, trying not to disturb anyone.
Alyx yawns, stretches and plods to the door. She opens it and looks Wan in the nose. “What you doing lurking outside my door?” she asks sleepily. Wan explains about the dragon shaped cloud but doesn’t manage to raise one of Alyx’s eyebrows. Instead, the Living Spirit of Vengeance traipses back to bed with heavy feet. “Are you just going to stand there or come in and sit on a stool?” "Sapphiria
is dreaming... I think she's just created something very unusual."
Wan enters and sits, feeling a little strange to be around Alyx and Sapphiria in such a normal place. He monitors the blue haired girl for a few minutes before speaking again… “She does not appear to be in danger. Let her sleep. It's best not to interfere. I will keep an eye on her.” “When
this is all over, will you rebuild your temple?”
Over the next two hours, Alyx drifts off into a Makailla filled stupor and Sapphiria remains deeply asleep. Then, to Wan’s mild surprise, a small black sphere passes through the bedroom door and floats up to him. Godark voice emanates from it, sounding like noise passing between two tin cans and a piece of string. “Wan, it’s back. It’s here in the centre of the town. You’d best get here… fast.” A quick
glance out of the window and Wan confirms it; the ghostly glowing cloud
has clearly descended into the town square. So, without wishing to disturb
Alyx or Methos, Wan quickly runs out of the inn and towards it. When he
arrives he sees Godark propped up against the side of a house, six town
guards lying unconscious at his feet. With a peremptory wave of his hand
towards the apparition, Godark settles back to watch Wan at work.
Wan cautiously approaches the town's fountain and takes a good long look at the apparition. For all intents and purposes, it is a blue and white dragon some sixty feet from head to tail. It’s scales are smooth, without the cracks and ripples of a dragon who has weathered the ages. Its head is slightly longer, thinner and if such a word could be used, more elegant and noble like than some draconians Wan can recall. As he watches, it moves, in a slow, almost languid manner, raising its pearl white wings and exposing their radiant blue under scales. The dragon’s eyes gleam with a preternatural light and intelligence like two giant sapphires and regard Wan with a sparkle of curiosity. Wan also notes that the dragon isn’t fully corporeal, only perhaps 90%. This gives the creature a strange even more supernatural appearance and dampens its noise. "Do
you know who I am? I am pleased to meet you..."
begins Wan.
"I must go now. I must return," the dragon says, spreading her wings and beating them. She jumps and rises into the air over the town, circles a few times and then evaporates back into a cloud of sparkling light, before fading completely into the star filled night sky. Amazingly,
no one else in the town seems to have noticed the encounter, but Wan knows
that people will soon be waking up and the new crystal fountain with its
giant central sapphire stone will cause a huge stir. He signals Godark,
"It's time to leave."
Back at the Inn, Methos is now awake. Wan enters through the broken front door and quickly explains what has happened. Methos nods vigorously, "Yes, yes, yes, let's be off then. An early start is probably for the best." Wan
then heads upstairs to get Alyx and Sapphiria. He notices the strange aura
activity around the sleeping blue haired girl has gone. "I'll wake her,"
Alyx volunteers, giving a gentle nudge.
As everyone gathers outside of the inn, the sun threatening to crest the horizon in the next hour, Godark returns with a slight smirk on his black metal face. "I come bearing gifts." The Gohde releases its collection of spheres that float into the air, expand and then contract again, depositing their contents in several large heaps on the road. Alyx gawps at what the Void Warrior has stolen from people's homes, without even raising an alarm; there are five wardrobes, complete with their contents. Boots, shoes, bathroom utensils, kitchen cupboards, pots, pans, supplies of meat, vegetables and every other imaginable thing they might need for travelling days on the great Id Highway. Alyx grins, a mischievous twinkle in her eyes. "You even got a comb!" Methos grabs himself a walking stick and starts off along the road. Wan watches Alyx grab bags of things for both herself and Sapphiria as quickly as she can. He also takes a few bits and bobs, mainly survival gear. For a moment he contemplates a change of clothes but decides he is comfortable in his simple robe. As the group leave the town, people begin to rise and head off to work in their shops and fields. But this morning turns out like no other. A thief has stolen furniture and belongings from over twenty houses without making a sound. The same thief seems to have also knocked out at least 6 night guards and then left, most bizarrely, turned the town's fountain of Saint Bartholomew into precious crystal! Methos leads the group into the trees, back towards the Id door. "Right, we should reach Stoneheart by midday. He lives inside a large plateau, or used to live I should say. It's been quite a while since I visited him, the old koot. He's not like you or I mind, but you'll see when we get there."
The
Journey to Stoneheart.
While Methos and Wan debate the pro's and cons of involvement and facts vs faith, Godark feels himself slipping into a boredom induced coma filled entirely with an imaginary Kranatakyn slaughtering monsters. As for Sapphiria, she finds her mind drifting along with the ever changing scenery. The beautiful woodlands, rolling hills, arid plains, sweeping grasslands, majestic mountains, crater filled wastelands - All the realities that they pass are fascinating to her. As for Alyx, while the great debate goes on, mostly over her head... Alyx focuses on how she feels different, inside. How different her skins feels, her blood and her muscles. She finds herself listening to her own thoughts instead. Methos's jigsaw puzzle... "Have faith Wan, have faith..." The Anu - No forwarding address. "Orion wanted to see the whole jigsaw puzzle. He was the first being to ever do this..." Methos continues talking and walking, trying to impart some wisdom to his four followers. "It's not so much what has come before, but what will come next..." World's that have gone passed as Methos leads them... devastated worlds. Arid wastelands. Many have no habitation. Others have settlements. Humans with bony ridges, Fish swimming through the air with their fins. Eventually
they step off of the Id corridor into a barren but quite breathtaking landscape
of rock. Methos turns to them and explains what will happen next.
"This
is all cock!" says Godark, minutes later as
he grips his very non magical and normal looking pebble.
20 minutes pass... with Godark staring at his pebble. "Don't try and be a smartass..." "Are you sure that is such a hot idea..." Alyx white blood. Sapphiria red blood.
Stoneheart ; The Ancient Mythron. After arriving on Anuth'ken, Methos guides them via a stone ritual to the Plateau of the One Thought. The ritual he uses involves gathering stones from the surrounding area, piling them together and creating a harmonic resonance between them. Methos then gives everyone a particular type of stone and tells them to put it against their skin and go to sleep. Godark is very sceptical, but Methos assures him that it will work. "This is old magic Mr Godark. Even far older than anything you possess. No one I know even remembers how it is done. But as long as someone remembers, the magic has a home, in here..." Methos taps his chest. Godark gives a derogatory snort. "Very poetic old man. Fine, I'll give your pebbles a try." Godark and Wan make no attempt to go to sleep, which Methos is happy with as the prospect of trying to make those two dose off is a task even he can't be bothered with. "As long as Alyx, Sapphiria and I go to sleep with the stones, it should be enough. The stones will draw us across this reality to Stoneheart's Plateau." Godark
asks "What if Wan and I resist this magic?"
The
Gohde growls softly into Godark's mind. "When
the time is right, you are going to let me impale him aren't you?"
it asks.
Amazingly, Methos' stones do the trick. Wan senses a disturbance around him and then an instant later, he is sat cross legged somewhere completely different, but still surrounded with rocks. In the distance, perhaps a couple of miles off, looms a huge plateau of ancient rock, that rises thousands of feet above a lifeless rock plain. What astounds Wan the most is that the plateau seems upside down. It narrows at the base to scarcely more than two hundred feet but widens as it goes up to over two thousand, giving the impression that it's about to topple over any second. Excitedly approaching the side of the plateau, walking in its shadow for no reason it seems other than to make everyone paranoid that they are going to be crushed when it falls on them, Methos manages to persuade whatever is inside to open a hidden doorway. He stands at a solid wall of rock and gives it a few whacks with a stone in his hand. Inside, Wan and the others meet Stoneheart (a.k.a Mythron.) Stoneheart is literally a gigantic stone (over sixty feet across) covered in cracks. Over the thousands of years since Methos has last been here, Mythron has grown very dry and fragile. In order to obtain information and help from this ancient entity, some of Wan's companions will be asked to donate blood. Godark and Alyx are extremely sceptical of Methos and his "old friend". As everyone ascends the fissure's stairs to enter the cavern of Mythron, Methos turns to them and snaps. "This is an ancient being, worthy of respect, if not for the fact that it has existed longer than anything any of you have ever encountered before, then for the fact that it is my friend. Now please, exercise some self control and refrain from your snide remarks." Methos swiftly continues. "Stoneheart doesn't hear sound as such. He hears things in an entirely different way - one that you would be unable to fully comprehend. He cannot hear conversations or identify the names and times of places or events. He cannot supply us with secrets or gift us with great powers." Entering the great cavern, Wan senses it is nearly five hundred feet in height and over 600 hundred feet wide. At the centre of the cavern, the floor gently slopes upwards about fifty feet until it levels out into a sixty foot square slab. Methos guides them up to the very top and walks out to stand roughly dead centre. Now that Wan and the others are up on top of the slab, they see it is anything but; the ground is a remarkable geological slice of history, depicting thousands of years of erosion, decay, compression and change. Colourful precious stone striations run through the surface and plunge down deep into the stone's dark fissures and cracks. Even without real light, just the glow of the spiritual plane, Wan finds himself standing on a thing of timeless beauty. "Where
is this Mythron then?" Alyx asks, trying not
to sound too unimpressed.
Wan
is concerned at first. "Is this wise?"
But a stern glance from Methos sways him. "What
about Godark?" Wan wonders if the Void warrior
even has any blood left.
Stoneheart tells them a little about Harmony - but not much. Mythron - "I HAVE HEARD OF THIS CHILD OF MAN. SHE WAS SUMMONED BY THE PLAYERS. BUT WHEN SHE GOT THERE, OTHERS INTERVENED. I DO NOT KNOW WHERE SHE WENT FROM THERE. I HEAR MANY THINGS. I HEAR THE FOOTSTEPS OF TIME ITSELF. BUT I NO LONGER HEAR HERS. SHE WENT SOMEWHERE.... SOMEWHERE BEYOND EVEN MY REACH." Wan
asks "Who are the Players?"
Mythron
- "LET ME LISTEN TO THE ETERNAL ECHO’S OF
THE IDIOM. GIVE ME A SHORT TIME; PERHAPS SOMETHING WILL WASH UPON MY STONE.”
Mythron - "I HAVE FOUND AT LEAST TWO BEINGS WHOSE ECHO'S HAVE BEEN TOUCHED BY THE ONE YOU SEEK AND ARE IN SOME WAY BOUND TO HER FATE. METHOS, YOU MAY TAKE A PART OF ME WITH YOU. TO YOUR KEEN EAR, IT WILL GUIDE YOU TO THESE BEINGS, WHO ARE CLOSE IN DISTANCE TO ONE ANOTHER. THEY ARE NOT FAR... THEIR ECHO'S LEAD BACK... BACK TO THE STONES OF YOUR BEGINNING. BUT THEIR PASSAGE IS BLOCKED. ECHO'S ARE ALL AROUND THEM BECAUSE ONE OF THEM CARRIES A STONE, A STONE TO RIVAL ALL STONES. THIS STONE COULD CHANGE THE IDIOM. IN THE WRONG HANDS, IT COULD END US ALL." Methos - "They are moving towards the Heart." Methos turns to Wan and the others. "Whoever or whatever these beings are, they are moving towards Eldahar. Can you tell us any more?" Mythron
is silent for moment more... "NO. IT IS TOO...
TOO..." Mythron falls silent. A few more cracks
appear. Methos pats the rock and says "That's
all right Mythron. You have done your best."
"We
need to intercept them before they encounter Chaos,"
says Wan. "Can Mythron make the return quicker?"
Can Mythron help Sapphiria come to terms with her new identity and being? The answer is no, not really. However, Mythron can tell them who can. Methos
- "Can you suggest someone to help this young
woman find her way? Where do you see her Echo's having the best resonance?"
Again Wan doesn't like the sound of this as they could end up chasing around the Idiom for shadows. Wan asks Mythron a direct question - a very important one too. "Are we being chased by anything?" The
stone beneath them is silent for a few minutes. Then it's smaller stones
vibrate together, small cracks form inside its structure and sound reverberates
back and forth until gathering enough intensity and shape to form intelligible
words that rise from its depths. "AN ECHO
STEPS IN YOUR STEPS. BUT THIS ECHO MOVES BACK AND FORTH, ON AND OFF OF
YOUR PATH. IT IS A HUNTER; A SEEKER AND IT BRINGS SILENCE TO ALL IT MEETS.
YOU ARE IN DANGER METHOS."
Alyx decides to ask about "The Watcher." Methos takes a deep breath. "I knew you'd ask that. As you may be becoming aware, although I think Godark already knows, the Idiom is an absolutely vast place. Eldahar may be a pivotal piece central to the Idiom's development and continued existence, but the Idiom is art, unbound by any single limited imagination, painted with Eldahar's colours upon a canvas of life. At the moment, every single reality in the Idiom exists in some part as a reflection of Eldahar. Some of the reflections are almost identical while others are so wholly different and bizarre that your mind would probably liquefy just trying to cope with it all. But at the end of the day, every Id has a little bit of Eldahar in it, large or small. That's the Idiom of today, albeit a little more fragmented recently due to the events on Eldahar, but that is the Idiom. But it wasn't always like that.. oh no. A long time ago, don't ask me to elaborate or scribble a calendar or I'll hit you with this stone; a long time ago the beings you call dragons went about having a jolly old time creating things. They didn't just create furniture or objects, they created races of people and worlds for them to live on. But like all art, there is always someone who doesn't appreciate it, more often than not the artist itself. So for every world created, another was uncreated and so on. Eventually this became just plain silly. You had one creator make something and another creator get jealous of it and either copy it or erase the idea all together. Poof... gone... just like that. One thing led to another and it all got out of hand, spreading back and forth across the Void until finally erupting into a colossal war." Methos
pauses, lost in some far off thought. "This
is how it went on, until finally someone had the great idea of establishing
some ground rules; a code of conduct if you like for all these creators
to follow. Thus, Laws were made and for a time, things flourished. But...
Laws are an open invitation for certain characters to try and break and...
and that's another story for another time because that talks about Eldahar
and Eldahar is just a big headache. Now, I digress, ah yes, the Wars of
the Creators. All these worlds that were destroyed, all these races, all
that history erased and potential thrown away... gone for good... or was
it? You see, coming along and uncreating something isn't as easy as it
might first appear. Not all Creators were equal in their attention to detail
and during their conflicts, things got overlooked. Why erase a World and
its history completely if it's one hundred times quicker to simply blow
it up by hurling a giant tortoise at it or send a sun crashing into it
to melt the whole thing into tomato soup? This is why things like Kranatakyn
survived - ancient long forgotten and supposedly destroyed relics of an
age that should have had a future but instead was prematurely squashed
on the whim of titan. You have no idea how much flotsam and jetsam is floating
out there in the between spaces; imagine an endless cosmic junkyard, chock
full of debris from thousands of worlds - and not just debris, but occasionally
entities, imprisoned in a timeless state like macabre museum pieces."
Methos squints down his nose at Godark in a disapproval. "Yes, well. He doesn't do stuff like that very often. He's a bit of a loner. A bit like me. But I severely doubt he'd have the patience that I have." Methos now suggests something to Wan, Alyx and Godark ;- He suggests taking Sapphiria with him, out into the Ids. "As I move further away from Eldahar, more time will pass. Sapphiria could end up with many months, even years to come to terms with her existence and grow as an individual. I would ensure her safety and seek out the Watcher too. The Watcher would, how can I put it, provide her with a unique perspective on life - If I can be persuasive enough." Methos continues - "When the time is right, I would return her to you, to provide whatever help and support she could. Who knows, maybe with guidance, she might be able to locate Harmony for you too." Methos lets this sink in for a moment. "Wan, you asked if Mythron could speed our progress either back or forward. The answer is, no, not on his own. Using some "old magic", things become a lot more possible. Mythron can "hear" the Echo's of things and place, in the same way as I did with my pile of stones, a smaller version of these Echo's in a part of himself. Using my understanding of the "Old magic" and Mythron's stone, I could send the three of you back to where these other beings are, give or take say..." He seems to calculate something in his head..."say fifty miles." Alyx
puts her hand up, like a schoolgirl eager to ask the teacher something.
"How would we know who we were there to locate?"
Methos then looks very seriously at Wan. "This is my suggestion. What do you say?" Wan's
expression is very serious and full of thought. "Well
Methos, I have listened to your advice and I thank you for your help. It
appears as if Ashar has sent a shadow of himself out into the Ids to chase
us, or it could be linked to Chaos or the Foe? Either way, whoever or whatever
it is will not be searching for Sapphiria or you. It's very unlikely with
Kranatakyn erasing our path they have even picked up on you. Instead, this
shadow is tracking our location by some similar old / cheated magic relating
to one or all of the Triumvirate...." Wan
pauses.... "Probably my link to the Eternal
source." Wan knows that this link still exists,
despite Godark's efforts to erase its trail and that if anyone can attune
themselves to it, it will be Ashar. Ironically, it may be Wan's own guiding
light that is threatening to cast them into darkness. "It's
allot earlier than I expected to separate from Sapphiria Methos; I had
hoped to spend more time with her."
Wan
has seen how much Alfar & Chaos is out in the IDS, they could probably
do with some form of Warrior or item to help with the basics.
Godark is a little taken by surprise by Wan's request and takes a moment before answering. "Why would I want to help them? They mean nothing to me or Kranatakyn." Alyx answers before Wan can. "Because Wan and I aren't going to be happy leaving them alone and returning to where the big battle is unless they are given help in some way." Godark nods, very slowly. "The things Kranatakyn has imprisoned can only be commanded while we are present; it's the fear of being imprisoned again that keeps them obedient. If we released a warrior or monster, it would quickly turn. As for things I've picked up along the way, I'm not the gift giving type." Alyx tries one more time but hopes Wan might be able to sway Godark if she cannot. "If you don't have anything that's fine. But I will have to give Sapphiria the Armour of Phanes and trust that the two of you can keep me in one piece." Godark
doesn't answer as Alyx would like. "I have
nothing that would be useful to them. The things I personally possess are
neither offensive or defensive."
Wan establishes a private aura link to Alyx, "They will be OK, we will never get him to admit it, but if anybody was Baphomet then he is, Ancient, Draconians (well hidden), Creator? How does he know so much? Without the Dragon Crown, what would he look like? Just as restricted as everybody else, but with tremendous insights." Wan is confident that Methos is / was Baphomet and as such, capable of protecting himself and Sapphiria. Alyx replies mentally to Wan. "Yeah, I agree he's wise and insightful. But hey, this guy wanted to flee Eldahar. He's on the run! Just how powerful can he be? And even if he was Baphomet, he sure doesn't seem like this great Creator being at the moment. Maybe he's broken along with everything else and the only bit we've got his dodderyness. I'm happy for him to take Sapphira, but we can't dismiss the idea that he may have his own agenda in this. What if he picked us to get him off of Eldahar because no one else would? Maybe the Crown wielders would have seen through his disguise and exposed him for some really bad guy. Now he's out here in the Ids again, he could be looking to gather power and assault Eldahar himself - reclaim back his original position and power. And now we're about to send him off with Sapphiria; what sort of hidden potential does she have? Does he want to beguile his way into using her in the same way that Ashar has with Harmony? Before we jump, let's check the pit for spikes." Wan
- "I am also keen to keep moving, action is
key/ Eldahar needs us, Sapph/Methos need time if they are to help, so we
must keep Godark busy.
Alyx - "You're right of course. How long would we have to escort Methos for? How many weeks, months or even years? And how long until Ashar catches us up? Probably a darn lot less. By separating at this point, we're keeping Sapphiria safe and giving her enough time to mature a bit. So, putting my own doubts about Methos' ultimate goals aside, it looks like the best option. I just wish we knew more about this stone before chasing off after it." Wan continues musing on his ideas behind Kranatakyn and the Foe. Kranatakyn allows the Foe to continue on this transfer of substance from positive to negative; it is the ultimate weapon for the Foe and because of that Wan believes he (we will call it that) has been searching the whole Idiom for the weapon and here is Goruan walking around quite happily with it. Alyx suddenly has a thought but keeps it to herself, hoping to share it with Wan when they have a more private moment. Wan considers it vital to keep Kranatakyn occupied to help Goruan focus his will against the Foe (after all Kranatakyn would be able to destroy world upon world if in the hands of the Foe?). Goruan has done an excellent job of focusing KK against the Foe as the enemy, so Wan knows that they need to keep helping him (hopefully an answer to the problem will ultimately arise). "Methos,
I thank you for your help so far, our limited conversations on various
insights of the Soul have helped to focus me. It has helped to provide
a light of hope along a pathway of darkness and despair. I do not have
to stress to you how precious Sapphiria is to me, but I trust that you
will try your best to protect her (He does
not want to see any more complaints from Alyx)."
"Sapphiria,
when you find Harmony please remember she has spend the last 16 years with
Ashar. Ashar may have a brilliant plan, but it is evil. There are other
ways, you are her Mother, speak to her. I appeal as her Godfather that
she listens."
Wan then turns to Methos. "Have you anymore information to give before we enter another gateway and follow this stone?" Methos smiles. "No, not really. I'm not surprised though that something as powerful and worrying as this stone is on its way to Eldahar. Things out here have been looking for the Prime for some time. And now that time is nearly here, when all that was shall be Unwrought and Undone, Made new but Unsung, the World named anew and the Song be sung, you'll need to have your wits about you. If you do go after this stone be extremely cautious. If Mythron is worried about it, I would be too. Personally, I think all three of you should take a little time to explore your abilities. I know individually you all have your strengths, but as a Triumvirate, you have not yet realized your potential." Wan would like to do that, but is too conscious of everything that still has to be done. "What time do we have Methos? Each world effects different abilities, some do not even have an Astral Plane. Have you any immediate advice, as I feel that the last thing we want is this Stone falling into Chaos hands, if it is not already possessed by them. Please note that these beings have already touched Harmony? Now not even Mythron can hear her movement in the vibrations of the IDS." Methos smiles. "Yes. Yes of course. I understand. Humans are always very quick to adapt to change, so I probably shouldn't worry about you." Godark admits that he visited the Alternate Eldahar, briefly. "I didn't stay long. I came back." Wan
- "Good luck..."
Methos thanks them all for getting him out of Eldahar. When all is said and done... Pinkish tinge. "May
the Source be with you..."
Methos takes the stone from Mythron and alters it to become a compass by placing another stone on it letting the stone spin. As for finding these beings quickly, Methos has an idea. Using Mythron's echo's, he creates another stone moving ritual (a pile of pebbles)... He gets Wan, Alyx and Godark to help. If they fall asleep, the ritual will shift them to the vicinity, give or take say a hundred miles, of these beings and their strange stone. The compass can then guide them the rest of the way. "I'll
see you on the other side..." says Alyx.
Wan eventually drifts off, unaware but suspecting that Kranatakyn whispers to Godark of nefarious deeds.
Wan abruptly awakens to the sound of nearby explosions. The ground beneath his robe shudders and distant cries of anguish permeate through a strange fog to snap him into alertness. He quickly rises and looks around, seeing Godark standing ten feet away grasping a humming Gohde in both of his hands. Alyx lies near his feet, she too beginning to come around and glance around wild eyed. "Are we here?" Wan
surveys the decimated landscape and nods. "I
think so."
Wan immediately flexes his astral form, shifting his perceptions to that higher realm of sensitivity to test his powers. Instead of the clear, intoxicating spiritual ether he is used to on Eldahar, he feels an oppressive weight all around him; the astral plane is smothered in a thick spiritual fog that clings like glue. Wan "tastes" the energy and grimaces at its uncleanness. He attempts to leap upwards, shedding his physical body for a moment, but despite being successful, the thickness of the ether weighs heavily on his soul, practically chaining him to the floor. Wan shakes his head, taking a second to clear his mind and cleanse his aura before trying to move with immortal speed, but it too seems beyond him. "There is a pollution here," he says to Alyx and Godark. "They have done something terrible to the astral plane." Near Godark, strange razor wire fences that look more like giant metal bushes drip ominously with the blood of freshly mutilated and severed body parts. There are so many pieces of flesh that Wan cannot tell what is humanoid and what isn't. "This
is more like it," says Godark. "We
like battlefields."
As the three of them start trekking across the war ravaged terrain, more horrific sights reveal themselves. Body parts, all similarly clothed, litter the way ahead; dead soldiers, who appear to once have been very similar sized men, who died as a result of some terrible explosion. As Wan moves around crater after crater, he sees more and more bits and pieces, charred, maimed, unrecognizable slabs of blackened flesh. Then, looming, silhouetted against the fires and smoke, Wan suddenly sees giant black scurrying spiders striding across the bleak horizon on immense spindly legs, spewing clouds of liquid fire down into trenches and holes. Periodically the whoosh of the fire is drowned out by agonizing screams and shapes rushing out of the ground, flailing like rag dolls in balls of spitting fire. As Wan forges on ahead with Godark ushering Alyx along behind, the trio see flashes of lightning in the smoke off to their right. Soldiers, all dressed in dark blood red jackets, wielding strangely designed swords and telescopic steel spears like explosive whaling harpoons, rush across their path shouting and screaming at one another... "Retreat
to the trenches!"
Soon after the strangely identical soldiers rush by, Wan hears the baying of strange dogs. Then rushing at him out of the smoke comes a dozen squat and ugly creatures, their faces the result of a run in with a mallet. Bounding on all fours, the creatures howl and bark, snap their teeth and drip rabid foam as they attack. Against her instincts as Vengeance, Alyx finds herself stepping back to let Wan and Godark engage. Wan begins to use his aura but quickly reverts back to type and punches the first dog in the chest. The creature howls in pain as its ribs shatter from the tremendous blow and it's sent flying away. Another hound bunches itself close to the ground and then catapults itself with great speed and force directly at Wan's face. Yet, even without his immortal speed, Wan's body is a finely tuned creation with lightning fast reflexes; as the creatures teeth snarl scant inches from the priest's face, he delivers a crushing uppercut to its jaw, pulverizing the bone, sending splinters like knives through its brain. Godark, the Gohde in one hand, moves among the squat hairless dogs like an artist with a brush, creating broad brush strokes of red against a background of horror. Suddenly the dogs realize as one that their prey are no ordinary soldiers. Half their number already dead or dying, the remaining creatures begin shuddering and convulsing; Wan notices that on each of the dog's backs is a sack of stretched membranous skin filled with liquids suspended in pouches. As the dogs start to shake, the liquids burst from their pouches and mingle with each other to begin bubbling and frothing. Then suddenly, the dogs closest to Godark explode into fireballs, showering earth, stone, flesh and bone in every direction. Godark instinctively shields his helm with one hand as the first dog detonates in front of him. "Fuck!" Another
two dogs explode at Wan but he hurls his aura up in the nick of time to
protect him and Alyx from the blast.
Defeated and unable to feast, the remaining dogs yelp and run off, leaving Godark shaking his head. His armour liquefies for a moment to allow the dog remains to fall away from its surface and then returns to its deep black, flawless self.
Mor-grubs ; Squat short limbed dogs that have been mutated by the power of Mor, these ugly squashed faced "bulldog"-like animals yelp and whine in a high pitch across the battlefield. Travelling in packs of 10 to 20, Mor-grubs have savage teeth but very little physical range. They are good at jumping, being able to power jump about fifteen feet, but only the once. There most devastating attack is a mixing of chemicals. On their backs they have two membrane sacks filled with fluid. Mor-grubs have a suicidal nature inbred into them by their creator. They can cause the sacks to rupture; when the two fluids mix together a variety of chemical reactions occurs, depending on the type of Mor-grub. 1) Acid explosion, 10 foot radius for 4d6 damage + 1d6 per round for 1d4 rounds. 2) Fire explosion, 15 foot radius for 3d8 + 1d6 per round for 1d4 rounds. MHP 25. NAP 1. Attack% +50 for 1d6+1d3 Dodge% +40. Singularly Mor-grubs are not much of a threat, but the fact that Morgrim has thousands of them makes them a major pain and drain on Allied resources. Wan's visions... While touching his spirit to the polluted astral plane, Wan receives visions of far off places. Devastated landscape... devoid of life. Blackened, rock, the ground... sky is a swirling mass of black clouds, crackling energy moving through them. Marching Alfar army... 500,000 strong. Standard bearer... Black Eye, on white. Siege engines, tower... 5 large armies of Alfar converging on Eldahar Prime. A Black cloud floats above the largest of the armies. Wan glimpses the underside of an immense mile wide structure floating inside the cloud, decorated with gothic black metal twisted faces. Cities laying in ruins... creatures lurking in the shadows. Demons, hideous, mutations of human beings. City of People - Elandia - Elan... Distance... Red... Priest with horns and a staff made from flesh (like a stretched out maggot) - blows its way through 3 quarters of the city. The Army of Mals. Only
minutes after the attack of the strange dogs, the group have another run
in, but this time with more human foes.
Wan grabs a lunging sword arm and throws the startled soldier over his shoulder and through the air before the man can blink as Godark severs a jabbing blade and prepares to thrust his own black weapon through the attacker's chest. "Don't attack them!" Wan shouts, expanding his aura to form a protective fifteen foot barrier around himself, Godark and Alyx. Godark pauses, mid thrust and wrenches the Gohde to one side, turning a fatal blow to a sharp smack on the side of the man's helmet. "Why?" he calls back to the Priest. Three blades beat down on Godark's armour, showering him in slithers of metal as their edges slip and slide uselessly off of its surface. "They may be of some use," says Wan, ducking an attack and grabbing at the soldier's wrist. As the other soldiers beat frantically at Wan's aura, Wan twists his attacker's arm and forces the man into an iron like lock. "RELEASE ME..." the soldier growls. Wan hears strange magical undertones flowing through the command, attempting to befuddle his mind. Instead of succumbing to them, he tightens his grip. "Let me try something," says Alyx, memories of Makailla drifting from the depths of her mind, suggesting an idea. She takes the dagger of Phanes and makes a small cut across her palm. As the white, milk like blood flows from her, she touches a drop of it to the struggling soldier's lips. To Wan's
amazement, the soldier immediately stops squirming and stares at Alyx in
a profoundly new way.
The Mal suddenly seems very willing to talk and walk. Alyx can't believe how a single drop of her blood has effected such a huge change. "We the Allied front are fighting the forces of Xercifare, first servant on this world of Arch Duke Morgrim of Chaos." "Duke Maloth of Chaos and the Supreme Commander control the Allied forces." Following the Mals, Alyx and Wan continue asking questions, learning more and more about their surroundings and the two sides engaged in an all out Chaos War. As they move through the trenches, further and further behind Mal occupied lines, one of the Mal's takes out a small glowing Red Orb and calls for silence. "The Supreme Commander wishes to address us all." Red orb... "THIS IS THE VOICE OF YOUR SUPREME COMMANDER... ALLIES IN THE CHAOS ALLIANCE, WE CONTINUE TO PUSH THE BOUNDARIES OF THE FRONT LINE. THE FORCES OF MORGRIM ARE FALTERING UNDER OUR SOLID ADVANCE. WE WILL SOON BE IN POSITION TO ASSAULT AND DESTROY THE FORTRESS OF XERCIFARE. LONG LIVE THE ALLIED ALLIANCE. LONG LIVE THE RULE OF KING NORTH AND THE DEFENDERS OF ELDAHAR. DUKE MALOTH ALSO SENDS HIS BEST WISHES." Xercifare has the power of the World and supposedly possesses the Rib of Morgrim (though this is unconfirmed and may just be wishful thinking on Xercifare's account). The army of Maloth's has been travelling through the Ids for 2 years. *Note - This is not a lot of time considering how far it has come (from the Nexus) and the time differential involved. This suggests that it has come very directly; that it's rulers know where Eldahar is and have wasted no time in getting to it.* The battle has been raging on Eldriah for 6 months. Both sides have taken innumerable casualties but come to a stale-mate. The Supreme Commander and Maloth cannot produce troops fast enough to overtake Morgrim's own demonic creation. Morgrim blocks the only way to Eldahar - Eldriah's Master Gate / Id Portal. Xercifare wears it on his head as a Crown - called the Crown of Fulfilment. He actually warped and changed the gateway into an object. Wan has many questions and as it is going to take a while to traverse the battlefield back to the Commandant's HQ, he starts asking them... First
though, he speaks privately to Alyx and Godark. "Alyxia,
you may be be able to Charm people, but we must be careful what info is
said around these Clones. We do not know what element of our interaction
can be relayed back to HQ. The Clones may not be conscious of a connection
and it would be difficult to monitor all Clones, but certain key words
may activate investigation."
Wan
nods. "I Agree, hopefully they tear each other
apart, it seems to me as if a quick subterfuge mission here to gather info
maybe needed. This Alliance seems to be working towards the same goals
as us, I would rather not put my head above the parapet when Chaos lords
are around. By the way Godark, why didn't you mention that you've been
to Chaos Eldahar before, you don't think that was a crucial piece of Info?"
Wan
continues with his questions. "Did you meet
North or any allies to North? How are there defences, what are the Chaos
worshippers powers etc. This could be Crucial info to us and possibly used
as bargaining power with the Supreme Commander?"
"Also
what other Items have you got stashed away in that Armour that maybe useful?
Plans cannot be carefully calculated without full disclosure."
Wan really does not like the sound of Chaos versus Chaos, they are deceivers and liars. Who knows what twisted plan has been devised. North and Kitara had an alliance before, maybe it's pay back time for Maloth, big time? Again Wan feels pretty powerless in the current situation as he is scrambling for an angle that he can use to his advantage. "Godark
as we travelled, did you see any images?"
Wan aura links to Alyx showing her the 5 Armies (2.5
Million etc Alfar ,also Chaos worshipper blowing city away etc).
This
is very interesting as it shows the link that exists between each Id and
the Source. Wan is very sad at the prospect of so much pain and suffering.
Wan
starts asking the Clone a few more questions.
"The 'pollution' exists only within the dimensions of the battlefield. Beyond the battlefield, nothing exists. Arch duke Morgrim (coughs) has completely conquered all realities connecting directly to King North's Prime and altered their substance. This battlefield is one of eight gateways to the Red Wheel; eight roadways carved through the Ids that lead straight to the Heroic Defenders. Long live the Allies!" "Has this been the usual tactic when they Invade a world. In the last 2 Years how many Battles have been fought against Mor?" "In order to limit the powers arrayed against us and provide us with a more equal field of battle, the Supreme Commander and Duke Maloth (salute) created the Fog of Burden. The Army of Mal has no interest in invasion. Invasion is not our mission. We have moved expeditiously through the Idiom with the sole purpose of engaging Archduke Morgrim (coughs) and his armies. All of the enemy's forces are gathered around the Prime. We encountered no resistance en route until we arrived here on Eldriah. We are now in the 18th day of battle." "Have they also been fighting Alfar?" "The Army of Mal's have encountered the forces of the Foe and its dog soldiers. We have fought two battles against their forces on our journey here and been victorious in both, with minimal casualties. The Alfar forces know to avoid us." "Are the bolts of white energy coming from the Eye of All Magic?" "Yes, that is correct. The Great Eye shone forth and blessed this sky with lights that keep the enemy's aerial servants at bay, effectively confining the rules of engagement to ground based assaults only. Occasionally a few of the enemy's aerial combatants break through but the numbers are manageable." "Just to be clear, Maloth attacked the Nexus, which in turn brought the Supreme Commander to its defence with the Eye of All Magic." "Duke Maloth..." Malakin salutes... "gained entry to the Nexus when its protective barrier against Chaos was breached by another power. I do not know what power or have any other information about this. It wouldn't be appropriate for a front-line soldier to possess such things. However, I do know that the Supreme Commander was in the Nexus at the time and negotiated Duke Maloth's (salutes again) withdrawal by forming this Alliance. The Supreme Commander had the Eye of all Magic in her possession at the time and it was instrumental in the negotiation." Very
Interesting Wan thinks. It sounds like something VERY Major has occurred
elsewhere. This breaching of the Nexus would be the same as breaching the
Prime? The nexus would be all about tranquility and contemplation. How
would the very presence of Chaos have effected that? "Guys
I'm not too sure if we want to meddle with this Eye, if it can create allies
out of Chaos Lords, this Supreme Commander may decide to make us also part
of the Alliance.
"The Nexus has changed Duke Maloth's perspective on life?" "I could not say. Duke Maloth (salute) was unable to exercise any Chaotic abilities within the Nexus. This is why he brilliantly chose to exponentially copy himself to fill the entire Nexus and gain a majority rule over its power. Ultimately though, the Nexus would never have been compatible with Duke Maloth's powers (salute)." To Wan, it sounds like Maloth was hoping to take the World's power by having the majority of people, but this Supreme Commander with the Eye intervened and convinced Maloth otherwise. Logically the other Chaos Lords would have tried to counterbalance Mor's grab for the Prime by seizing the Nexus. But it appears as if these plans may have been foiled, we could be looking at the first ray of good luck in the whole messy situation we find ourselves in (Or if Wan is wrong, something with the power to destroy the Idiom?). "Since then an Alliance has been formed between these 2 beings that is gradually leading them back to King North?" "Yes, that is correct. The Supreme Commander agreed to guide the Army of Mal's back to Eldahar as long as she had military control." "It was the Supreme Commander who has met North and is now returning to his rescue?" "The Supreme Commander has issued proclamations saying that she has seen King North, his Queen and his son. King North defends the Prime against the evil forces of Archduke Morgrim (coughs) and is in desperate need of our aid if he is to prevent the enemy from gaining Domination of the Multiverse! Long live the Allies!" "Are there any other beings of note in the Alliance other than these 2?" "The Supreme Commander has a personal bodyguard called 'The Handmaiden'. She possesses a black blade of the Balance and the Hand of Naveh, Chaos Lord of Dreams. She is a fearsome warrior who accompanied the Supreme Commander from the Nexus." Alyx suddenly interrupts. "Hang on a mo, how many Chaos Lords are in this Alliance of yours? All these body parts are getting confusing. You've got Duke Maloth (Alyx salutes which pleases the Mal clone no end), this Naveh person, a rib of Morgrim on the other side. Anyone else?" The Mal answers immediately. "Why yes, there are three Chaos Lords in our Chaos Alliance. There is Duke Maloth (salutes passionately), Lord Naveh and the Supreme Commander's Chaos father, the Blood Baron Kûtal." "Whoah
nelly!" exclaims Alyx. "The
Supreme Commander's Chaos father?"
Godark
starts muttering... "Do you remember Evost
Derry Makailla? Before I vanished and to my shame abandoned you to your
fate? I felt sorry for that little orphan girl Ruth and made her a living
spirit like me. She called herself Eclipse..."
Wan remembers Saxon and his Pit Fiends; but basically Chaos is Chaos, just as splintered as the rest of the Idiom (if not more by its very nature). "The problem I have is that ultimately this Chaos faction is helping our cause, even if some of it is being coerced. What happens to Chaos and Law if the crack in the Heartstone of the Idiom is fixed? We are trying to expel the Darkness and universal powers like Chaos and Law. Thus no more Supreme Commander and Handmaiden. Will that go down well with them? They probably like the idea of saving North to stop Mor from gaining total control, but fixing the issue may be another story." "Alyx how do you propose that to gain access to the Commandant, pass the guards (basically close enough to Charm him?)" "I have no idea," admits Alyx. "I hadn't thought that far ahead. I thought we'd see where talking got us first. Yeah I know, not really my strength is it. But the moment we start fighting, Godark and you are going to bring destruction and mayhem. We'll be sandwiched between two Chaos forces instead of one. So... the longer we can talk, the better." "Please
remember that I do not have Immortal powers here? Godark cannot be everywhere,
yes I may not die, but I struggled with just 1 of these soldiers.
Session
05-06-07
Wan is
still not too sure about this eye.
"How
many Mal's in this army?"
En route to the Commandant's HQ, a group of fleeing Mal's charge out of a cloud of smoke and fire to take cover in Wan's trench. Chasing them out of the fireball is a demon; resembling an old fashioned beholder. It appears as a giant 10 foot round disembodied eyeball with eight eyes growing on stalks from it's top. A series of metal plates protect the large eye like a shutter or eye-lid mechanism. This mechanism can be triggered by Servants of the eye who walk along below it. Advancing ahead of the Beholder and its Servants are 8 large Cyclopean fighters. They stand 8 feet tall and are heavily armoured in strange animal skins. Wan leaps forwards, propelling himself over the eight one eyed monsters to land right in front of the giant eye. The Servants pulling the eye along like a gigantic hot air balloon hiss and recoil from the sudden intrusion, trying to block the path around their Master but Wan is far too quick; Wan releases a surge of spiritual energy that blasts at the eye and buckles its protective metal lens. To Wan, attacking the eye feel likes plunging his hand into a nest of stinging red ants... and even though he only attacks with 25% of his power, the eye is hurled backwards, forcing its servants off of their feet. "You
are full of the energy of Chaos..."
Wan
warns Alyx that this Blood Lord might want her blood.
15 minutes
pass.
Cyclopean Guard x 8. AP 14. +95% to hit, 5/rnd. Wielding THS for +10% 3d6+3 / +2/+2 + 4d6 STR bonus. Dodge +70% 4/rnd. 9 feet tall. Greater
Beholder - Bechariuu.
Demon Class 5. AP on main eye 15+4.
Servants of Bechariuu - Blind followers who have eyeballs stitched into their hands. The chains of Bechariuu are wrapped around their waists and chests. They pull their master along (who floats behind them). They have no eyes, only empty red sockets. Each Servant though can see out of their hands. Their vision is acute and they have one quite powerful ability - Combustion 8th level. Anybody coming within 50 feet of a Servant can be affected. The ability can be used once per hand, per round (2/rnd). Failure to save causes 3d6+6 fire damage each round until the person saves. A person can only be under the effect of one Combustion spell at a time. Objects of 3 POW or less automatically fail. For these things, anything within 25 feet of a Servant automatically combusts. The
Many Eyes - Bechariuu
and his Servants survey the battlefield by using the eyes of the dead.
Wan and his companions may notice the corpses around them staring. They
may even notice some of the dead men's eyes, moving left and right.
Wan and his friends get involved against the Beholder, earning the thanks of the Mals. The Mals then escort Wan etc back to their Bunker. As Wan and the others head underground, they pass chambers cut into the earth. One chamber has three Mal's beating a green skinned creature with truncheons. One of the Mal's sees them looking and slams the door. Another room shows two Mal's attaching a helmet device to a Morman's head. As they screw in the last bolt, a worm is dropped into the helmet. It crawls up the Morman's nose. Other dead Mormen lie on the floor with bloodied nostrils. A Mal has a worm suspended between two electrical pillars and is twisting a dial. As the worm is electrified, images appear in the air behind it. A third chamber shows Mals getting into armour and metal plated vests. A squad of 12 Mal's march by. Eventually Wan, Godark and Alyx are led into the war room. Malekose
is initiating a surgical strike on Xercifare's forces at the time in a
war room.
Malekose
- "Can you reach position. That portal must
be disrupted Commander! At all costs!"
Malekose
- "You know what you must do."
"Mal - Malvojeri reporting sir." "To
whom do I have the please to speak to?"
Chant of the Mal's - "Eldahar - Gateway to Victory." Malekose swears and slams his fist on the table, making a lot of small lead figures jump up and fall over. "It will be hours before we can enchant another. Xercifare is no fool. He's positioned his most powerful fiend in front of that gateway. As long as it's there, he's driving a wedge right between our forces." Malekose is willing to accept help. Especially as there is no way off of this Id unless Wan and the others do help. Yes, Wan has a connection to the Source, which is fine for him. But not for Alyx or Godark. If Wan elects to travel back by embracing the Source, he could be in for a surprise. The Source of North's Eldahar has primarily been tainted by Chaos, meaning that Wan can draw power from both Eldahar's. It is just as likely for him to draw Chaos tainted energy as normal. There is a very good chance that Morxul will intercept Wan's journey back to Eldahar... and Malekose will make this clear if it comes up in conversation... "Xercifare wears the only way out of this Reality upon his head. He calls it the Crown of Fulfilment. After conquering this world, he took every gate bar one, every door and every portal and bent them to his will. They have been brought together and shaped into one single object - his Crown. Then, the Alliance gained entry through the only remaining gateway, that leads back out to the Idiom."
On Anuth'ken,
a brief time after Wan's departure, a distant rumble grows steadily louder
until the stone floor shudders and cracks open. A shadow moves into the
cavern, quickly expanding to fill its dimensions.
The plateau of Anuth'ken rumbles and shakes. Hundreds of miles away, indigenous life forms of that vast rock plain suddenly look down, frightened, as the very ground beneath them seems to moan with pain. Wan's
quick thought's ;- The Army of Mals seem to have accepted the Tri very
quickly? Maybe the blood of Alyxia has had an effect on ALL the clones?
Alyx and Godark have picked up on the Commandant's immediate acceptance too. No interrogation, no major questioning or obvious suspicion... instead, the Mal's seem to have just accepted Wan and his two companions as allies against the enemy. The obvious reason Wan thinks is that Makailla's precious blood has influenced them all... which may well be true. However, the main reason is typical of Chaos in so many ways... The Mal's are fighting a war. They don't care who Wan, Godark and Alyxia are, only that the three of them can become new recruits against Xercifare's forces. Alyxia and Godark do not radiate Chaos, therefore they represent no significant threat to the Mals (or so the Mal's believe). Wan on the other hand does radiate Chaos, but again the Mal's don't really care. As long as Wan and the other two attack Xercifare's minions, things will be fine and dandy. "The Commandant gestures to one of his Mal Commanders. "Brief our new allies. Show them our battlefield."
Wan, Alyx and Godark are beckoned to take a look at the giant table map. Hundreds of coloured flags denote troop movements along with larger flags symbolizing current conflicts. The Mal Commander clears his throat, puffs out his chest and adopts a very self important pose. "This is our Battlefield. As you can see, it is completely enclosed by impregnable mountains, created to form an unnatural barrier around this part of the World. We are here and Xercifare's forces are directly opposite of us. Xercifare has 8 gates with each gate capable of bringing in reinforcements from other connected Mor conquered realities. We have no gates as such, but do have an endless supply of energy to draw upon and engage the enemy. As if Day 18 of this battle, we have reached an impasse - a stalemate, with neither side able to gain a significant advantage over the other." "Our goal is to bypass Xercifare, gain access to the Red Road that leads to Mor's Eldahar. Once there we intend on supporting King North and driving Mor (cough) and his minions back from whence they came. Xercifare's goal is to defeat us and gain the Supreme Commander's Eye of All Magic. As far as we can tell, he has not told his Master, Morzul, about the Eye. We believe this is because he seeks to gain it himself, overthrow his master and his master's other Lord's of Mor, defeat King North and gain favour with the Arch Duke, thus becoming the new First Eternal." "So
far, the battle has proceeded as follows ;-"
Wan contemplates the situation of Chaos vs Chaos. It appears as if this army of Mal's is very useful. Wan believes it would be good if they could reach North. (Aura to Alyxia, "I think we need to help these guys, even if all is not as it seems, at least it results in Chaos fighting each other.") Wan continues speaking to Alyx and Godark using his aura. "An Army of half a million men would be very much needed; it could help North defend the Chaos Eldahar for longer, maybe buy more precious time before Chaos spills over to the Prime? Or help provide an army on the Prime?" Godark thinks back. "This place is completely different to Eldahar. You can't apply an army there. Someone with a Crown of Power or the equivalent could decimate an army like this is no time at all. And I don't mean just blowing it up - it could be taken out by any number of means, from lethal airborne plague or poisonous air to infectious insanity. Here, someone, I suppose whoever created this soup bucket over the spiritual realm, has deliberately crippled magic. I don't see that happening on Eldahar to be honest. Hence, an army there is pointless." Alyx retaliates, not entirely agreeing with Godark's point of view. "I don't agree. You're saying that the fate of Eldahar will be decided by just a few individuals battling a few others. But that doesn't take into account the belief of the masses. If the few start wiping out the many so that only a handful remain, who will fuel the Crowns and the Heart with belief? What will stop Chaos and the millions of entities sworn to it out here and in North's Eldahar from simply making those few individual bow to their supremacy of numbers. If the Crowns and the Heart are belief based items, everyone is screwed if no one believes." Godark smiles darkly. "You wipe everyone out Makailla... so that only the handful remain. That way, you get to fight without interruptions." "That
sucks," Alyx glowers. "If
something like this spirit fog works here, maybe it could work there too.
I have to believe that somehow we can have an effect. So does Wan. If we
can't believe that, then what point is there to anything? If the two halves
of the world are just going to battle it out against one another regardless
then that's just crap."
Wan considers what his two companions have said before moving on. "I have studied the map, it would seem that Xercifare believes himself invulnerable in the middle. If an attack on the Portal is planned, then it must be accompanied by a strategic push in the middle. Thus a Commando raid on the portal, which I assume can move his demons into play anywhere is required." "You are correct," says a Mal commander. "The Fiend Portal is a mobile Demon Gate. Many chaotic entities are capable of opening gateways to other planes of existence. These gateways are fuelled from their own essence and link to Chaos. An entity's power dictates the size and number of possible Demon gates. The Fiend Portal may be guarded by a Fiend of the Burning Pit but the portal itself is alive too. We have been unable to identify the demon at its centre but whatever type it is, it is extremely powerful. Our intelligence suggests that the Portal entity is bound to the gate and being forced to keep the gate open. Such an action requires a tremendous amount of energy and is extremely painful for the being concerned. Gates are only able to be maintained over short periods of time. The Fiend Portal has already been open for 6 days; though fortunately we have kept its advance to a crawl." Another Mal speaks. "The Gate Inverter is a device designed to invert any Demonic Gateway created in this manner. It has to be placed directly in front or on the entity making the gate to work. Once in place, it forever alters the direction of the gateway, drawing things into it." "If the portal is destroyed it only leaves this fire Storm." "I know its going to be difficult" Wan thinks to Alyx. Then aloud to the room of Mals, "Can the Eye not blast this area so that if the portal is destroyed it leaves a straight run at the Heart of Xerifare?" The Commandant listens to another announcement from two of his Mal commanders... Mal 1 - "Our troops in the Northern trenches have just successfully repulsed an attack of Benzali Leaping Spawn. Long live the Alliance!" Mal 2 - "Mal Commander Mal'mannen reports that the 53rd Legion is now battle ready. Training is complete with Mal's proceeding to weapons and armament." The Commandant turns back towards Wan. "We are but soldiers, here to follow our orders and fight. That is the reason we exist and that is why we do what must be done. The Supreme Commander (salute) and our Duke (salute) do not share their battle plans with us. The Eye of Magic is a powerful device but it has, by its very nature, no master or mistress. The Supreme Commander (salute) does what she can to aid our cause, but on occasion, in the past, when we have relied on the Eye to solve our problems, we have been disappointed by the outcome." The Mal's around the war room lower and sadly shake their heads in unison. One Mal, Malekin (Alyx's best friend) speaks in a sombre tone. "May the Legions of the Eye one day find their way back to us..." "What about the Duke, this Supreme Commander (room salutes) and her Handmaiden?" asks Godark. "Don't they have powers or abilities other than the Eye to fight against Xercifare? Why haven't they taken the fight straight to this guy?" "Our Duke (salute) cannot act directly against Xercifare without invoking the wrath and intervention of Morgrim (cough). He uses his wisdom and experience to guide the Supreme Commander and inspire us with his greatness!" declares the Commandant proudly. "The Supreme Commander carries the Eye. It is a tremendous burden for her. Without the Eye we would have no power to challenge Xercifare and those like him as Arch Duke Morgrim holds the monopoly. Ultimately, she must remain safe, lest the Eye fall into our enemy's possession. When the time is right and Eldahar's sacred earth lies beneath our feet, the Supreme Commander and Duke Maloth will directly challenge the Arch Duke! Long live the Alliance!" "Long live the Alliance!" the room cheers. "And
this Handmaiden?" asks Godark wearily... all
the saluting and cheering grating on his nerves. "What
about her?"
"The key is to destroy this Crown (probably need to cut his head off?)," says Wan, trying to get back on track. "Xercifare has his army on the wings, so he obviously feels that a strike in the middle is not possible (he probably has good reasons for his assumptions)." "This
battle could last for months, with no side gaining a strategic advantage,
North ( salute ) needs help NOW!"
"It is a risky plan, which if the objective of the Crown is not reached could result in encirclement, but I believe the Army of Mal is up to the task," says Wan encouragingly. "Here here Sir Wan. That's the spirit! Spoken like a true believer," cries the Commandant excitedly. "My companions and I will lead the attack on the Portal. Can the Commandant organize the power of the Eye to be focused on clearing a path through the Firestorm?" (Wan is not keen on encountering the Supreme Commander or Maloth). "You and your companions?" asks the Commandant, raising a black bushy eyebrow of scepticism. "Defeating Bechariuu is one thing, defeating a Fiend of the 6th circle, or Eye save us, the 7th, is another thing entirely. Are you sure you are up to the task? It will not fall easily; it's ability to gate in virtually unlimited reinforcements would surely be enough to cause you severe problems." Godark speaks. "Things are a little different where we come from. We don't give a roasted ogre's bollocks about stuff like that." "Your willingness to join our troops in the next front-line assault has been duly noted. I am more than willing to allow you to accompany my troops. As for clearing the Firestorm from behind the Fiend Portal, that is something our Supreme Commander has been attempting to do for some time." The Commandant takes his seat again above the war map and reaches for the tubular phone hanging above his head. "Our next Inverter will be ready for deployment in one hours time. I will notify the Duke of your willingness to assist..." Alyx aura talks to Wan - "He means the Duke of Chaos right? Do we want that? To be honest, I don't see how we're going to avoid meeting one or both of these leaders anyway... Everything about this battle and these copies seems a bit off. They're not acting like normal humans would. Or maybe that's just me." "...Rest assured though that during your valiant attack upon the Infernal Beast, we will keep your Princess safe and secure. The Supreme Commander would dearly love to meet such a wondrous creature as she is especially fond of the fairer sex." The Commandant gives Alyx a gleeful grin and perhaps a hint of a wink. Godark moves defensively forwards. "Hold
on," says Alyx. "I'm
not going to sit back and let these two reap all the glory here. I'm just
as capable as they are."
"Onward
to Victory, may the Source save ELDAHAR!"
yells Wan. He then gives the salute.
Session
13 June 07 @ 8.30am
Wan - "Do
we want to meet this Handmaiden?"
Alyx - "Well, that's the next stage..." Wan - "I'm not sure we want this Eye anyway, it's not very reliable." Wan - "We need to make a concerted plan, going forward... about what would happen if we managed to get rid of this Fiend Portal." Wan to Godark - "Would the Skara Axis work?" Godark reluctant - "Why reveal that to my enemies when all I have to do is chop the fucking thing's head off." "Long
live the Alliance..."
Travel further behind Allied lines. Wan checks Mythron's stone as they walk; it shows them to be headed in the right direction.
After
being led through a sealed door, down a shored up earthen corridor and
into a circular waiting room filled with stools, Alyx starts to fan her
face as she suddenly comes over extremely warm. "Phew...
it's hot in here." She looks over at Wan and
to her surprise, sees him emitting a heat haze.
Wan shift's astral and rises into the air... still trying to ascertain what is happening to him. He knows that he is not drawing energy from the Source. Whatever it is, it doesn't feel like that. But the energy within him is being magnified and intensified in an incredible way. Something must be causing it but Wan is at a loss to explain it. Godark
turns to Alyx. "He's having some form of spiritual
reaction. His energy is reacting, generating more energy and so on. At
some point, he'll reach saturation point..."
As he
moves downwards, the ground crumbles underneath him as his highly charged
aura melts it into a one hundred and fifty foot crater.
Then
Wan sees them, two human females standing at the edge of his crater and
walking towards him. One calls out - "You're
unstable! Control your Chaos Power!"
Wan
continues to speak privately via his aura with Godark and Alyx. "There
is so much to find out. It's difficult to know where to start."
The
group follow the Supreme Commander back inside a bunker. Back safely inside,
they continue asking questions. It isn't all one side though with Wan and
his friends doing all the asking. The Supreme Commander enquires about
Eldahar, their own abilities and what they know of King North.
Session
19-06-07
Vital Intel.
Wan, Godark and Alyx continue their conversation with the Supreme Commander and the Handmaiden. Wan
warns the Supreme Commander that the Eye of Chaos could prove very dangerous
to Eldahar; "It would be best if you left
North's reality before it joined with our own. The Annex Animus could have
an adverse reaction to your Eye." Wan only
has to think about his own volatile reaction to know that is the truth.
Alyx
asks a question. "You say we could go on ahead.
Won't this Red Road open directly into Morzûl's lap?"
Alyx
mutters via her aura to Wan and Godark. "This
girl is nuts."
Godark
pulls a face. "Reckless, maybe. Free and unburdened
by the weight of decisions... yes. I was once this way. But Time has a
way of wearing you thin to the point of transparency, until finally, even
though you know you still exist, the Universe just flows obliviously through
you."
Wan
asks the SC - "What exactly is Chaos trying
to achieve?"
"Need must somehow be drawing energy from our Eldahar," Alyx concludes. "Stormcrow said that they (the Crownies) first entered the other Eldahar because they were summoned by Need. That means that even if North's Eldahar is totally Chaos, he can still draw upon normal energy from our Eldahar to help hold it at bay."
As Godark gets Kranatakyn to swallow the newly made Ring of Chaos, the Supreme Commander suddenly realizes what she is seeing and brings up a very important topic of conversation - Antimatter, Dark energy and the Servants of Tharizden. Wan is shocked to hear someone actually name the being behind the Hollow and amazed to hear the origins of this terrible being. In brief, the SC says the following ;- "Some time, many many eons ago, the Lords of Law and Lords of Chaos decided to work together. It doesn't happen very often, as you can imagine, but on this particular occasion, their reason was that of the Balance. They didn't like the way it just kept on interfering with everything they were doing and wanted to get rid of it altogether. Recognising the need to have something fill the void if the Balance was removed from power, the Lords of Law and Chaos decided to make their own version of the Balance; one that would be easier to control and less frustrating. So, they combined their creative powers and created a being to rival ANU; they created Tharizden." "However, as soon as they had made their new Cosmic Balance, they realized, to their dismay, that it was flawed. Tharizden, in being the opposite of the original Balance, manifested as a being of Anti-matter... that is a being of Anti-Life - The opposite one could say of the Balance. Tharizden also decided on his own agenda and despite the wishes of his Creators, began bringing everything around him into his own form of Balance. Picture in maths the number 1. The number "1" can be balanced by the number "-1" - resulting in Zero. This was Tharizden. Wherever and whatever he touched, he brought into balance by creating an equal and opposite entity / shape. When the two entities, positive and negative touched, Tharizden erased both of existence, resulting in the ultimate and most final Balance possible - Zero - Nothing - Void." "As Tharizden began spreading across the Multiverse, "Balancing" whole worlds by erasing them from existence, the Lords of Chaos and Lords of Law united once again out of self preservation to stop him. Eventually Tharizden was imprisoned, which is another story all together and there he remained for many thousands of years. But then one day he was released and once again took up his Purpose of Balancing the Multiverse." "This time though, the Lords of Law and Chaos were disjointed and unwilling to help one another. Thousands of years of mistrust and war had caused tremendous hatred amongst them. This is where my Uncle, Kutal comes in; Kutal isn't quite like other Lords of Chaos - He can see the bigger picture and has chosen to work with Servants of the original Cosmic Balance to stop Tharizden. My father is of the Line of Dawn, a family closely linked to the Eternal Champion, who is the most powerful Servant of the Cosmic Balance. Working with Kutal, our allies hope to face Tharizden and ultimately destroy him, but the problem is we don't have a lot of Time to do it in." "My father's homeworld is Eternium. Eternium is one of the first worlds to come into existence and supposedly one of the last to be destroyed at the End of Time. Hence its name. Because Eternium spans such a huge chunk of Time, Tharizden targeted it first. You see, Tharizden not only "Balances" a World with its dark opposite but he also erases it from history - from existence - so that it never existed in the first place! This is how Tharizden spreads. He doesn't just spread through the normal dimensions of width, length etc. He spreads backwards and forwards through Time too. His ultimate goal is not just to erase everything from existence but erase the whole of Time! He uses the "Balancing" of Worlds to travel in Time, taking leaps of millions of years with each victory. Eternium could have allowed him to leap to the very beginning and the very end of the Multiverse. Taking Eternium would have been like taking Eldahar - an endgame scenario. Fortunately though, Eternium is protected by a Temporal Rift. A Skarrion Time stone was shattered, causing Eternium to fragment in Time and Space. This has made it impossible for Tharizden to gain control of it and also provided a safe haven for those who want to oppose him. My family has been hiding on Eternium for some time, but now we've decided to take action." "Tharizden has created some sort of connection to the Annex Animus. Many of his his non-corporeal servants appear as black beings with glowing eyes. Each of these beings is in reality an Anti-person; a direct copy of someone made out of Anti-matter. Tharizden keeps them from their positive counterparts so that they can serve him, but if they fail him or are no longer required, he makes them face their opposite and vanish!" "If Tharizden captures Eldahar, he will attempt to copy it. If he does that, he will be able to destroy it and at the same time, bring desolation to the whole Multiverse! Even if that seems a long way off, by being able to spread his Anti-matter from Eldahar, through the Idiom and beyond, Tharizden gains a huge tactical advantage. He knows he doesn't have to rush to win because he's expecting Chaos and everyone else to destroy themselves first. At the first sign of weakness, he will move - expanding his darkness to smother Creation!"
A crucial piece of info that was not discussed was that Sin has been to North's Eldahar, but at the time she had the eye? Tale
of a World Gone Bad.
The Supreme Commander sits down and takes a deep breath. "Basically, I didn't actually have the Eye as I do now. When we arrived I was hiding it from my parents and they found out. It wasn't a part of me as it is now, but a seperate object that other people could hold and use. My mum and dad confiscated it from me and then lost it. We soon found out Istar had nabbed it in order to negotiate getting his body back from Morgrim. Did I mention Istar was just a floating head in a jar. No? Well, he was; Morgrim had stolen his body a few years back. The real twist to it being that Istar could still feel everything that happened to the body, despite being decapitated. Morgrim's demons would commit terrible atrocities to it and inflict horrendous pain. It's no wonder the Wizard had a few screws loose. Anyway, he stole the Eye and went on a big power trip. He did loads of stuff that endangered everyone and the Citadel, but eventually it was North and his sword that saved the day. Of course, Istar had charmed everyone into obeying him and banished North to some savage Chaos plane somewhere, seperating him from his sword, but we eventually managed to sort all that out. Istar was defeated and I got the Eye back." "I don't think I ever actually lost it, not really. My Uncle thinks that it wants to be around me and with me. It's a fickle thing. One day it will decide to go off with someone else but for the time being, it seems to like hanging with me. After the Istar stealing it fiasco I thought about trying to find a way to stop anyone from taking it from me again and this is what happened... it just kind of melted into my body." "While North and Ashar and Christian and my mum and dad etc call fended off Morgrim's demons (Istar had seriously weakened the Citadel's defences), I was in a coma of sorts, being whisked through various planes to have dinner with Menekkra. He knew about the Eye and its power. He definitely wanted it for himself but seemed to want me to join him. Of course I refused and he got a bit upset about it, saying that I would eventually come around to his way of thinking. I think he intended on trapping me there but my family woke me up. And then we left the world, with the Time Stone and I promised Christian that I would try and find a way to help them. They only had one day left before the army of Morgrim invaded the other Eldahar. North and his people had unanimously agreed to give up their lives defending the Gate." Thus she had conversations with Morzul, but this means that Eldahar as we know it did not blow up instantly when she entered it? No, the World did not blow up and Morgrim did not seem to gain significant extra Chaos power from the Eye being there. Basically, the Eye is utterly unpredictable. Just because it's there, doesn't mean it will do anything. The only person who can call upon its power is its owner - Sin. There has to be an area of influence when not being activated or attacked (if aggressive then area of influence is finite probably?). The SC says this ;- "I've never seen anyone or anything react like that to me being near them. The Eye only does stuff when I try using it and half the time, what it does is a right pain. Either you're a really odd person or it wasn't the Eye you were reacting to, but the Chaos you had attempted to absorb. If you're not inherently a Chaotic entity, taking on raw Chaotic energy like that could result in anything - absolutely anything, happening. I'm at a loss to explain it. I'm just glad you didn't go kaboom!" Wan would have asked more questions about North's world, and what we face, what items they have etc, but limited by time, can Sin protect them when they arrive so that they can contact North before Morzul crushes them? Sin waves her hands. "You have so many questions. Some of this might have to wait a bit. I'm telling you an aweful lot of stuff. How about you guys tell me a little more about yourselves first? Like, how did you get off of your World? Why did you react so badly when I said Ashar? On North's world he seems like a straight up kind of guy. He helped us defeat Istar and is North's advisor. Also, how do you know Queen Red? And, what do you all know about Tharizden? And... just how bad is everything on your Eldahar? Is there a chance it can be saved? Is there any Law there? Any Balance?" "As for protecting you when you arrive on Eldahar..." Sin shrugs. "I don't have a clue. I guess if you stay with the Allied Forces, you'll be less of a target." Wan would also be very interested in any info of Tharizdan (he has a name, not just the FOE), he needs to be careful because Godark is very ominious by his silence. This presence needs to be expelled from Eldahar, and the world sealed from multiverse influence (not sure how?).
Wan asks about the gate Inverter. "Who exactly developed this?" "How is it created?" "Could it be used to stop Mor from entering Eldahar Prime (or later close the gates that Chaos Eldahar create to move an attack against the Prime?)" The Commandant answers this. "The Gate Inverter is a creation of our Duke. Hail the Duke, Hail! When primed and placed directly infront of an open gateway, it counts down from 10 seconds. Once it reaches zero, it emits a powerful pulse that if our scouts have done their job, is attuned to the gate creating a sympathetic wave. This wave turns the gate inside out, causing things coming through it, to be inverted back upon themselves and trapped between dimensions. Basically, nothing can come through from the otherside while the gate is inverted. It is essentially neutralised. However, there is a delay of about 30 seconds before the gate is inverted. During this time, things are sucked into the gate from our side to balance the energy and substance coming in from the other. This is a very dangerous time to be anywhere near the gateway." "As for using an Inverter to prevent the Arch Duke's forces from coming through to your world - it appears to be a completely different scenario. Firstly, your two Eldahar's are actually the same Eldahar. They are meant to be rejoined. Furthermore, they will rejoin through your Mastergate. If you attempted to Invert that gate, you would be attempting to balance the entire energy of your world. Even if it were possible, the result would be undesirable as it would essentially seal all gateways to your world, from both sides. It would also interrupt the natural flow of energy to the Idiom beyond." Wan
is fearful of what might happen if he draws upon energy from the Source
(or its Chaotic counterpart again).
As Kranatakyn
works best with raw energy to feed from, Wan asks the Supreme Commander
if Godark can have the newly created grey ring back.
She
hands it across to Godark who tosses it up and down in his black armoured
hand a few times. "What do you think?"
Godark telepathically asks his blade. "It
seems quite heavy... maybe a 5?" Kranatakyn
strokes the ring with invisible spiritual fingers. "It
is a meal, nothing more. Certainly no feast."
Godark allows the sword to suck the ring dry until its newly created substance
erodes into nothingness. "When will I be able
to properly feed and not have to subsist on these charitable morsels?"
Meanwhile, Wan is delivering his mission statement to the Supreme Commander... "Our paths are very similar... as you know, my name is Wan. In my capacity as a Priest of the Source, I am a defender of the Prime. My enemy is this devourer of worlds. I defend the Prime from this negative energy. Any help I can give will be at your disposal." The Supreme Commander has her own theory on the Source and how its energy radiates outwards. "Everything in the Multiverse is in motion, or at least begins in motion. At the Source of all things, creation is like a liquid, fluidic and ever changing. But the further you travel from the Source, the more solid reality gets. Until I suppose, you get to the very outer rim of the Multiverse and find matter completely frozen and devoid of life. In many ways, it must be similar to the life cycle of humanity. As a baby we are full of so much potential but unable to express it or give it proper form. Our creative abilities are raw but as grow into children they are unleashed. Then as we mature into adults we become more set in our ways until eventually as old ones, we slow back down to a crawl and eventually stop moving altogether. I'm sure it's no coincidence that a few of the Chaos Lords I've met have been in form of children." Godark
has kept very quiet during the whole conversation about Tharizden, showing
no sign of a reaction. His silence has given Wan cause for concern, as
well it should.
"It's always good to have some fodder..." says Godark, his lifelike, fluid metallic face remaining impassive and rigid for once. "Where did you find him?" Sin asks Wan. "He is a friend. His sword once belonged to Satule. It is a very dangerous item. If Tharizden ever got his hands on KK, things could prove very detrimental." Sin considers Wan's words as they weigh heavily on her for the next few minutes. "We're
going to the front..." Alyx declares, trying
to make light of the situation as they re-enter the Mal forward base war-room.
As the
discussion of armour comes up Godark bestows some Black Armour upon Alyx
from Kranatakyn's abundance of spells. "How
strong is this stuff?" she asks. "It
feels kinda light, like it isn't even on me."
Black Shell - 8th level. Provides 12 AP protection vs all physical / elemental attack types (by deflection) and then absorbs 50% of all damage remaining from elemental / energy attacks or a further 12 points of damage (which ever is greatest). Wearer suffers impact damage only from what is left. Blade attacks / thrusts etc that bypass the 24 AP are halved again to = impact damage. There is a 99% chance (-1% per hp that penetrates) that the armour will rupture and be dispelled. This is rolled per attack with the base 99% dropping by 5% each subsequent blow. "I've got a dagger!" exclaims Alyx. "What more do I need?" What more indeed she thinks privately to herself. "I miss Woethorn." On the way to the front, Alyx and Wan chat to the Shieldmaiden Tanni. The young woman strikes Wan as extremely focused and dedicated to the task. "I am here to do what must be done, no matter what. In this capacity, I serve Sin and only Sin."
Session
28/06/07
Fiend of
the 6th.
The plan is simple; get a small group of Mals carrying something called a "Gate Inverter" close enough to the gateway behind the Pit Fiend. Once in position, the Mals can use the Inverter to close the gate and prevent Xercifare's advance into Mal occupied territory. Once the fiend and the gate are gone, the path through the Fire Storm to Xercifare's Citadel will be open. However, getting close enough to the fiend proves easier said than done. As Wan, Godark, Alyx and the Mal's approach the Pit Fiend, fireballs hurtle out of the fire and smoke ahead and whistle passed. One fireball strikes the Mals, exploding and melting the flesh from their bones. A few survive the blast by sheltering behind their magical shields but quickly charge on once the fire clears. "For the Alliance!" Wan feels exhilaration as he charges into the unknown, surrounded by soldiers and with his companions at his side. Everything seems in focus, every detail of the Mal's and their grim determination captured in his mind's eye. He senses everything around him, the heartbeats, the pain and the incoming fireballs. Some of the Mals split to the left and right flanks of the charge and unsling heavy metallic tubes from their backs. They position these devices on the ground at thirty foot intervals and then as one pull down a metal arm on the side. Moments later, the earth vibrates and lowers, forming trenches twelve feet deep and ten feet wide. Up ahead Wan senses a presence - a powerful mind filled with rage and a primordial desire to destroy. He glimpses it's outline, framed in white hot fire and perfectly understands Alyx's sudden religious sign of protection because it, unlike many of Chaos' servants or minions is truly "demonic" in stature and appearance. It towers forty feet over the landscape at the heart of a swirling inferno of hellfire. It's skin like lava, it's horns jet streams of otherworldly heat. In one hand the fiend wields a whip of living fire that twists and snakes it way through the air, while in the other it grasps a great sword, over twenty feet in length. Behind its monstrous visage is the gateway, standing like a giant oval shaped eye of fire while behind it, the whole landscape, air and sky seems to burn. This is the Firestorm, a lifeless plain permanently set on fire by the Fiend's supernatural powers. Suspended in the centre of gateway, Wan sees a naked male body, thrashing wildly as the gate's powerful magical forces buffet and tear at the howling man's flesh. The man is fastened to the rim of the gate with long red metal chains and has flaps of skin pulled back away from his chest, leaving still beating and pulsing organs exposed to the air. With a thunderous roar, the fiend hurls another ball of fire, far larger than the others; as the ball tears its way along the ground, it rips up earth, adding stones to its substance like a blazing snowball. Wan sees the ball strike the Mal charge with the force of a bomb, crushing their shields before exploding with devastating effect. Once again the fiend roars and this time the air around it distorts. Wan sees three gateways open, just at the edge of the fiend's fiery aura and almost immediately lizard men flood forth, screaming and wailing like a herd of scaly banshees. The Mals meet these new demons head on in a clash of magical bolts and locked blades. "For the Alliance!" The fiend roars yet again, gesturing with its sword to weave another fireball. The ball rolls along the ground, gathering momentum and weight to bowl into the Mals and inflict a hundred more casualties. Things look bleak, but Wan has to remain and guard the Gate Inverter. Other smaller fireballs hurtle from the fiend; some are deflected by Wan's aura while others whizz over the heads of Mals' seeking refuge in their hastily created trenches. "Leave this bastard to me!" shouts Godark, charging right up to the creatures hellish heat. Standing where no normal metal or being could survive, Godark barks an order to Kranatakyn. "Black Lance!" Eight
lizard Men rush towards Wan. He retracts his aura and then pushes them
back, knocking them over or back into the fiend's aura.
A fireball hisses down and hits Wan's aura. He slows it right down until it hovers spinning a foot away from his face and then uses his aura control to move it to one side with a swipe of his arms as if turning the page of a book. An idea suddenly occurs to him as the fireball continues on its way; what if he bent his aura so that the fireball moved back the way it came? In an instant he adjusts its movement and flings it back at a group of battle hungry Lizard men, watching them with some slight satisfaction explode into pieces. Sensing Wan as a potential threat, the Fiend creates another fireball and throws it with a mere nod of its head directly at the robed priest. Wan sees it coming and thickens his aura like before to slow it. But this fireball has a surprise behind it. At the last instant Wan senses another smaller more compact ball of yellow spiritual fire hiding behind the first. This yellow fire speeds through his aura unabated as Wan isn't expecting it. It's not that Wan couldn't have stopped it, it's just that he wasn't expecting it at the time. With no time to act and the ball only inches away from hitting him, Wan pulls his aura in in a clap of thunder. For a few moments he feels his heart stop as his aura contracts around both fireballs, forcing them into a smaller and smaller space until the energy contained within them cannot be crushed any further. At this point, the energy has to go somewhere as it certainly can't escape Wan's vice-like aura. In a somewhat anti-climactic "pop", the energy from both fireballs is forced out of Wan's plane and into a completely different one - and who knows where it ends up? Infuriated by the Mals, Wan and the annoying black beetle man at his feet, the Fiend roars, beats its great leathery wings and brings them forward in a sudden hurricane force concussion of air. The raging inferno around the Fiend is propelled forwards in a terrifying wave. Mals scream at one another to take cover as the Lizard men before them are caught in the blast and instantly incinerated. Some Mals reach the safety of their trenches but most are turned into molten heaps of slag and bubbling flesh. Wan hardens his aura as the wave hits him. The fire travels by, leaving everyone inside of Wan's aura safe, but with frayed nerves and more than a little hot. Kranatakyn at this point has been building up a huge energy burst for nearly half a minute - the energy flows from its black orb pommel, up along the blade, making the blade elongate into the appearance of a long black lance. The more the energy throbs and grows, the more vicious the tip of the black lance becomes; it expands, grows extra blades and glistens as flames reflect off of its skin of unnatural darkness. "Are we ready?" Godark shouts at the mind of his sword. "Soon... six seconds..." the sword croons. The fiend gestures again, invoking another power from its seemingly endless repertoire of insults and death. This time the air churns in front of it, spinning downwards to form a funnel of fire. Moments later a tornado howls its way towards Wan and the Mals, growing in size and ferocity with every passing second. "Holy
shit!" Alyx screams above the deafening roar
of fire, wind and deep demonic rumbling. "What
else is this thing gonna throw at us?"
Godark
is now the proud wielder of a 15 foot long, jet black, shiny weapon of
mass destruction with more sharp edges than a Yarilian sword dancer's tournament.
With a slight smile he levels the thing at the Fiends chest. "...two...
one..."
The Lance suddenly expands forwards, skewering the Fiend in the chest. "Yeah!" Godark screams at the demon's anguished face. "Can you feel that? That's your life force being flushed down the cosmic toilet you ugly fuck." As Wan and the allies watch, darkness spreads from the lance across the Fiend's chest, turning its lava like skin to solid cold black crystal. Steam hisses and spouts into the air as the darkness continues its rapid conversion of the fiend's body; its shroud of fire begins to thin and flutter like the pilot light of an oven until several seconds later, contorted and misshapen from pain, the last of the fiend's extremities transform and the flames splutters out. "Now,
the Inverter! Before Xercifare can can reinforcements through the gate!"
Tanni shouts.
Wan braces himself but then notices everyone behind him running for the cover of the trenches and decides to do the same. He drops down just in time to see the Fiend splintering into smaller and smaller pieces of jagged black crystal and being sucked into the gateway. The wind howls and Mal's grip one another for added weight, especially as one or two are sucked right off of their feet. Alyx
braves a peek above the trench top to see Godark struggling towards them.
She shouts for him to get a move on but her voice is lost in the bedlam.
The fiend is gone, the gateway closed - now all that lies between them and Xercifare is miles of burning earth and air in the form of "The Firestorm." Wan's question of the hour - How many different types of energy can KK absorb at any given time?
The
Shield Maiden moves alongside Wan to gaze at the Firestorm. She has seen
many strange and awe inspiring sights over the years with Sin, but something
about that wall of fire still makes her anxious. "On
the other side of that is Xercifare's Citadel. He'll be mobilizing his
forces even as we speak. At least his front line gate is closed; without
it pressuring us he'll assume that we're going to carry out a two pronged
attack on his flanks. As long as one force breaks through, we'd stand a
chance of reaching his walls and be able to end this. He won't expect us
to come straight through the storm... he's too arrogant."
Within fifteen minutes 500 Mals have gathered around Wan. On his signal, the entire force begins shuffling its way into the Firestorm. Wan has no idea if his aura will be strong enough and puts his faith entirely in the Chaos tainted source to refuel his power. But several minutes in, completely surrounded by eight hundred degree fire, things seem to going well. The five hundred strong force is making good progress and due to exit the Storm in just over thirty minutes when suddenly something skims over the top of Wan's shield, exposing its metallic underbelly through the fire. The Mal's cry out in alarm - "Fire Serpant!" - for indeed, as the creature comes back around to make a second pass, Wan clearly sees it for what it is - an enormous, fifty foot long snake make from interlocking scaled metal links; its eyes burning bright like twin suns through the storm. The snake thuds into the top of the shield, sending a ripple along it that dents a few helmets. Godark,
positioned at the rear to absorb any fire that might stray his way, makes
a leap for the creature with Kranatakyn but misses. Wan quickly recovers
from the attack and glances over at the Shield Maiden.
Tanni chooses that moment to leap and strike with Blackbone. Her heavy sword pierces Wan's aura and severs one of the creatures scaly hinges. It instantly convulses and exhales steam, sounding like the horn of a train, before disappearing into the storm and not coming back. Tanni sprightly drops back to the smoking ash covered ground and raises her arm in a forward motion. "Resume March!"
One small leap for Wan, one long fall for Demonkind. Surrounded by fire, all senses shut off from the rest of the world, it becomes easy to lose track of time. After what seems like an eternity, an eternity where Alyx feels her aprehension reaching breaking point, the front of Wan's shield suddenly pierces the storm, lifting a tremendous weight off of everyone. Even the Mal's, normally stoic and all about military efficiency visibly relax - but not for long. Alyx gazes between a pair of rigid "T" shaped Mal shoulders at another typically uninviting bit of Chaos scenery and casts her mind for a moment back to brighter, happier days with her six sisters in Daya, forgaging around lake Rhun's hills, gathering stones and fragments of animal skull for their offerings to Akilla. The memory is fleeting, more than a lifetime distant and quickly confused with those of Elaida Kalim, the woman who for the love of her brother, read from the Canabrium of the Dead and consigned herself to eternal damnation as an unholy spiritual milk giving cow. Yes, Alyx felt bitter but couldn't say for sure whether it was her of Makailla; perhaps a little of both. Stretching out before them, the Firestorm at an end, was a barren strip of land, leading three miles due East to a chasm, a stone bridge and on the otherside, an imposing edifice of ice, glass or possibly crystal. Alyx couldn't tell; whatever it was it glistened and shone like the Esian crown jewels, promising great things but no doubt cheap and tacky upon closer inspection. Between them and the chasm, dotted across the land like anorexic trees, were tall slender pieces of wood with bare and gnarly branches at their very top. And squatting on these branches, Alyx could see dozens, no perhaps hundreds of hunched over shapes. Something about the shapes didn't feel right. The Shield Maiden, upon seeing Xercifare's citadel, begins shouting orders again. The Mal's break formation and start picking up the pace, casting wary eyes to the ground and the sky. As Alyx jogs alongside them, protected by Wan in front and Godark behind, she finds herself staring up at one of the squat shapes, unable to avert her gaze; was it her imagination? Did it just move? A Mal shouts out, pointing to the some of the shapes nearby, their black hunched forms beginning to unfurl and stretch, the sound of bones creaking and popping sickeningly back into joints as wide leathery wings tipped with jagged claws begin beating at the air. Alyx holds her breath as the shape above her twitches, moves ever so slightly and exposes a single bloodshot inhuman eye. It is then, as the skyline suddenly comes to life, that Alyx realizes these shapes aren't sat on trees, but giant perches. An insane chittering suddenly rises into the air as the demons take flight and the Mal's steel themselves for the inevitable. The
Shield Maiden shouts to Wan, "If any of you
can reach it before we can, secure the bridge. Xercifare may try to destroy
it!"
The first of the bird demons swoops down, extending filthy blood stained claws towards her face, but she ducks and rolls out of its way. A quick look back and she sees it spitted on the end of Kranatakyn, writhing and clawing helplessly at Godark's invulnerable armour as its skin grows blacker and blacker until it seems to melt into nothingness. Alyx leaps back to her feet, every Vengeance trained instinct suddenly hers to call on. For a moment she is surprised; how long has it been since this whole adventure began? How long since she knew who she was or what her place was in the scheme of things? It seems like forever, but the pathetic truth is that it is measurable in hours. A Mal to her side gurgles and collapses with his throat torn out. Alyx bends, grips the soldier's sword and continues running, striking at anything descending within reach. For
a second she scans the running people ahead... where did Wan go? Then she
sees him, a tiny speck flying through the air. Alyx stifles a sudden laugh;
despite the horrors around her, seeing Wan leaping like a human frog, hurtling
a mile with every superhuman bound, seems strangely normal.
Wan lands with a loud thwap just two hundred feet from the bridge. It stretches four hundred feet over the chasm, a deep dark and potentially bottomless place if looks are anything to go by and ends at the very front doors of Xercifare's citadel. Wan
rushes forwards to its edge but slows as two statues, seemingly part of
the bridges structure, suddenly animate into life and starting moving towards
him.
Demonicans - x 12 - 10 feet tall shuffling armoured beetles with snail-like shells on their backs. Appear stone-like. Slow moving but deadly and heavily armoured. AP 40 vs all attack types. Damage 2d8 + 6d6 per arm (each arm ends in a vicious scythe-like bone snapping pincer). A/Rnd 3. Dodge +20 1/rnd. MHP 100. Wan uses his new found confidence with his aura to avoid direct melee. As the first two creatures approach him he pushes them backwards and over the edge of the chasm. As this works quite well, he picks up pace again, running across the bridge and hurling another six of the demons into the darkness. As the remaining two Demonicans try to advance towards Wan, he traps them in his highly versatile aura and turns them 180 degrees around; Wan has had an idea - as he advances towards the Citadel's immense glass doors, he gently nudges the two bridge guards ahead of him, delighting in the vicious snapping of their claws, like twin lawn mowers ready to trim some hedgerows. The doors to the Citadel stand shut, tall and very thick... but not for long. Squinting at them down his perfectly symmetrical nose, Wan once again musters his aura; what mere edifice, no matter how large or mighty can withstand such an aura? Certainly not the glass doors to Xercifare's realm. As the power hits the glass and passes through it, the substance is disrupted, weakened and finally shattered in a blizzard of tiny glass shards. The way ahead lies open... inviting Wan to enter. Deep
within his scrying room, Xercifare, Lord of the Glass Mind, shifts awkwardly
on his cushionless glass throne and purses his thin, bloodless lips at
the scene unfolding before him... "Who is
this robed figure that so rudely announces himself at my doors?"
Wan cannot resist the temptation to walk a little further into the glass horn that forms the Citadel's entrance. As he reaches about one hundred yards in, he hears a loud clammer from somewhere up ahead and sees shadows thrown up upon the walls and ceiling. Seconds later, he sees a mass of stumbling, stiff bodies rushing headlong towards him... a thick tidal wave of pale animated flesh, ice blue lips and blank, lifeless eyes. Wan stands, waiting, as six hundred Mormen, the undead frozen servants of Archduke Morgrim, are driven forward and with grim determination, he digs his heels in. The army of Xercifare hits Wan's braced aura wall, slows and then comes to an almost complete grinding halt. Bodies begin to pile on top of one another as those behind, unresponsive to orders, continue to press forward and crush those in front. Wan holds both his hands up before him, palms outward and fingers wide, stretching his aura across the fifty foot wide horn... his singular thought... "Back!" As the horde collapses into Chaos, arrows and missiles hurtle from its midst, speeding their way towards Wan's head and heart... but his aura holds them fast, draining their momentum until they fall like leaves from a tree at his feet. "Now," Wan thinks, his mind rippling through his aura and touching the two Demonicans who have so far been held back in a contained frenzy. He releases his grip on their bodies, pushing them forward even as the Mormen stumble slowly through his thick as syrup barrier. The result is dramatic and gruesome as the Demonican's mow an undead lawn. This continues for nearly one and a half minutes, the Demonicans slaughtering their way forward whilst sustaining little or no damage themselves. But eventually, even they, in their thick shells, fall victim to stray arrows or lucky blades. First one and then the other falls, leaving Wan still facing an indeterminable number of still twitching limbs and hacking blades. Wan closes his eyes for a moment in silent prayer, a sense of complete calm flowing through him from his very soul. Then, when the calm is absolute, he lowers his hands and the aura wall before him. In a rising wave, the bodies rise up to overshadow the Priest of the Source and from somewhere behind them, a cry of exultation heralds imminent victory. But they don't know Wan... His aura coiled and poised to be unleashed like a striking viper, Wan punches at the air in front of him with two open palms. As he does, his spirit blasts out, throwing the entire front line of the enemy army up and back over the heads of their pale faced comrades. The power continues to flow from Wan's palms, out, through the Mormen, disrupting the ritual that animates their already lifeless bodies so that line after line of them stumble and fall unmoving to the floor. Then, as Wan's power recovers, the energy of the Chaos tainted Source flowing back into him, he pulls back his arms and punches out again. A second wave of power hits the onrushing army; this time, the Mormen already falling lifeless to the ground have the very energy holding their flesh and bones together disrupted. The wave of power blasts through the army causing those closest to Wan to disintegrate into clouds of dust and crumbling bone. Still the enemy advance, clambering over their fallen, reaching out blindly through clouds of decaying skin and bone dust with the relentless determination; Mormen have no fear, have no morale to falter and no will of question. Wan strikes the army one last time, watching the wave of spirit either disintegrate or incapacitate everything in its path. And then, it is over. More than 600 Mormen are no more along with their slightly more thawed Mormen commanders and a battallion of dark elven swordsman.
Finally,
after Wan is kept waiting nearly ten minutes, the force of Mals catch up,
stepping over or in some cases through, Xercifare's Morman army. Wan stands
in the great entrance shell of the Citadel, surrounded by clouds of settling
dust, the last vestiges of the horde he so easily dispatched only minutes
before.
At the
end of the burning plain lies Xercifare's fortress. It appears to be made
out of warped molten glass, elongated, twisted, dripping from the walls
etc.
Xercifare's Glass Citadel. With the Shieldmaiden taking the lead, she guides the remaining Mal's and Wan's group into another glass hall over three hundred and fifty feet in length. The hall is filled with tall, floor to ceiling glass pillars, some of which have ledges at regular intervals positioned thirty feet up. At first glance, the hall appears to be empty, but Tanni raises her hand to signal danger. Wan
reaches out with his aura, sensing humanoids behind the closest of the
pillars.
The remaining arrows pierce the Mal umbrella shields, impaling through their armour to inflict grievous wounds. An arrow strikes Godark's void armour, but richochets harmlessly away as Alyx takes shelter behind him. "Engage them at close quarters!" the Shieldmaiden shouts, leaping forward to push herself off of a pillar and go soaring through the air. Her sword, Blackbone, crushes through an enemy sword parry to bite deep into shoulder bone. Wan
focuses his aura again, using it like a wave, pulling and pushing it back
and forth to knock the Erekeshe from their perches or send them flying
into the hall's walls. Behind him, Godark takes hold of Kranatakyn's ribbed
hilt, gives the black sword a tight squeeze and says "Go
take some heads."
"That
was impressive, you're showing off again aren't you?"
says Alyx, still sheltering behind the Void warrior.
The Mals descend on the last of the Erekeshe, who put up a valient fight to the bitter end. As the last archer gasps and falls, several Mal spears jutting out of his body, an explosion suddenly rocks the hall, showering everyone in tiny pieces of glass and actually bringing three of the pillars shattering to the ground.
Down at the far end of the hall, someone has just vaporized a wall and emerged surrounded by scintilating fire and light. "INTRUDERS!" a booming voice bellows. "YOU WILL ALL DIE!" The Shieldmaiden shouts to the Mal's closest to her, "It's Xercifare. Get back. Do not engage," but her words are already too late. Dozens of blazing rainbow-like bolts whip out like sunbursts from Xercifare's intense burning aura. Each bolt strikes with the speed of a bolt of lightning but writhes and moves like an attacking viper. As the Mal's are struck, their flesh and bones are vaporized into clouds of dust. "Withdraw!" another Mal commander shouts. "Take cover behind the pillars!" A Mal dives behind cover as a bolt streaks towards him. As Wan scans left and right he sees the bolt twist around the cover to strike the Mal in the back. just as something else draws his attention. Above them, at the very edge of Wan's aura sense, a large and squid-like shape slips through a hole in the ceiling and begins pulling its way, tentacle over tentacle, closer and closer to Alyx, Godark and Wan. Wan
doesn't look up. Instead, he braces his feet, crouches and launches himself
upwards in an aura powered jump. As he flies towards it, the creature flicks
a tentacle in Wan's direction. Like the flayers back in the Citadel of
Chaos in the Ids, the tentacle heralds a psionic blast; unlike the previous
blasts though, this one is immense, able to liquify even the strongest
of minds or at the very least plunge them into an eternal night, filled
with horror and insanity. Fortunately for Wan though, his will is unshakeable,
his aura unbreakable. The psionic blast hits him like an open oven and
he flies straight through it.
Wan realizes that his battle is not over; the creature wraps its tentacles around a pillar and begins sliding its way down to the hall floor, even as Wan continues hurtling upwards to go crashing through the ceiling into a chamber beyond it. Using his aura as a parachute to slow his speed and come to a safe landing near the hole he has just made, Wan throws himself headlong back through the ceiling and after the creature before it can lash out with its psychic flails and shred more minds. Again, using his aura as an anchor, he hangs upside down from the hole, senses the creature's trajectory and propels himself towards it, twisting in mid air to avoid the spasmotic, desperate defensive thrashing of the monster's limbs. An opportunity presents itself, a perfect alignment between Wan's fist and its leathery heaving bulk of a belly; Wan's strike blasts a hole through it and the pillar beyond it; flesh boils and energy overflows from the spiritual realm into the physical; ancient alien arteries rupture, spewing forth black ichor and steaming hot juices that bubble and froth upon the glassy floor. Wan flies backwards and comes to a gentle rest on one knee as the beast suddenly sighs; like a baloon exhaling the last of its air it folds in upon itself, deflated and empty... a once terrifying Servant of Evil rendered in moments to nothing more than an empty sack of rotting flesh. Wan has no time to savor his victory or his new found confidence in his aura powers for behind him, further down the hall, Xercifare, Master of this Citadel of twisted glass is dismissing his enemies in timely fashion as a man might step on ants. The Shieldmaiden has been drawing a lot of Xercifare's fire, but her speed and agility has so far evaded the Sorceror's deadly assault. Her sword, virtually weightless in her hand and her own telekinetic power allowing her to virtually run on the air has helped; but as bolt after bolt hunts her from pillar to pillar, she finds herself struggling for breath and unable to approach close enough to strike her enemy. "Commander! I order you and your troops to advance." The Mal commander, suddenly under direct orders, bravely steps forward, managing to shout "Onward Mals, onward!" before being vaporised in a flash of prismatic heat. Alyx too finds herself struggling to escape Xercifare's over the top magical bolts and in desperate need of reprieve. She concentrates on the Dagger of Phanes, which causes her to shift down a layer of the astral plane and effectively vanish from sight. Her perception shifts too; she no longer sees living beings but does see the bolts spreading like frost through the air. Carefully, she steps her way closer to Xercifare, who she knows stands at the centre of the swirling ice storm ahead of her. She gets within ten feet, the dagger ready to stab him in the neck, when suddenly the frost changes direction. A branch of it expands through the air and touches her shoulder, causing her to scream out in pain. She feels cold, extreme cold as the frost continues to spread across her body. In a panic she wills herself back to her native astral layer just in time to get hurled backwards by a searing bolt. Godark, seeing the enemy he has wanted to face for some time now, begins picking up speed towards the fiercely burning Sorceror. But as he draws within the range of Xercifare's searing bolts of energy, Godark becomes a popular target. Dozens of deadly, incinerating bolts blast at him from seemingly every direction at once. Xercifare laughs at the futility of the Void warriors actions, expecting that to be the end of it, but like many before him, Xercifare underestimates the resilience of Old Magic. Unable to dodge the bolts as they veer back and forth, homing in upon his energy and that of his sword, Godark is repeatedly struck. Some of the bolts strike Kranatakyn, crackling back and forth upon the sword's black blade making its very edge glow with an unnatural and otherworldly heat until one bolt seems to actually overload the sword and arc from it to strike and crack a pillar. Others strike Godark's impervious and complete black armour; armour forged by no hand, but by the mind of an Ancient in a Time before, without definition, dimension or description; armour given shape and form by the mind of its symbiont, the mind of a Blacksmith from the Southern hills of Esia. The armour swallows a great deal of the deadly bolts but not enough to stop Godark from being thrown backwards as if struck by point blank gunfire. "Gohde!"
Godark screams out with his mind to his black sword. "Why
aren't you draining these bolts!? Why the hell isn't my armour working
as it should?"
Turning
his back on another incoming bolt, Godark spins, crouches and hurls the
silver ball along the ground, directly at Xercifare's feet. The power crazed
Lord pays it no heed, unable to sense it through the Eye of his ritual's
magical storm. Then before the ball comes to rest, Godark produces another
identical ball from his other arm and twists it at the centre. In a flash,
the Void warrior vanishes and reappears directly above the first sphere,
mere inches away from Xercifare's snarling face.
Godark lands awkwardly twenty feet away, shouting angrily as a a barrage of continuous bolts pummle into his chest and Kranatakyn's blade. "You absolute fucker!" Now it is Wan's turn. Lowering his shoulder and drawing on every ounce of his spirit as a shield, he moves his hands in a flurry of spiritual parries to deflect as many incoming bolts as he can, whilst still pressing forward, one step at a time. On one side Xercifare sees Wan getting closer and on the other he sees Godark; things do not bode well.
It doesn't take alot of intelligence or common sense to realize when things aren't going as planned. Xercifare, having used up every last bit of magical power to fuel his Sunfire Ritual and having just witnessed the destruction of his allies, his Erekeshe elite archers and Morman army, quite rightly decides to call it a day and make a break for it. Activating his Crown of reforged gates, he opens one up right behind him to the Red Road. With no intention whatsoever of returning to the Broken Realm and facing Morzul to explain his failure, Xercifare figures that a brief stay on one of the other Ids off of the Red Road will give him time to rebuild his power base. With Wan only a few feet away from punching his lights out, Xercifare takes a fateful step backwards, putting his neck right into the path of razor edged short sword. His head falls to the floor, bounces and rolls, affording his shocked but dying brain the momentary view of Sin, the Supreme Commander, stepping out of his gateway and sheathing her sword. While Xercifare was distracted by the rapidly approaching Godark and Wan, Sin shifted, using the Rings of Ithillan and her power to manipulate gateways, right up behind Xercifare. For a moment she considered trying to drain his power over energy bolts, but at the last moment decided to not even bother. Instead, with one swift cut of her short sword, she severed Xercifare's head and brought to an end his rule over the plane. *Note - Sin and Tanni possess the Rings of Ithillan, as bequeathed by Kutal upon Victor and Valris and then gifted to Sin and Tanni with Harmony's help. (Boy, do these rings get around!) The rings allow the two young woman to exchange aura's, communicate and teleport to each other across tremendous distances (in a similar way to Gray's rings with Alyx back in 2601 - what a coincidence!). Under fire from Xercifare, Tanni relayed the Morlord's exact position to Sin. Then, as soon as Xercifare attempted to open a gateway and flee, Sin channeled her innate power and mastery over gates to alter the gateways destination. She could do this via Tanni as for all intents and purposes, a complete copy of her aura was there, in the room, line of sight. When Xercifare opened the gate behind him, supposedly to the Red Road and safety, little did he know that Sin had diverted it directly into the Allied HQ, giving her the perfect surprize attack on his unsuspecting neck.* **Note - Sinsifel's mastery of gates only applies to their detection and opening. She cannot for instance close a gateway that she hasn't already opened or alter an already open gateway's destination. If it is a gate that she herself has opened / manipulated, then she can close it.** A brief guide for the unenlightened - as scribed by Isacar Phentir (Circa 4141 Esaara, 14th Outbound). Note - Every denizen / minion of Chaos can be placed within an eight rank system, based upon power and influence within the Hierarchy of Chaos. Chaos Lords themselves (like Morgrim, Maloth, Mog etc) exist beyond the 8th Circle - hence why they are sometimes referred to as beings from Beyond the Pale or Elder Gods. Here are some examples of the 8 Circles of Chaos entities... 1st
Circle - Lowliest of minions / creatures -
normally mindless and bereft of their own will. A good example is maggots
or simple reactive organisms like giant amoeba etc.
Pit Fiend "Cho'cheru'kinta" - 6th Circle of Chaos - MHP 566. NAP 14. 40 feet in height. POW 120. Fire-shield - absorbs 50% of all incoming damage due to waves of intense heat and burning air. Delivers 6d6 fire damage to all beings / objects coming into contact or within 10 feet of it. Fire-skin - Immunity to +3 magical weapons or below. All normal weapons melt on contact. Magic Resistance - 75% = 15 pt POW absorbsion / AP. 6 A/r with Flaming Whip - 2d12 + 8d6 + Save vs 12th level or fall under effects of Immolation, taking 3d8 Fire damage per round until incinerated. 4 A/r with Flaming Sword - 3d8 +15d6. 3 Dodges/rnd. Fireballs - 6d8 damage + 8. Gate
in Chaos 90% (-10% per additional Gate). 1 gate can be opened per round.
Failure one round means it can still be attempted the next.
Demonican Protectors - From the Chaos conquered Land of Voraces. Twelve heavily armoured ten foot tall shuffling tanks with twin crab like bone snapping mandibles. The Demonicans have no heads as such and no singularly located brain. Instead, a Demonican's brain is wired up throughout its whole body. Demonican's do not think or act with intelligence (hence they are immune to fear or illusions etc). Instead, a Demonican acts on pure genetic instinct. They do not see or hear, but do sense movement in a fifty foot radius around them. If someone remains perfectly still, a Demonican will not sense them and stop moving as well. MHP 100. NAP 40. Can go down to -95 HP without passing unconscious. Immune to 15 Stuns. All WR's are lowered by one Critical level - i.e. Critical becomes Severe, Severe becomes Major etc. Erekeshe - Black elven guard. MHP 38. AP 16 (chain and scale armour). Arrows +95% to hit, doing 1d12+3/+3 (impale on 8,9,10,11,12)!. Vladikash Sulsh the Flayer. MSTR 50. MHP 120. MR 50+75% Delivers Psionic Blasts at 16th level intensity (once per round). Direct hit with any tentacle causes INT drain. Save INT vs 25 or lose 1d6 points of INT (Permanently!). Vladikash is First in Command of the Flayers of Mor, answerable directly to Skadirra Rulshaa, Lord of the Flayed. Appears as a giant squid with a 15 foot body and 8 tentacles 20 feet long. Its skin is a noxious green and yellow with patches of black and grey. Xercifare; MHP 36. Magical armour vs physical attacks 25AP. Immunity via Ice Shield against +2 weapons or below. Primary offence / defence is his Ritual of Sunfire (18th level); creates 50 bolts / round that strike living targets at +150% to hit. Save vs 9th level or be utterly consumed by Chaos fire. If successful with the save, target takes 6d8 magical fire damage. Fire bypasses all normal armour but magical armour of +1 or above reduces the damage dice by one for every point. i.e. +3 armour reduces fire damage to 6d5. Maxiumum range of bolts is 100 feet. The
Rib of Morgrim; Body
part of the Chaos Lord Morgrim - This rib bone is the length of a sword
and slightly curved like a scimitar. It delivers blunt damage however like
a mace - a whopping 8d8 in fact. It strikes as a +4 weapon does triple
damage vs ice. It gives the wielder immunity to cold and cold based attacks
as well as half damage vs all types of fire. Side effects include - mutation.
Every life taken with the bone causes another mutation to the present itself
- i.e. Growth of extra head, extra limb, extra eye, tail, claw, skin change
etc... After 8 mutations, the rib bone seeks to go to another wielder.
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