See Also Kranatakyn the Gode of Satule.
| DEFINITIONS
IN BRIEF
What is Eldahar? Eldahar is a world that exists within a Mind called the Heartstone. Eldahar exists because the beings that exist in it believe it exists. It is a world of the imagination based solely upon the belief and power of those minds living within it. Hence anything is possible if you can sway the World mind / imagination in your favor. Nothing truly exists - it is all the stuff of dreams, of the imaginary and artificially created. However, to those beings and minds that exist within it, everything is very REAL and it is impossible to tell the difference between outside the Heartstone and inside. Eldahar ;- infinite possibilities = infinite realities. An Id is a fragment / dream / random imagining that has taken substance and some reality within the Heartstone. Whereas the World of Eldahar is a fully fleshed out and very REAL seeming world, there exists countless thousands upon thousands of other less REAL and incomplete realities, floating disconnected from each other in the Heartstone's boundless inner reaches. Imagine a whole mirror and then imagine that mirror smashed upon the ground. Each shard of that mirror would reflect much of the same as the whole mirror did, but would also reflect each and every fragment next to it and so on and so, showing reflections going into infinity. This is the way Eldahar's alternate realities works... Eldahar used to have solid alternate realities... but after Orion's breaking of the Heartstone, each reality became a fragmented reflection of itself and the others around it - all called IDS. These IDS vary in size, shape and integrity. Some IDS represent whole lost civilizations now isolated from other realities and long forgotten. Other IDS represent lost continents, isles or indeed whole imaginary worlds / realities. There are IDS floating in the Heartstone's nether regions that hold ancient secrets whilst there are others that merely parallel or mimic other IDS, following similar timeline's but with subtle differences. All in all, the Heartstone is like any normal being's imagination - endless. Any number of beings or lands can exist within it and invariably do. Though to date, the most real reality remaining in existence is the World of Eldahar (aka The Prime) the prospect of journeying through the Heartstone's past into the Time of the Titans and the Age of the Dragon Wars can be appealing to some. Adventures
in the IDS
In the Campaign of 2600, Adunathel, Ashar, K'Dina, Ankha Khazarad and Goruan Eshan all entered Eldahar's IDS, albeit only briefly. Later in 2617, Ragnek Stormcrow and his companions begin learning more and more about the Ids and what they mean to Eldahar. Then in early 2617, Ragnek enters a mystical cave called Kand's Hollow. Here he unknowingly plunges Eldahar Prime into a Temporal Stasis. Fundamental
Laws of Space, Time and Reality in the IDS.
The
Journey's of Goruan Eshan
The
Journey of Arden of Elarin
The
Legend of the Prime
First he causes
a Temporal Shockwave by plunging one of the Daggers of Life into the Sun
Crown (see Keys of the Tain). This causes Eldahar Prime to suddenly and
abruptly grind to a halt. As the Prime freezes in Time and Space, a tremendous
strain is suddenly placed on all the adjacent realities with many experiencing
planal collapse or erasure. (The shock
of crashing to a halt is like a car hitting a wall at 100 miles per hour.)
The second major Idiom impacting event of 2617 happens when Ragnek involves himself with Time again. He casually walks into Kand's Hollow, expecting to be immune to its Temporal effects but unknowingly takes several thousand years to walk 85% of the way across the room. *Note - Kand's Hollow is basically a Temporal trap. It is designed to snare the greedy who will never contemplate in the few seconds they think it will take them to cross the room, the possibility of turning back. Those few seconds become a literal Eternity as the closer the being gets to the stone at the end, the more drawn out Time becomes. Hence, the being can never reach the stone - as the stone exists at the End of Eternity.* Fortunately for Ragnek, the Crown of Night he wears causes the whole of Eldahar Prime to be snared in the Hollow's Temporal effects. Those Ids closest to the Prime are slowed the most whilst for those furthest away, hundreds of thousands of years pass. ![]() Of course the "Prime" is actually only one half of the Energy that makes up the Idiom. The image above has been proven by the learned scholars of the Idiom as not entirely accurate. Read more on the Animus, Anima, the Prime and the Nexus to understand further. Yonah
- Realm of the Axel.
|

| The Garden of Degothil | Goruan arrives on a strange red sandy shore. He sees some Dru'kazi (lizard men) and goes to greet them. When he gets within range of their spears they begin attacking him. In typical Goruan fashion, he wades in and slaughters them all before grabbing one of their riding lizards and setting off at a wild pace into the nearby desert. Hours later he realizes he hasn't any food or water and is completely lost. |
| The Kuzdan War | Goruan
becomes Felda (an androgenous being with strange
powers). He meets Agna, Beclen and Mislen
of the villages of Avexhilm, Paxfur and Locksleen. They are members of
a race called the Aven. The Aven are currently being enslaved by an invading
race of draconian warriors called the Kuzdan. Felda (Goruan)
appears to be one of the Ancient Ones who brought the Aven to Saventia
many centuries ago.
It
isn't long before Felda (Goruan)
starts killing Kuzdan left right and centre in an attempt to liberate the
Aven and feed Kranatakyn.
Kuzdan
- dragon men who can breathe cold fire and freeze people to the spot. Stand
approximately 7' tall with scaled skin and dragon-like heads.
|
| The World of Genis | Leaving Saventia Goruan arrives on Genis Prime in the year 1902. He encounters the Maray, an ancient humanoid race who are impervious to fire. Whilst exploring their deserted temples and ruined bomb destroyed cities, he discovers a stockpile of Titan artefacts that send him soaring off into the void, never to be seen again. He finds the Skara-Axis, The Armor of Thame, the Will of San and Stone of Cease. |
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