The Eldar
For more info see;-
Qualianor
The Seven Races
The Collapse of the Gates
Orion - Father of the Eldar
Titans
Black Elves
Mount Eldahar
Mental Powers

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Qual to date

Eldar of Mount Eldahar

Orion
The Eternal Light, Father of Qual Wisdom

Elluva, Lord of the Long Word
Lurienn, Guardian of Past, Keeper of Gifts
Sarial, Ambassador, Emissary
Gideon (Mind only)
Quiverin, Battlemaster
Androsandra (F) Lady of the Light
Aphriel (F) Lady of Flowers
Haletha (F) Lady of Windows


 
The Eldar - A World Apart
To have a spirit or not to have a spirit

When the Eldar and all the refugees of the Homelands fled through Baphomet's Voidal gateways into the Heartstone of Eldahar and safety, they arrived without spirits as "immigrant souls". Only after dying or giving birth and having children did the refugees earn their status as citizen's of Eldahar and gain a recognized spirit made from the "spiritual stuff" of Eldahar - their transmutation to "Eldahar matter" complete.

The Eldar though couldn't have children and lived forever so they never gained a spirit or indeed "citizenship" to Eldahar's reality, their substance remaining pure, undiluted and unchanged over 2600 years. This had its good points and bad;-
 

  • The Qual have no auras or spirits (atleast not recognized by Eldahar's Heartstone) and therefore are completely immune to spirit effecting spells or magical effects.
  • It also means they have no aura and cannot use or trigger magical objects.
  • Having no aura they are effectively invisible on the astral plane and undectable to scrying or similar detection magics.
  • Thier minds lack the flexibility given by Eldahar's unlimited imagination, meaning they can't split their minds like the Lady Mercy or teleport via their minds across the World.

 
Key to Eldar stats Description
FS Far sensing - Telepathy etc
RD Redaction - Read minds / inner healing
CO Coercion - Mind control / suggestion
PK Psychokinesis - Manipulation of objects / matter
CR Creation - Creation / alteration of matter and illusions
MSTR Mental strength stat - all above abilities are measured from 1st degree (basic) to 21st degree (paramount).

 
Elluva of the Long Word

After Orion's disappearance and rumored assassination by his own Eldar (especially Elluva), Elluva succeeded to the position of Head of the Eldar Council despite outrage and protests from other Qual such as Louhri, Nydarn and Hannelin. Through these perilous years Elluva ruled the surviving Qual with an iron fist - banishing Louhri to the northern wastes and declaring Nydarn to be a traitor.

With his good friend Lurienn at his side, Elluva began a hunt for the Black Elves (Orion's last great experiment) with the intention of exterminating every last one of them but became distracted when a being calling itself Rouse - Lord of Law, came before him.

Rouse offered Elluva protection against an evil brewing in the north but Elluva turned the Lord of Law down. Only after nearly losing everything against the forces of the Chaos Lord, Mor did Elluva reconsider and accept Rouse's aid.

Becoming Rouse's High Priest on Eldahar (again against the advice of his fellow Qual), Elluva soon found himself battling the forces of Chaos instead of serving the interests of his own people.

Ever since Elluva has become obsessed with ridding Eldahar of Chaos and purifying the Heartstone of all its poisons (Orion included). Sacrificing some of his own kind in this jihad (and innumerable humans etc), Elluva is as relentless as they come.

Wielding the Heart of Rouse, Elluva displays himself with an illusionary pair of wings (just like Orion's) and surrounded in a "holy-like" nimbus. He does not tolerate insolence, lack of respect or poor conduct. His justice is harsh and to the point with his attitude often ruthless but calculating. He has no time for bargains - absolutely refuses to give in to blackmail and makes no deals with anyone. It's either his way or no way at all.

He is not the sort to forgive and forget. If you get on Elluva's wrong side, you'll soon know it.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
35
33
33
29
28
30
33
30
18
32
40
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
81
18
   
16th
15th
16th
14th
18th
6'9"
White+
Gold
Qual

 
Lurienn
Guardian of the Past - Keeper of Gifts - Guardian of the Law

Lurienn cuts a striking figure with his solid gold left hand, one golden eye and one silver. He is no longer just an Eldar Qual but a Servant of Rouse and the Cosmic Principle's of Law. Utterly loyal to Elluva and Elluva's strongarm methods of rule, Lurienn however remains a voice of wisdom, attempting to resolve disputes through research and communication before resorting to violence.

Flying a silver dragon into battle against Mordark and wielding the sword "Justice" - a weapon of incredible power, able to judge a person's very existence, Lurienn is Elluva's Herald and Rouse's First Knight of Law.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
33
30
36
27
26
29
26
29
17
27
32
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
60
18
   
8th
12th
3rd
14th
NA
6'6"
Silver
Qual

 
Sarial
Embassador to the People
SarialSarial is the most balanced and approachable of all the Eldar Qual, carrying himself with an Eldar's bearing but lacking the typical arrogance. Assigned by Elluva to deal with the "lesser races", Sarial is a master of diplomacy, law, languages and folklore. But behind his seemingly kind and polite exterior races a cool, calculating, devious mind. Never striking at his enemies directly, Sarial will instead plot for months or years to bring about their downfall.

When visiting other countries Sarial will often coerce its rulers to go along with Eldar initiatives (but never admit it - all part of the great Eldar conspiracy). If the rulers fear the Eldar for their tremendous power, many treat Sarial like an Angel and see his visits as sacred blessings. 
 

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
34
29
23
26
29
30
32
31
16
30
34
 60
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
55
18
   
6th
15th
15th
8th
4th
6'6"
White+
Green
Qual

 
Quiverin the Battlemaster

Quiverin is without a doubt the best warrior on Eldahar, purely for one reason and one reason only - he has spent over 3540 years training in every conceivable weapon and martial art - including dozens he has actually invented himself.

Originally Battlemaster of the Qual - representing his people in the Grand Tourney of Orion, Quiverin became The Avenger of the Qual upon the destruction of Silvosa and the resulting exodus through the gates. He spent many years hunting the human renegades who had destroyed his world before finally settling like the other survivors of his kind upon Eldahar.

At heart, a good natured humorous fellow, Quiverin is more than willing to talk but less than willing to share. Instead, due to ever increasing boredom, he delights in living whole lives as a human, elf or dwarf. In fact several of Eldahar's most heroic champions have actually been Quiverin in disguise; getting Gideon to redact his mind and establish mental blocks, Quiverin actually convinces himself that he is these alternate characters in order to feel the challenge and excitement of more normal lives.

Back seat driver
In order to "give himself a spirit" and pass unnoticed among humans etc, Quiverin uses the Annex Animus (World's Heart) to channel his mind into another being's body. His mind then shares that body from birth to death, forming an intimate relationship with the body's natural mind. Able to manipulate how that mind evolves and grows, Quiverin helps it lead a full and heroic life without ever realizing he is there.

One of Quiverin's most famous alter ego's in 2600 is the Champion of Andor - Elias Entoi Faulk II.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
36
28
20
31
34
32
30
32
17
31
35
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
62
19
+48
+50
11th
5th
NA
18th
19th
6'5"
Black+
Gold
Qual
Combat skill SR Stat bonus Misc Bonus Total A/R
Longsword 176 +48 +30 +254 18/1
Dodge 137 +50 +17 +204 10/1
Special Dodge 99 +50 +17 +166 10/1
Special Longsword 98 +48 +30 +177 15/1

 
Gideon
Alias Mythisin the Star Wolf

Gideon exists as a pure mind (without the need for a body). One of the renegade human's who arrived on the Qual home world and eventually destroyed it, Gideon turned away from his fellow humans (who regarded him as a freak) to embrace Orion and the Qual instead (who regarded him as the pinnacle of mental evolution).

Able to use his mental creation to create any body he chooses (male/female/animal etc), Gideon nearly always appears as something or someone different as he lacks any gender or racial bias. He perceives himself as both male and female, spiritually and mentally.

Gideon on Eldahar
Gideon is the only Eldar other than Orion to completely integrate himself into the Eldahar's reality. Whereas the pure blooded Qual like Elluva and Sarial remain aloof and distant (unable to operate magic items because they do not have spiritual aura's), Gideon can and does because unlike them, he does have a spirit - given to him by Ischandi the Wise.

By 2600 he generally settles into one of these forms;-

Gideon the Eldar - A slightly elven appearing human with blonde hair and the fresh faced looks of about 25 years of age.
Mythisin (or Sirius) the Star Wolf - A silver wolf of tremendous power and larger than normal size.
Drussnorin - Warlord of Kethria - a peaceful man who resolves all conflicts through cleverness.
Elowin of Ungmar - a healing woman.

By 2617 and the events leading to Armageddon Clock, Gideon has settled firmly into his wolf form. He pads around the lands of the Midnight Sun, keeping an eye on Arun.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
*
21
19
*
*
*
*
*
*
*
20
*
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
75
*
   
16th
18th
15th
15th
19th
*
Blue
Unique
Pure mind

 
Haletha
Lady of Windows

Haletha is a tall, willowy Eldar Lady. Like the rest of her kind she is possessed of elitist views and sees herself as superior to all other beings. Living like a Queen on Mount Eldahar surrounded by servants and riches that would make Emperor's jealous she rules the roost of the mountain, organizing parties, celebrations and gatherings.

She spends most of her time playing various musical instruments and composing music. When not doing this she uses her special mental power of precognition to second-guess events in the world.

Her title of Lady of Windows stems from a Titan artifact in her possession called the "Window of Day." It remains the only way the Eldar can teleport across huge distances - a fact she makes use of in exploiting Elluva's favor.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
24
29
26
30
26
26
24
29
13
34
37
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
77
18
   
20th
2nd
10th
NA
7th
6'4"
White
Qual

 
Androsandra
Lady of Eternal Light
STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
22
25
20
28
28
26
30
30
14
28
32
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
59
18
   
13th
10th
19th
3rd
4th
6'4"
Amber
Qual

 
Aphriella
Lady of Flowers

Special skills
Control over plant life.

STR
INT
WIS
DEX
AGI
CON
CHA
SEN
SIZ
COM
POW
MHP
22
26
29
26
29
27
33
32
14
36
40
 
MSTR
STUNS
Abon
Dbon
FS
RD
CO
PK
CR
Ht
Colors
Race
64
18
   
5th
19th
5th
NA
20th
6'6"
White+
Blue
Qual

 
Other Eldar Qual
Others

Kerdel & Nensayve
Nydarn, RIP c1050
Rosabethe (F), RIP c1050
Leansar, RIP c700
Caereva, RIP c700
Hannelin (F), RIP c700
Louhri, 6'2
Eldon, RIP c1050
Gedden, RIP c2100
Nearward, (mentally unstable)


 
Kerdel & Nensayve
Sleeping Qual of the Grey Forge

Kerdel and Nensayve were two deeply in love Qual - both with each other and Orion, the father of their Faith. They used their skill at Smithcraft and mental creation to aid Orion in the manufacture of Heartstones and various other objects (especially sentient golems which became a specialty). When Orion was ousted by Elluva and dissipated into the World's Astral plane, Kerdel and Nensayve feared for their lives and fled Mount Eldahar. In many ways they were right to do so because Elluva and many of the other Qual had begun doubting Orion's wisdom, believing him corrupted and manipulated by the power of the Titans.

Elluva scoured the continent in search of them to no avail. Knowing their minds would give them away to Elluva's extensive mental searching, Kerdel and Nensayve placed themselves into a form of hibernation with the intent of Orion awakening them upon his return. They hid themselves in the state of Esia - Esium, deep underground in a secret forge, protected by Golems, magical wards and a Sigma 5000 force field generator for over 2000 years.

Then one day in 2600, a couple of the Spirits of Akilla led by High Doman Grey of Wan discovered their lair and interrupted their sleep. They awoke and passed back into the World, searching for Orion.

Kerdel
A tall 6'8" Qual with powerful arms and a broad chest, Kerdel speaks in a deep resonant voice with melodious undertones. His eyes are bright and alive with creativity - a gateway into his mind which is truly astounding and original. A genius among his people for manipulating matter and energy (Creativity (CR) 17th level), Kerdel unfortunately remains barely functional in the other mental skills. His undying love for Nensayve is his undoing as she can destroy his concentration and provoke him into a rage to rival any Qual Battlemaster's.

Nensayve
A 6'5" blue white haired lady Qual of indelicate features she is considered ugly by other Qual but still stunning by any human standards (20 COM). Nensayve is argumentative, often annoying and "always right" even when she's wrong. Never admitting defeat and as stubborn as they come, Nensayve loves Orion and is willing to die because her Faith in him is absolute. She is a zealot and crusader but also patient and calculating. Her mental skills are RD 6th, FS 5th, CO 4th, CR 14th, PK 12th.


 
Louhri The Ice QueenLouhri was always Orion's favorite Eldar Qual. She assisted the Father with all of his experiments after devoting her entire youth to lengthy discussions about the nature of the Universe and Universal Consciousness. Possessing a brilliant mind and utterly dedicated nature she would have made a great successor as Leader of the Qual if not for her falling out with Elluva. After Orion's disappearance in 201 Louhri openly blamed Elluva - believing him to have assassinated or conspired to assassinate the Father. Elluva (more popular because of his personality and charisma) didn't take the accusations lying down and would have had her killed if not for Sarial speaking on her behalf. Lacking the influence of Elluva in the Eldar court Louhri settled on being banished to the Far Northern wastes - a place in which Elluva thought she would perish.

The Threat
To make it more difficult, Elluva swore that if she ever set foot out of the northlands mentally or otherwise, he would send Quiverin to slay her - a threat Louhri knew Quiverin could and would carry out as long as it seemed fair and lawful.

After many months of anguish and struggle, Louhri clawed her way back into a position of power. Defying the Eldar's decree "not to interfere" or "to use her mind powers to influence others" she stuck two fingers up at Elluva and his puppets, establishing herself as an Ice Queen living in a Mountain of Ice. Without a people to rule over she embraced the most horrific of creatures - the Orn of Mordark, turning one tribe of them into something much more. She taught them how to fight the Qual way, how to build, organize, write and speak other tongues. After two hundred years they could no longer be called Orn - but Ice Orn.

Not stopping there she broke another of Elluva's silent rules by transforming with her staggering Creative mental powers the greatest and most worthy of her Orn into Ice Fey. These Elves (pale skinned and fair haired) became her Palace Guard and close confidants - eventually over hundreds of years becoming a sub-race all of their own and numbering just over 800 in number (each one infertile) * Note Louhri would transform the Orn into Ice Fey children, redacting their memories, allowing them to grow up and experience another way of life. This transformation to a "higher being" became a part of Ice Orn religion. Those worthy enough would be rewarded with new life !

Why do all this?
Well Louhri lacked the power alone to bring down Mount Eldahar. She was also wise enough not to ally with Mordark and its Chaos Lord Mor. So building a small kingdom for herself, with Fey to do her bidding and travel abroad into the world where she could not, Louhri always intended on finding Orion and bringing him back. If that weren't possible - killing Elluva was second on her agenda.

Personality
From dutiful and loyal Eldar Qual to rebel exile at the ends of the known world, Louhri has certainly established herself as a force to be reckoned with. Her appearance is like all Qual - perfection personified. Her hair and skin are white as purest snow, her eyes the palest and coldest of blues.

Louhri doesn't show herself to people - preferring to speak via her mind or project herself using the Ice Crown (see below). Anyone that does gain an audience can expect a frosty reception as Orion's disappearance effected her deeply.

She remains super intelligent, highly manipulative and an artful planner - projecting events sometimes 3 or 4 generations ahead whilst patiently awaiting an outcome or event to further her cause.

She has no allies (choosing to go it alone) and only makes deals if there is something pretty impressive in it for her because if she can get what she wants through any other means she will.

She will not kill out of hand - preferring to use her own laws and justice. She regards her justice and level headed approach to be her strength - condemning Elluva's lies and false Laws as "not the way Orion would have wanted them." This makes her a fair and neutral power in the scheme of things - a neutrality she has to maintain not only because of her beliefs but for the safety and Independence of her Kingdom.

An Eldar Soul?
All Qual on Eldahar lack souls and spirits because they do not belong - i.e. have not gained residency and been recognized by the Heartstone of Baphomet. Louhri realized she couldn't defeat Elluva mentally and after a time realized that the only way to understand what had happened to Orion (and therefore bring him back) was to become a part of what he had become - at one with the Heartstone. To do this she sought out Ischandi the Wise - who also called himself The Father Eternal.

Ischandi agreed to give Louhri sanctuary in the northlands and the two became allies. Ischandi used his power over the Eternal Flame to give Louhri a soul and spirit - enabling her to use magical objects and see spirits. However he also gave the soul a flaw so that it would fade upon her death and could not be used to help make children (as Louhri like all Qual females was still barren).

Learning about the World in a way no other Qual could gave Louhri the advantage she needed to fend off Mordark and Elluva's attempts to foil her plans.

In time, using this gift of spirit and her own genius she manufactured several potent artifacts to aid her.

STR
INT
WIS
DEX
AGI
CON
CHA
HEA
SIZ
COM
21.38
34
29
29
28
22.50
33
28
10
35
POW
MHP
DBON
HAND
Hair
Height
Eyes
MSTR
Atbon
DefBon
38
43
-
Ambi
Snow 
White
6'3"
Pale blue
65
+43
+43
CO
CR
RD
FS
PK
AGE (2616)
Weight
     
12th
19th
14th
12th
4th
2893 years
140lbs
     
Special abilities Description
Possession Using her items Louhri can partly possess up to 2000 beings at one time - coercing them to follow her orders.
Mind barrier and teleport Her creation is so powerful that she can erect a 100 AP (armor point) shield at will. Because of the gift of spirit from Ischandi she can teleport (like Mercy - but not split her mind) to anywhere within her kingdom. She's still worried about Quiverin coming to kill her if she teleports beyond her confines.
Prolepsis 12th level ability derived from her Farsensing power. A rare sub ability that grants glimpses of future events.
Edit minds Using her 14th level redaction she can erase and edit memories.

 
Magical artifacts Description
The Six rings of Wisdom 6 rings forged by the Ice Fey and Louhri's mental will.
1) Fire Ring 10 AP / dice of damage protection. Mastery to 10th level.
2) Ice Ring 10 AP / dice etc. Mastery to 10th.
3) Air Ring 10 AP / dice etc. Mastery to 10th.
4) Earth 10 AP / dice etc. Mastery to 10th.
5) Mind Ring x 1.5 PP multiplier.
6) Spell Ring x 1.5 PP multiplier. +40% to cast. x 5 range.
The Ice Throne Made by the Ice Fey and Louhri from pure Ice containing a Dragon's dying breath.
Adds 5 spell levels on INTENSITY up to 10th max. 2 levels up to 15th max or 1 level up to 21st max ! Acts as a x 3 mind / spell PP multiplier. A x 50 range multiplier and x 25 radius multiplier ! One hell of a chair.
The Ice Crown Made by Louhri when worn this isomorphic Crown grants +25 AP. Anyone else picking the thing up or wearing it is turned to ice every round at 16th level.

Besides the +25 AP it also grants +25% MR vs spells / mind. Can turn 5 targets per day to ice (12th level) at up to 250' range (sight only) and can be activated up to 5 times simultaneously (even on the same target - i.e. save 5 times at once !)

It can also lower the temperature down to 1 degree above absolute zero in a 50' radius of the crown and allow the wearer to phase through ice at will.

Veil of Essa Ancient Artifact that allows Louhri to converse directly with Essadalmox the Ice Dragon who sleeps below her mountain.
Blood of Mourning
AKA
Blood of Baphomet
A potent warning device. The blood is the Blood of Baphomet. It does not fade, cannot boil or freeze and resist's all attacks at 21st level with a magic resistance of 265%. If imbibed it pours out of a person's skin etc to reform on the ground with no effect. It's power lies in premonition... as Baphomet was attacked by Eskanu by surprise - the blood turns black at dawn if its owner is going to die that day and only returns to normal red if 1) the owner (Louhri dies) or she manages to change events enough to not die.
The Ice Harp An instrument of otherworldly sound. When Louhri plays this Harp its music is said to travel the astral plane - seeking out Orion to comfort him, wherever he may be.
The Anck Stone Peculiar Titan item that provides physical and mental haste at will. x 1.5 ! (One of its kind.)
The Sapphire Rose A gift from Gideon. Containing the memories of their brief relationship together.
Fable's Tear One of the Lady of Fate's golden tears. This single drop can completely resurrect a being who has been dead for thousands of years. The being must have had a soul to begin with - ruling out Orion, and the user of the tear must possess a piece of the person's hair or body.

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