
Hurin
Havoc was born in 2590 as the son of the Witch of Arun, Cyrene. Punished
by her fellow witches for daring to love a mortal, Cyrene was blinded,
bound, gagged and handed over to the Lord of Ice Gard to be used as a sexual
slave. After being raped by every one of the Lord's elite Krystal Gard,
Cyrene was thrown into one of Ice Gard's highest towers and left alone
for many years.
Her bastard son Hurin became Lord Bastil's protege, learning the best skills Ice Gard could teach. At the age of 5 it became obvious to everyone that Hurin was of no normal origin when the young boy got into a fight with three other Citadel boys. Hurin instinctively grew to a height of nine feet, scaring the other boys witless. From that moment on, Hurin remained faithfully by the Lord's side. At first he became the Lord's bodyguard but after implementing advanced troll training he quickly moved on to become Ice Gard's General, the youngest to ever do so at 14 years of age. Hurin quickly established himself as a ruthless leader who often delighted in torturing prisoners. Surrounding himself with troll Henchman (whom he called the Fey'de'ke - meaning Man Hunters), Hurin became hated, feared and despised by everyone in Ice Gard and especially Ice Gard's enemies. Hurin
and Cyrene.
See
also
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Warrior of Dark Moon Personality.
Mace's temper is terrible. He picks fights with anyone and anything. He is loud, arrogant and very hot headed. Relying on his fists to get him out of a mess. He's never held a sword in his life, but takes to it like a natural. Background.
An opportunity to escape came when a bridge Goron was erecting across a steep gorge collapsed, dragging several people, himself included, into a freezing river. He would have drowned, but luckily found a sharp piece of slate to hammer his chains off. Wandering around the northlands for several months, fleeing the Hunters of Dark Moon (who are paid handsomely for returning an escaped slave), Mace managed to stay alive and hide the Slave burn on his right arm. Late in 2616 Mace was rescued from prison in the town of Orikeen by Ragnek, Wizard of Day. Joining the Wizard as an adventuring companion Ragnek revealed that he had a special destiny - one blessed by various of the Northern Gods and Goddesses. *Ragnek and his friend Red were also amazed to notice uncanny similarities in Mace's features to the great Warrior King - North. Too many similarities to be mere coincidence! After a couple of weeks with Ragnek and companions, Mace accompanied them on a raid of Citadel Ice Gard to liberate hundreds of slaves being held there. Unfortunately he was captured and interrogated by Lucille, a priestess of the Witch Temple. She became so infuriated by Mace's stubborn defiance that she ordered him dragged across the magical threshold of her Temple, instantly transforming him into what his sister would have looked like (had he had one). Mace's
hatred of the Witches of Midnight didn't start with Lucille's curse as
the witch, Sidhe once came to admire Goron's new Temple to the Witch King
when he was only 10. She decided she needed twelve young men as sacrifices.
Lord Goron was horrified, but agreed out of fear, rounding up 12 of his
finest young men (for the witches preferred the sacrifice of men). Mace
was initially among the chosen but Tryst, Mace's best friend and older
"brother" figure took Mace's place without him knowing. By the time he
finally found out, Tryst had already been burned at the stake to consecrate
the Temple.
Stats in blue are after his / her encounter with the Witches.
Dodge
SR 50 +23 +1 (+26) +6
= +74 / +82
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Priestess of Arûn ![]() |
"We the 3 stand by dark veil, As Midnight Sisters we shall not fail, To stand as one and judge the Sun, That burns and one day soon will come." |
Palamah
was born in Dim Dale's Wishwood
and raised as the only daughter among six older brothers. When she was
6, she experienced a lifelike dream, showing her home, the small village
of Brambleoak
being attacked by raiders from March. She mentioned it to her parents who
fearful of the girl's words locked her up in their cellar saying "Dreams
come from the Evil one; they fly from his Evil eye to steal the souls of
unsuspecting children."
But despite her imprisonment and daily repentance, Palamah continued experiencing her lifelike dreams. Then one day raiders from March actually arrived in Brambleoak and began overturning every stone until they found her. "We are here to take you to our Seeress," they said, flinging her over a horse and running northeast. Palamah never saw her home again as two days later the Witch Madisra arrived with several Witch Guard and frustrated by the young girl's disappearance put everyone to the torch. Arriving in March, Palamah was brought before the seeress Killet, there to learn the ways of the Wise women. Blinded (to increase the frequency and clarity of her visions and to prevent the Evil One from claiming her), Palamah quickly gained a reputation as a powerful seeress. When Palamah reached
14 years of age she met and fell in love with a young Svorn - the Anu Spirit
of Destiny. For a while the two conducted their affair in secret, but one
day the other Wise women discovered her weakness and attempted to lock
her away.
After a year they were
married in the town of Orikeen, moving in together and sharing everything,
during which time Palamah and Svorn discussed Destiny, entering into many
arguments and furious debates.
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The
Rose Order
Mordred
Lions
The
Farmegian Suit
*Note
- Farmegian was originally one of the Yennel Swords in Dobbin's Middle
Earth Campaign."
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Ki
Wang was born in the year 1201, in the land of Armille. After a childhood
of brutality and torture as a slave of Alharumese hunters he arose to be
the most ruthless and powerful of all the Shaylond's to ever live. His
power remains unequaled to this very day and his mere name is enough to
send children and adults alike, running to pray.
At the age of nine, Ki Wang was sucked into the mysterious Obelisk of Gloom; an immense structure in the capital of Alharum built by an Ancient and even more mysterious being called "Gloom". Inside the Obelisk, Ki Wang lost twenty years of his life. It is said by the priests of Shy-re that time could not touch the inside of the Obelisk. Within its sanctum, Ki was shown many secrets as when he emerged in the winter of 1230, he was the New Master of the Void. *Note - However Ki couldn't remember entering the Obelisk or anything that transpired within it. Able to smite his enemies with spiritual energy and summon shadow warriors to do his bidding, Ki marched straight to the Shaylond of that day, a man called Malaki and demanded the ruler's subjugation. Malaki refused and attempted to kill Ki then and there but the Master of the Void fought himself free. After two years of blood war, Ki killed Malaki on the battlefield and became the new Shaylond. 1261
- Defeated by the armies of Kaimyrrh. However he does gain the White Sword
- an artefact of great power entrusted into the keeping of Toma'shar of
Caste.
The
White Sword
A two handed blade forged from a mysterious white alloy called Illuminen, the sword is infused with certain powerful magics. +20%
+5 / +5, 3d6 base damage.
The sword can call lightning 10 times a day. It takes 1 minute for each bolt to brew in the sky above. Then when the bolt strikes it hurtles down doing 10d8 damage to everything in a 25 foot radius. The bolts can strike anywhere within a 2000 foot radius of the sword but the sword must be raised skyward first. The sword can Dispel magic at 19th level by being rammed into an object or struck against it. The White sword is the second most powerful dispelling artefact in existence, with no limit to the number of times it can work. However once an object "saves" vs its power once, that object is forever immune. The
Mark of the Void.
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Abbey
Niah was born in the year 2568 in the land of Elandia. As part of a prominent
family of merchants her childhood was spent on luxurious caravans traveling
between Lanth, Berthain, Kane and Shandar. Her father, Isaac
Niah, was a high ranking operative in the
Shandarian Guild of Secrets
and gradually (if unwillingly)
introduced Abbey to Elandia's underworld.
During her early twenties Abbey became a full time spy for Shandar as she already knew the Shandarian language of fans - a language reserved for the ladies of the court and was an expert at unarmed fighting. On her third solo mission into Elandia, Abbey fell foul of Mordark's second, more secretive, Coven of Chaos. A seemingly innocent spying and infiltration mission went horribly wrong and Abbey was captured by Lord Slavis and Lady Ciris. Magically enslaved by Ciris and used as an automaton-like servant, Abbey suffered for four years, until being freed by the twins, Luna and Lyssa. 2592
- Traveling with Luna, Lyssa, Andry (a stablehand),
Lars
Marnet (most
infamous spy of Guild of Secrets) and Luvon
(Master of Elements),
Abbey helped uncover a system of "invisible"
spirit roads traversing Elandia. Instrumental in the downfall of Mordark's
second coven, Abbey was present at a blazing confrontation between Slavis
and Lars.
As a result, Abbey was sucked into an unstable Chaos gate, her body and soul drawn inexplicably to Mordark. The untamed forces of gate wrought changes, both physically and mentally upon her. For a time, Abbey lost all memory of her previous existence and wandered alone and unnoticed through Mordark's everchanging lands. Then one day, as Fate would have it, she stumbled upon the lair of The Artificer - a mysterious and lonely being (indigenous to Eldahar but living, safely, within Mordark's borders). As was the Artificer's way, one day, years later, Abbey was turned loose. Remembering something of her past and finding herself cured of all Chaos ailments, she looked around. Her benefactor was nowhere to be seen, indeed all memory of him, her, or it had been erased from her mind. As for her body, she was now inside an archaic and alien type of armour. Unable to be removed, it became a metal prison, in which only her head and shoulders remained free. After
wandering around Mordark for several days, Abbey encountered Fiann
Frostbringer.
Note - Ashar studied Abbey's Anule's and attempted to locate The Artificer's lair, to no avail. The Anule's defied Ashar's probing so in the end, Ashar had to accept Abbey as an enigma. Armor
of The Artificer
The armor is made up of billion's of tiny "living" organisms called "Anules." These Anules communicate with one another and to a limited degree, with Abbey. Capable of entering another being's bloodstream, the Anules can be used to regenerate tissue, eradicate diseases and poison. Over recent years, Abbey has trained them (under Ashar's guidance) to recognise specific ailments and injuries. If Anules enter another body, they only remain active if Abbey is within 2 feet. If Abbey moves any further away, they leave the current host and return to the whole. One major setback when using Anules is system shock. The Anules aren't as gentle as the body's natural immune system. Powerful and capable of incredible things, the Anules are like using a sledgehammer to hammer in a pin. Anule
skill
Sample
Side effects
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Erohna
was born in the land of Gordakar
in 2543. At 14, after years of sexual abuse by her father, she finally
mustered up the courage to kill him. At the time she was a withdrawn girl
who would stand out in a crowd by wearing black clothes and dark makeup.
She would also scour the market places for books on magic potions, poisons
and rituals to fuel her reputation as a witch. Intelligent and independant
she schemed and planned with unnatural ease.
But after killing her father Tye, things started to go wrong. She was arrested and imprisoned, pending execution. After a few days in prison a priest came to her every night for seven nights. The priest called himself Ru'mah'nay and spoke to Erohna at some length about her life. At first she hated the man and found his philosophical views a source of contension. She argued vehemently, often cursing him and his beliefs until on the seventh night, after heated debate, Ru'mah'nay finally smiled and said, "You have fought to the very last and earned yourself a reprieve." With that the priest stepped inside her cell and by magic, his face became that of her father. "What do you see?" Erohna stared up in disbelief but possessed enough self control and insight to remain calm. "I see my father." "The source of your strength. Because of him, you have taken control of your own destiny." "And look where it got me." "Yes - and look where it might take you," the priest replied, touching Erohna's brow. Images suddenly flooded her mind and when they had passed, she gazed up in wonder at another man's face. "Who are you?" "My name is Arun. Let me lead you from this place." Erohna is known as the Witch of Dark Shadows and proud of the name. Serving Arun for over 50 years she maintains a youthful appearance by causing others pain and grief. She is infamous among the other witches for being unapproachable and completely evil minded. |
![]() Cyrus, a Captain of the Guard and Law Keeper of some renown was well known in Eridorn and considered something of a hero. But after angering several magnates in his quest to uphold the truth and law, he was framed for murder, disgraced and put on trial. Realising the system had been turned against him, Cyrus became disillusioned and lost. Only his love for Emily spurred him on. Cyrus would regularly visit and trade furs at the nearby Citadel of Amath Sireen - a hive of villainy on the border of the Black Lands and at the edge of the Black River. Rubbing shoulders with Orn, Mormen, demons and other fell beings, Cyrus still managed to carve out a life for himself and his family. One day in Amath
Sireen, Cyrus was approached by a Mordarkian Mage called Mallash.
"Your son has great potential. He could learn magic;
I would teach him."
Years later Hagen became Saberhagen, Master of the Black Star, a 13th level mage of some determination. He quickly became quite a renowned diplomat along the Black River, setting up deals and trade alliances between the various warring factons of Southern Mordark. The
Black Star of Daig.
The Black Star was created for the Overlord of Hell - Dienses the Drynn, in 1202. It was forged by the Dark Elves and infused with Hell Magic by being touched to the Auras Remus itself. Dying.
Once in Daig, Saberhagan began suffering his eternal lot of torment and horror. However not long after arriving he met the current Overlord of Daig - Ashar and was offered a deal. "I need someone to Ambassador
of Daig.
To aid him in this mission he has the greatest mischief maker of them all - the Hell Imp; Barnabus Alucious (AKA Barnaby). Spells.
He has a total of 67 mage spells in his Spell Book - all Runaic based. Barnabus
Alucious - "Barnaby"
An imp resembling a bat winged, dark green gremlin with a mouthful of fangs, pointed ears, elongated face and long spindly arms ending in finger-like claws. Not
a typical imp of Daig, but instead one of a famous line of Imp's dating
back to the Homeland's and beyond, Barnabus possesses an unusually high
Wisdom for his kind - most imp's having less than 4, making them prone
to fatal mistakes or accidents. As Imp's are readily available for replacement
(not to mention how quickly they reproduce) it is commonplace to see them
fried, electrocuted, blown up, shot or vapourised.
Special
Abilities
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