Characters

Page 18



 
SkathenSkathen was one of the original 13 Spirits of the Armageddon Clock. But in 2602 he learned from a captured Ki-rin how to subsume other spirits and make use of their powers. With this knowledge, he tipped the balance between the other spirits and began a campaign of violence to become the only hour left.

During the Mordarkian invasion, Skathen moved unnoticed and eventually swallowed the other twelve hours. But before he could make use of his new powers, Ashar bound him in Astral chains and cast him adrift in Dark Sea.

Years later Skathen escaped his chains and re-entered the World. At first he moved quietly and cautiously in fear of Ashar detecting him. But as the time of Prophecy drew near, his appearances began to get more bold.

In 2617 Skathen appears to Ragnek Stormcrow, Herald of Daig. On Ragnek's suggestion, Skathen displays some of his new powers. He travels to Ischandi's vale in the North lands and causes a terrible explosion that literally rips through reality.

Skathen is essentially 13 entities. The other 12 are ;-


 

 
Misren - Queen of the Moon
Misren was born in Moonmark, the land of Doom.
In 2617 she was led to one of the Crown's of Power by a mysterious spirit.
After getting the Crown, Misren passed out but found that she was not alone in the darkness of her mind, twelve powerful beings were there with her.

 
Doe-law

The Doe-law exists in the transparent pyramid of Shem, deep beneath the Ocean of Tasule.
It is an ancient entity possessing an intimate knowledge of the Idiom and its laws.
Appearing as a swirling mass of symbols, patterns and infinitely complex shapes,
the Doe-law represents the sum of creation.
 

Idiom

In 2617, the Tomorrow Thief ; Kelsen Small - travels to the Pyramid of Shem seeking knowledge about the Idiom
(specifically - how to traverse it). His meeting with the Doe-Law is chronicled in the Timeline of Ragnek Stormcrow.


 
Baron
Baron
The Baron is one of Beldorn's richest and most extraordinary nobles. His entire fortune (totalling some 2 million gold Crowns) is enough to buy the Throne of Beldorn four times over but instead he uses it to fund expeditions to far off places. He is an adventurer of some renown with a taste for the ancient and mysterious. He is also one of the most learned and well read nobles of his kind, possessing a library of nearly 800 rare tomes on everything from Ancient Races and Lands to Mysteries of the Titans.

He has funded over 300 expeditions into such places as Sindahar, Palasdine, Armille, Shadow and even the Realms of Broolalis and Risen. He personally has traveled on over 50 and has explored ruins, dungeons, tombs and ancient pyramids for 26 years.

Appearance
Large, portly 6'5", short shaven head, lots of jewelry and rings, 7 magical items. STR 19, INT 17, WIS 14, CON 17, POW 17, AGI 12, DEX 14,

7 items are, short sword 6th, ring of protection 10th, scale armour 8th, Bottle unknown, scroll 1st - 6th, a gemstone 6th, potion - 5th.

5 objects / outlines - of possibly Titan origin as they have inverted aura's. 
1 - Gauntlet, looking like a clawed hand. 
2 - Medium Shield, carrying on left arm, "Null's" blows. 95% efficiency - 10% per magical + of attacking weapon.
3 - Plate of metal worn directly on flesh of torso - 6 inches by 8 inches.
4 - Compass of Phanes.
5 - Small metal bird sat on shoulder. Can fly out and transmit vision back to wearer via an eye piece on it's rest.

The Baron's Elite
Soldier 20 POW - black armoured full plate armour. Bastard sword - Magical stone in breast plate. 10th level - protection - spirit bound into soldier - 15 POW.

Later in the Campaign of 2617, just after the arrival of The Hollow, Balthazar puts his great mind to work, using the World Mind to create various scrolls and books of knowledge. Using Mental Creation (whereby he imagines what he wants and then pushes it forth from his mind, allowing the World to fill in the blanks), Balthazar provides invaluable information.

A few hours later, Balthazar takes this power to a new extreme by transferring all the World's knowledge of Titans into his mind. He becomes quite mad with the power and sets about summoning Titan objects from across the World.


 
Brin - Daughter of Mizren and Foohse
Born inside the imagination of her mother Mizren and raised by the Lords of all Animal kind,
Brin is an extraordinary girl. What makes her incredibly powerful on Eldahar is her absolute, unwavering belief that the entire World is just a Dream and that Dreams can be shaped.
There is no such thing as Reality in her existence. Anything is possible; if she wills it, it happens.
 
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