Characters
Page 5
Celese

Celese had a normal upbringing in the Village of Brandelly, western Esia. Her parents, Milo and Lauri, were good natured people from a long line of farmers and land workers.

Raised as the only child, Celese did not want for attention or love. But from an early age she felt a longing to travel. It was no surprise then to her parents that at the 17, Celese left home and set about traveling around Esia. What did come as a surprise was who she left with - a group of lepers.

On her way she met Nathaniel of Mordark - Alone with Celese for five minutes, Nathaniel suddenly realised the pointlessness of following Mordark and set off to free his soul from the Chaos Lord's clutches. (Celese was the defining moment in Nathaniel's change of character).

Celese has a huge heart and kind, loving nature. To spend five minutes in a room with her is to love her for the rest of your life. She has the ability to see into someone's soul and instinctively put it at ease. Lying to her is virtually impossible as she seems to know.

See Luvon - Master of Elements and Lord Ross of Merlendy.

STR
INT
WIS
DEX
AGI
CON
CHA
COM
SIZ
SEN
POW
MHP
8.47
17.78
15.54
21.88
11.69
10.61
24.86
18.91
10
20.21
28.33
25
1 Hand
2 Hand
D.O.B
Race
Sex
Hand
Hair
Eyes
Build
Height
Weight
Stuns
+0
+0
25/9/2579
Human
Female
Right
Light blonde down to lower back
Blue
Slight
5'9"
125 lbs
1
Off Hand
Hearing
Smell
Touch
Taste
Sight
Father
Mother
Offen
Bonus
Defen
Bonus
Encumb
NAP
   
+1
     
Milo
Lauri
+23
+23
   
Combat Skill DMG Slash Puncture Impact Skill rank
(1-100) SR
Db / Ob Other Total A/R Initiative
Dodge 15 +23 +2 +40 1/1
Staff 28 +23 +10 +52 3/1
She can't swim and doesn't like the water. Her favourite color is yellow.

 
Tess Hardy

Tess was born in the city of Esium, the only child of Elkor the Enchanter and a local woman called Myrtlen Hove (though Elkor did have a son called Colt by another woman).
 

STR
INT
WIS
DEX
AGI
CON
CHA
COM
SIZ
SEN
POW
MHP
4.30
22.87
14.22
14.02
11.08
10.43
16.31
15.20
8.60
13.96
16
21
1 Hand
2 Hand
D.O.B
Race
Sex
Hand
Hair
Eyes
Build
Height
Weight
Stuns
-1d2
+0
29/6/2579
Human
F
Right
Chestnut
Hazel
Slight
5'5"
114lbs
0
Off Hand
Hear
Smell
Touch
Taste
Sight
Father
Mother
Offen
Bonus
Defen
Bonus
Encum
NAP
NA
 
 
+1
 
 
Elkor
Myrtlen
+20
+18
 
 
Combat Skill DMG Slash Puncture Impact Skill rank
(1-100) SR
Db / Ob Other Total A/R
Initiative
Dodge
       
38
+18
+2
+58
   
Directed Spell
Var
     
60
+20
 
+80
   
The Sisterhood of Magic

Formed in 2598 at 14 Broken Way, Esium's south side, the Sisterhood was intended to be a magical group specifically for females - in direct opposition (but not all out war) with the male only "White Chapter". It's first members were ;-

Beth the Bard
Shanna the Mage
Tess the Enchantress
Adunathel the Battle maiden


 
Fimer Thrace
of ar conrim, in skel
STR INT WIS DEX AGI CON CHA COM SIZ SEN POW MHP
17.01 12.05 10.98 16.76 14.56 17.78 11.10 9.67 13.2 13.34 Special  
1 Hand 2 Hand D.O.B Race Sex Hand Hair Eyes Build Height Weight Stuns
    2572 Human Male Right Black Gray Medium 5'11" 170 lbs 12 *
Off Hand Hearing Smell Touch Taste Sight Father Mother Offen
Bonus
Defen
Bonus
Encumbr NAP
Tharlon Cymele
Combat Skill DMG Slash Puncture Impact Skill rank
(1-100) SR
Db / Ob Other Total A/R Initiative
Dodge 65
Broad sword 1d8+1 +1 74

 
Kitara

Also see Rogue Spirits

When she was only one week old an old ritualist called Kuricame to thePalace of Gost Yaroch. The King and Queen had both received vivid dreams about their daughter's future. If the dreams came true, Kitara would die before she reached seven years of age.
Seeking advice and blessings from priests, seers and prophets, the King and Queen tried every conceivable way of changing the dreams, but night after night they continued, ending with Kitara's death.
At the end of their wits, the King and Queen were willing to try anything to save their only child. It was at this time that the ritualist Kuri approached them with a solution.
Kuri knew of a ritual called"The Dragon's Spine". An extremely complex and powerful ritual, the Dragon's Spine would provide Kitara with powerful protection and a much greater reservoir of spiritual energy, thereby bringing her closer to the Gods and the Source of the World.
Finding the man odd but quite convincing they agreed to let him perform the ritual. In return, all he asked was to spend the rest of his life in the comfort of the palace.
So Kitara suffered excruciating pain for 7 days and nights... every inch of her tiny spine pricked, probed and tattooed by the strange ritualist until at it's height, a baby dragon was sacrificed, it's hot blood poured onto her naked wounds and it's still fragile crystal heart, crushed to a powder and poured down her throat.
A lesser child may have died, but the young Kitara clung on and fought for life. Her victory over the ritual merged the dragon's essence with her own and the wounds began healing at an incredible rate.

The dreams stopped and for a while, everyone in the Palace rejoiced in the new little princess. But  6 years later, disaster still struck Gost Yaroch. The entire royal family was out on a boating trip around the Yarochy bay when a sudden violent storm capsized their vessel, leaving Kitara as the only survivor. From this moment her laughing childlike innocence ended. 

In 2582 Kitara Rastil took over from her regent Kendal, to ascend to the throne of Eastern Daas and never looked back. Destined from the beginning for great things, it was her ruthless single-minded loyalty to country and religion that made her apotheosis into an immortal possible.

The Young Kitara
As a child she proved exceptionally bright and eager to learn. Her powers of problem solving, logic and memory served to make her the most learned of all the Royal's across Esium and its bordering countries. From the age of 8 she could already converse in 4 languages and write in another 2. Her mental abilities were so sharp that she could often solve mathematical formulae quicker than groups of her teachers, earning her the reputation of a childhood genius.
Her innocent appearance and almost divine beauty made her the subject of many temples and kept her forever busy giving blessings and sermons to the religious caste. As she so obviously stood apart and above other beings, she became known as the "Daughter of Misha" and sometimes the "Blessed of Misha - Goddess of Love". So it was at the age of 12, during her coming of age ceremony that the Temple of Misha accepted her as the head of their religion and High Priestess absolute.

Kitara as Queen
What set her apart from other Kings and Queens was her fascination for everything spiritual and magical. She began accumulating a vast library of books about legends, myths, spirits and spells, using Kuri as her advisor and librarian. All this knowledge provided her with insights into the meaning of True Power. As a Queen she realized she couldn't protect her country properly unless she knew spirits, knew magic and spells, so these things became the bread and butter of her private existence.
During the day she would recite prayers, attend functions and sit upon the throne. But during the night she would study magic, experiment with artifacts and research legends. Knowledge was power and Kitara made sure she knew something about everything.

She began summoning spirits as spies, assassins and thieves to scout nearby realms and mages to instruct her. She also commissioned adventurers to seek out magical objects and follow intricately planned missions concocted over her breakfast table. By doing this Kitara became a secret power. Whereas her enemies would see a mere Queen surrounded by guards and armies, in truth she was rapidly becoming something far more powerful. 

The Tournament of Heroes
One day Kitara decided to hold a Tournament where heroes and warriors from all walks of life and all races and creeds would fight one another for the honor of going on a great Quest. Many came and many died but in the end she had her twelve and sent them on a magical boat called The "Hope" to find the Lost City of Andlermaign.

Only a few returned from the quest with one of those being Lord North. North (the man destined to be King of the World), impressed Kitara so much that she made him General of all of her armies as well as her lover. For a time she experienced happiness unlike anything before. She had known many men as the High Priestess of the Goddess of Love, embracing the act of love with the same passion as she would for any psalm or litany, yet her time with North was different, somehow more soulful.

Unfortunately North had to leave, his destiny calling him to a far off place. Afterwards Kitara became a shell of herself, seeking something else in her life to fill the void he had left in her.

It wasn't long before something miraculous occurred that would forever change her existence and way of thinking.

The High Doman of Wan revered Kitara as the epitome of all things holy, remaining steadfast and loyal to her in all ways. As a half immortal he was closer to Elondil (Heaven) and to other immortals than any other living being at the time and freely shared his visions and insights with the Queen who he adored.
One day whilst he was visiting her in her quarters at the palace, the Wraith Lord Laylak appeared, throwing balls of Dark Fire at both of them. Taken utterly by surprise, the Doman was about to die, (thereby releasing his soul to ascend to Heaven and reincarnate a couple of days later,) when Kitara threw herself over him as a shield.

Now ordinarily Kitara wouldn't have been able to protect herself, let alone the Doman. But that night she had been showing off her new Blood Armor (an armor capable of absorbing terrible wounds whilst completely protecting the wearer).
Suddenly caught up in the Doman's death, Kitara's dragon's spine formed a link with his ascending soul, dragging her up to Heaven with it and safely out of Laylak's clutches.

Now understand, this had never happened before. A mortal spirit and fleshly body, brought into Heaven itself whilst still being alive... simply unheard of !
The Gods were beside themselves and convened a great council to debate what to do. After great length they decided to treat the one off event as an opportunity to assert their power. As their temples and worshippers were being wiped out by Laylak and Orin, the Gods voted and agreed to send Kitara back as their emissary.

Of course no one can go to heaven in their entirety and return normal. Kitara proved no exception. When she reappeared on the mortal realm she knew her soul had undergone a transformation. She was now an Angel of Heaven, blessed by the waters of the Arda Avatarn and able to channel divine power (call upon Acts of Divine Intervention). Whereas one in a thousand people might experience a minor miracle once in their lifetime, Kitara began performing major miracles once a week.

An explanation for this soon revealed itself - Kitara was with child and that child was either North's or a child of the Gods. The Doman had no doubts, convinced the child was "Aslan" - the New God of the Holy Lands, swearing to protect and serve it as he would the Queen.

As news of Aslan and Kitara's apotheosis spread, temples began turning against her. Sparking a religious war, the temple's split into those believing Kitara blessed and those believing she was mad. Unwilling to see her country torn apart by a religious dispute, Kitara decided to abdicate the throne in favor of her 2nd cousin Etanya Rastil. Then under the guidance of the Doman she retreated into hiding out of fear for her child.

Forced to stand back and watch her country sink lower and lower into the quagmire of the Living Dark - her temples ravaged and people slaughtered by Laylak's and the Doman's private war, Kitara eventually turned to the Merlendy Resistance and Lord Ross for help. If they could protect her and the baby Aslan then she felt sure she could help them defeat Laylak.

Sure enough, her pure soul proved more than a match for the evil wards and spells of Lullreth Crûme (Laylak's sword that was bathed in the Dark Lake). Until then the Resistance had had no way of penetrating Laylak's evil protections or undoing Lullreth Crûme's dark magic's. Now with Kitara's help the Resistance could finally remove the last of Laylak's evil... stripping the Wraith Lord bare for the final confrontation with his arch nemesis, the Doman.

Recently
Kitara survived the Wraith War and bore Aslan into the world. For several years afterwards she remained as a guiding Angel over Daas, helping to inspire people with hope and rebuild their lives. Then one night she vanished without a trace.

Some say she ascended to Elondil and lives there still as a Demi-God.
Even now, in 2616, Temple's still revere her as The Angel of Daas.

Taken from "A history of Kitara"
 as written by Elay,
Doman of Wan 2616
in the Book of Aslan
STR
INT
WIS
DEX
AGI
CON
CHA
COM
SIZ
SEN
POW
MHP
13.25
18.42
16.38
15.35
10.90
10.20
16.75
17.67
*24.5
9.4
12.81
18.22
26
1 Hand
2 Hand
D.O.B
Race
Sex
Hand
Hair
Eyes
Build
Height
Weight
Stuns
1d3
1d6
23/3/2568
Human
Female
Right
Black
Brown
Light
5'7"
125lbs
4
Off Hand
Hearing
Smell
Touch
Taste
Sight
Father
Mother
Offensive
Bonus
Defensive
Bonus
Encumbrance
NAP
-14%
   
+1
   
Korel
Mirian
+21
+19
na
na
Combat Skill DMG Slash Puncture Impact Skill rank
(1-100) SR
Db / Ob Other Total A/R Initiative
Dodge 40 +19 +1 +60
Short sword +15% +3/+3 1d8 58 +21 +15 +94 7/1

 
Item name Description
Blood armor A specially made suit of female fine golden scale armor crafted to fit Kitara and only Kitara. Made from a ritual in Kuri's Book of Blood, the armor could absorb up to 500 points of damage before the wielder felt a thing. The armor bleds when struck. Its 500 blood points could only be replaced in only one gruesome way... bodies had to be strung up and bled to death over the armor. Kitara always used prisoners that had been sentenced to death. The only gap in the armor was around the head... Kitara pioneered armor design by having the first face grill made, effectively providing 99% head protection compared to other designs that only provided 95%.
Crown of Alertness Kitara never took this off. Whenever she sensed danger she would activate this crown, creating a Dome of Force providing 30 AP against all types of attack. The Dome could remain up for a maximum of 1 hour each day.
Tillah's Bracelets A pair of magical bracelets that added +50% to all banishing and summoning rituals. If clanged together 3 times the bracelets could automatically banish (12th level) any spirit within hearing distance.
Berle's dagger A +15% +3/+3 weapon imbued with horrific wounding magic. Dealing x2 total damage every hit, this nasty object could be extremely dangerous in the wrong hands.

In frames already, Click here for Main page
backTopnext