
Or the Hunchback previously known as Thekrian the Thick "Let this land of Doom no longer restrain you. Let you wander now and forever more in untold places at the edge of the World. For you will journey through Daig and beyond before your soul finds rest in the sacred lake. No more the solace of Cairis by your side, no more the name Wise, but now Ragnek Stormcrow, Wizard of Day. Put your past behind you, for you are twice reborn."
First to be chosen was Phazil, then Elric the young. Third though was Thekrian and below is his story. Thekrian was deformed and plain ugly, with a club-foot, a hunchback, protruding brows and a thick square jaw. Coupled with premature hair loss, a hideous gap-toothed “grin” and a tendency to drool, he ended up abused by half the population of Citadel Wrothmor and pitied by the other half. Life for Thekrian was hard, but the Kori of Aiah always told him death would be worse;"There’s no place in Elondil for a monster. " The following text is a brief given to the person playing Thekrian for the first time... They say your mother died in childbirth and your father died of shame when he saw you. And that’s the very nicest thing they say. You were born, if indeed born is the correct word, on the slopes of the Mountains of Gard during a particularly savage storm. The exact account of your birth has been passed on among Kori at Wrothmor for over twenty years and got worse each time. Apparently your mother was a local whore, or as Doom would call it, un-sworn woman. She managed to upset several wives by luring their husbands away to her mountain cabin. Some of the women persuaded the local herb woman to concoct a potion that would give your mother a painful miscarriage and that’s how it began. Your mother loved you, (you were of course unborn at the time) and resolved to mend her ways and raise you as a fine man, (she prayed for a boy). Unfortunately her dreams were dashed when the birth began prematurely and she grew very sick. The Kori say it is a miracle you were born at all, twisted and deformed as you are. A miracle that cost you your mother’s life. Well as all good Kori would do, seeing a monster, they left you to die out there on that mountain slope and for five days and nights you wailed your lungs out, scaring off the most hungry of wolves. Finally a wandering shepherd (you can never normally find a Whailin shepherd when you need one) came across your lumpy body and took pity. He carried you further up the slopes to a blind woman living on her own. Even blind, the woman felt your ugliness, but sensed some kinship in your helplessness, as she too had been outcast. She chose to keep you and raise you. Perhaps it would have been better to die as Yilla was a ruthless woman, despite being blind. She would beat you with a stick and make you do all the laborious tasks. As there was no one else to share your life, you stayed with her out of desperation, slinking back to the cabin with nowhere else to go, ready for whatever spiteful punishment she chose for amusement. When
you were old enough, she took you to the town of Wrothmor. It was then
you finally realized the extent of your difference. You were a monster
to the people there, a laughing stock and character from bed-time tales
of horror.
You
had to earn scraps somehow. Deep down, despite the cruelty of the town’s
children and wicked, bitter Yilla, you always found the heart to go on.
After all, the Kori said you’d definitely be going to hell in Daig, so
death would have no welcome mat for you. So you began utilizing your physical
skills. You were a hard worker, with the constitution of an ox. You never
seemed to get sick and would work hours longer than the most stalwart men.
You also had a knack of carrying rocks, perhaps because of your oversized
hands.
Even more amazingly, you seem to have made some friends in the citadel. A girl once gave you some flowers; her name is Elesandra. She is absolutely the most exquisite thing you’ve ever seen. Also, a man called Pater always says hello and a few of the very young children enjoy it when you chase after them growling like a troll. Generally
speaking, the people of Wrothmor have grown accustomed to your presence.
They don’t squirm when you walk by and don’t think twice if you stop to
inspect some discarded offal. Sometimes hunters come and use your nose
and attention to dung for tracking bears or wolves.
Thekrian's liberation from old Yilla proved to be short. Within half a day he found himself mistaken for a troll and run off a cliff by hunting dogs. Smashed against rocks, poor Thekrian prepared to take his last breath but fate decided enough was enough and intervened. Ischandi the Wise descended from the sky on his Tower bridge and shletered Thekrian's soul within the pure light of his own. Thekrian was reborn and reshaped by Ischandi's will, becoming Ragnek the Wise. |
See Living Dark for more information Kerri was born in the state of eastern Daas, in the country of Esium. Her father Mahet was the Maze keeper of Cabal - a land poised on the edge of the Suraanese Empire. Cabal had been designed to fend off any land attack by Suraanese forces; its land turned into a perfect battleground filled with trenches, pits and other nefarious traps. As a daughter of Mahet, Kerri spent much of her childhood in Cabal's underground maze. Traitors, prisoners and Suraanese invaders would be teleported into the maze by Lord Araith of Cabal. It was Mahet's duty to rearm and service all of the maze's deadly traps. Suffice as to say, Kerri learned a lot about intstruments of torture and death. The Daasin people were never one's for tact. |
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+3 balance |
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| Combat Skill | DMG | Slash | Puncture | Impact | Skill
rank
(1-100) SR |
Db / Ob | Other | Total | A/R | Initiative |
| Dodge | 21 | +24 | +8 | +53 | 2/1 | |||||
| Unarmed | 1d2 | 24 | +23 | +47 | 2/1 | |||||
| Tumbling defence | 18 | +24 | +8 | +50 | 2/1 | |||||
| Do-shuki dodge | 27 | +24 | +8 | +53 | 2/1 |
Champion of Law
"Let
no man, great or small, think he chose the blade.
Father
- Baron Quentin Orgath
Kaine
Orgath sired 4 children with his wife Ispa Dayoni after his war against
the Tarot Gods.
Kaine's
Otherworldly Adventures
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Quentin | Jalaina |
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| Combat Skill | DMG | Slash | Puncture | Impact | Skill
rank
(1-100) SR |
Db / Ob | Other | Total | A/R | Initiative |
| Dodge |
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| Unarmed | 1d3 |
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| Longsword | 1d10 |
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Of the World of Kryll This brings back memories - Androth was one of the old school. Here is his initial background as it appeared in the Chronicles of Kryll 12 years ago. Now recently unearthed from his tomb by loyal descendants and to the horror of all concerned, I bring you... Androth Krondor of Koranande From the time of the fourth age of Kryll, world of Science and Sorcery conflicting. In a time before the rise and fall of Anomia. From the mists of the ancient scrolls of the flying citadel. Rising from history I tell thee O' master that hither came Androth of Krondor, Master of Storms and slayer of the EdgeWorlders. His tale is long and treacherous filled with people who hath molded the heart of the world and cast out the deformed maladies that afflict it's crust. He trod the lands of people far from his birthplace and his tale is long. I his scribe, relate his story... Your home country is Koranande,
a place of plains, forests and hills. The country itself is very wild and
hard to survive in. Though many barbarian tribes and hunting clans wander
or live in it's enclosures.
Your major lessons were to treat all people with respect until they give you reason otherwise. To protect women as they are needed for overall survival, but not to let them get too involved in men's business. To fight, only when provoked or when your death or someone else's is involved and that it is better to cripple than to kill. At the age of eleven when
your sisters were all over 13, the oldest being 19, you were given the
test of learning, where you were taken out into the wilderness and left
for one week to survive. You built a shelter and managed to even survive
a vicious snake bite to your left leg which left a scar.
At the age of twelve, in the winter when snow lay across the land, a group of horsemen rode into the village killing and burning. They were heavily armored in chain and plate, appearing very skilled in fighting. Accompanying them were three other men. One a tribesman by the looks of him, huge over 6'6'' and very well muscled, he had black hair and a dragon tattooed over his chest. Another of the three was totally armored from head to foot in plate mail. ( A rare thing for a barbarian civilization ) and the third had a black robe with a steel mask across his face. This person appeared to be the leader of the group. They rode under their flag of a black background with a burning eye in the foreground. Your tribe was slaughtered as they went from one place to another. Apparently searching for something. They stopped at your father and he killed four of the strongest, protecting your mother and three of your sisters. But he was felled by sorcery from the black robed man. Your mother and three sisters were brutally raped and then killed. Only you, Kerin, Berness and Surlyss escaped as you had not been in the tribe compound, but out hunting. However you witnessed all that took place. Everyone in the compound was slain, even babies and small children. You and your sisters fled
in grief and tried making it to another friendly tribe. You traveled for
days but had to leave your sisters to hunt. As fate would have it, the
world seemed to conspire against you that day as you were captured by nomads
and taken to be sold to another man of dark colored skin and small height
who spoke in a strange tongue.
You split with many of the
other gladiators and went with Roodey through the jungles to try and make
it your escape to Koranande. Dodging native traps, and actually becoming
one of the Shurmera tribe, as an honorary member, you traveled with these
strange people through the jungle, and used their man-power to get you
through the Azzmulian guards that were after you. You and Roodey eventually
after much sweat and dodging cannibalistic natives, broke out into a clearing
one day where you found a tigress being attacked by some hunters. For a
second you thought the tigress had called out to you for help. So you drove
off the hunters, to Roodey's horror and went to help the tigress. Who also
to Roodey's horror, didn't attack you. The tigress followed you and Roodey
to a city and then changed into a bird. You soon realized that it could
keep changing into anything up to man sized.
As seen from my master's account of the first impression gained of his traveling companions. He held them with little regard... After following this party
of strangers, I stumbled across a traveling group of people on the plains.
They introduced themselves to my presence and paid me little homage.
As is known in history, my master joined these people to protect the women and also because they were going in the same direction. You went with the party across
the plains of Algaria and traveled with them for a total of six days. This
brought you to the mountain fortress of Aldurford. Capital of Algaria.
Here there was trouble getting in due to Orana misbehaving and violating
certain Algarish customs. It was Kirinox who got you and her in though.
Androth
after his first great battle ;-
Recollecting on the height of the storm. He had reached up to the heavens and cried a word. This word had come unbidden to his lips and in a loud cracked voice had he challenged the heavens with it. And the heavens had replied by arcing their power down into a funnel of light. A great sizzling bolt of pale blue energy that struck at his remaining hand and coursed through the bloody fingers. Down his arm and into his body. For many seconds had the power crackled through his veins and wrap itself around his entire inner being. Throwing back his head and causing spasms to his body. His flesh had burnt and his equipment melted. The ground had blackened and the cries of Shukenyai had filled the air in a horrifying choir of death. Their bodies being almost instantaneously obliterated to ashes. Now he lay... alone and in pain. And for two passings of the night sky did he remain. Until through his blurred vision did a woman appear unto him. Seemingly hovering before him and garbed in a gossamer gown, almost transparent to his eyes. Her skin was like ivory and her figure like a dream of a God. Her face, the clarity of diamond yet as soft and colorful as a rose in full bloom. With a faint smile she waved her hand and he noticed the wind on his face and no ground at his back. And that the woman was no more, but in her place flew a mighty white horse with great feathered wings. And with seemingly great speed did the horse thunder through the turmoil of the residing storm without a care for the boiling sky or thunderous growls of the Gods. And so at last did Androth of Krondor awaken on a soft feathered bed and find himself to be in the care of Peloris - God of healing, strength and light. And here at their greatest Temple in Vo Mimbre did he rest and recover. Now it was within the Priests powers to restore those limbs that were lost, but after many months. Having one arm remaining, did they concentrate on his legs. They developed him a harness made of stout wood and gave him supports so that his confines be enlarged. And with this aid he did move amongst the worshipper's of the caring God and did receive great care from them. And the time past slowly for him as he had no idea of his friends fates. But slowly he healed and his legs regrew by powerful magic, until they were nearly as good as before. And then he did practice the art of violence to retain his strength and prowess. And this did shock those of innocence, so he was given a place of privacy, where to fester his anger and vengeance. And this time was not spent foolishly, for he took dangerous errands for the religion known as Pelorism. And he always arrived at the destination, regardless of bandits or marauders along the route. And he was often seen helping to build in the Temple and replace broken walls. And his strength gave great awe to the others around him. Now it came to pass that
he learnt of Elindor's death at the hands of the Sardionites. And he mourned
for his lost friend. Though to him did appear a visitation one night in
a dream. And the figure in that dream brought great peace with him. The
figure spoke and with his words, were the aches healed.
"Know
ye powermaster that the time grows near.
Any similarity to the life of Conan, Connor McCloud and Spartacus was purely coincidental. NOT. |
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Beard |
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