See Arkysancture for more information No one knows from where they originated but eons ago, a race known only as the "Seers" gave up their physical bodies in favor of replica bodies made from a flexible hyper sensitive metal. As these new forms never aged and were virtually indestructible, the Seers became immortal and embraced the doctrines of Universal Law. However their race began to disband when it became apparent that the minds inside these new immortal bodies were unable to survive Eternity without going insane. The Seers decided to build several enormous space faring vessels to explore the Multiverse. Collectively known as the "Harbinger's", these titanic, artificial worlds were set adrift so that in Time, they would map out the entire Multiverse. Their crew members were called "Custodians" and for thousands upon thousands of years they ranged across creation. Smaller vessels existed of various shapes and sizes. Wherever the Custodian's went, they would dismantle technology and rebuild it better than before. Believing that everything in the Universe should be remade in a more permanent and perfect form. However the Custodian's wouldn't stop at technological advancements. They would often interfere with the natural evolution of a species through the use of genetic engineering and in some cases wipe out an entire World to start again from scratch by using Terra forming. Typical Custodian stats ;-
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There are 10 months of 38
days with Dayen and Niden having 41.
Days
of the week
Months and their special days;- Kanden
1st Age’s day; 21st Kin day;
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Calath was one of Ischandi's Wise during the 13th century and died fighting the Dragon Ruthannen. At that time, Ischandi wasn't raising the Wise after their deaths, so Calath would have stayed dead. But Ischandi did raise Calath as a Lich - giving him the black steel sword "Sorrowthorn" and the Crown of Skuldor. Calath became known as the Sleeper in the Fountain and the Master of the Manifold - appearing to various Lords of Citadel Karnath in the dead of night. Residing under the Citadel in a system of caves, Calath guards a fountain of Holy water. He is something of a legend to the people of Karnath. |
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All races and creatures on Eldahar have 12 beings designated as their Spirit Lords and Ladies. Cats are no exception. Below are the 12 Cat Lords circa 2600. |
| Bruez | The Night stalker | A giant cat made from Shadow stuff. Stealth, silence, hunting skills. |
| Clarvo | The Savage claw | Small arctic cat. Knowledge of weaknesses and the enemy. |
| Broo | The Wind swift | Golden leopard. Run with the wind, flight. |
| T'chit'che | The Pouncing death | Panther. Lethal blows, assassination. |
| Kubolin | Howler | Tiger. Tactics, savagery. |
| Thenthus | The Roaring Wind | Lion. Strength, vitality and power. |
| Primus | The Suncatcher | Golden leopard. Speed, leaping, jumping. |
| De-men | The River runner | Lynx. Destiny, River of life etc and future echoes. |
| Tamaria (f) | The Pridegiver | Cheetah. Siring the Pride, making a Pride. |
| Hutch | The Dance-master | Rainbow cat. Getting the most out of life - having fun and playing. |
| Shooipa (f) | The Deep delver | Cougar. Exploration - curiosity - adventure. High spirits. |
| Foose | The Cloud leaper | Small domestic white. Guardian of the other races. Father of Aran the Cat Lord. |
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The Quest of Celbrias the Grey As foretold in the Chronicles of Selanthius, a time came in the year 220 4a when the Black Triangle formed. It came to pass that the BlackLord of Marlonia (Gortte Lionsmane) seduced by sorcery and lust for domination charmed his daughter; the Queen of Lioncitel, Shanna Lionsmane. But this deed was not done without a price, for the BlackLord had to call upon the Sardionites themselves to do his bidding, the price being his very soul. The BlackLord in great disguise woven by threads of magic, entered the palace of Lioncitel and by enchantments of malign nature, made haste towards Shanna Lionsmane's quarters. There did he reveal himself to her in the disguise of a friend and caused her to drink of a cup lined with a great potion of enslavement from one of the BlackLord's allies. That very night the Queen vanished and palace guards spoke of a great black bird bearing her away with a laughing cowled figure at the bird's neck. Shanna
was taken hence to the BlackLord's mountain of power, the Devil's Horns,
and from there did she serve the BlackLord for many weeks. Together in
their corruption they plotted the capture of Shanna's beloved daughter,
Trinniarna Lionsmane, intending on her to complete their Triangle.
So it was out of fear for her friends that Trinniarna was turned to serve the BlackLord and her sorcerous Song brought great danger for the Child of Light. Yet in her soul she was not evil and her Song was curbed from it's full potential. So was the Child of Light banished instead of destroyed and her heart ached sharing in his pain for the love she had felt for so long had only now come into the light. So were the three joined as one and the Triangle formed. They bent their powers to work evil in several places, furthering the cause of Torg and his high priest. Now Othgartium the Eternal was also there as part spirit and did press upon them the will of the Anti-God so that the imprisonment would not be everlasting. The
Father of Trinniarna Lionsmane
and husband to Shanna, found great courage in his loss. Celbrias
the Gray by name, an elf of high stock and
noble blood, gathered around him a selection of his best men, the fearsome
Lioncitel guard. The Hawklems set forth to pound upon the very gates to
BlackLand. These grimly determined men, without fear of death, instilled
in each other a burning desire to return their Queen. They marched high
over the fearsome mountains and through many a bloody skirmish. Against
numbers far greater and opponents far larger than themselves, the resolution
of these warriors struck upon even the cold anvil of the Dwarven Gorean
heart and thus was aid granted.
Celbrias would delay no longer and set forth that very night, struggling across the vast plain to the Devil's Horns; the mountain raised by the BlackLord to keep secret his foul deeds. Known by name for the two horn-like rocks protruding from it's highest point and a haven to all creatures of darkness, Celbrias's group did indeed see a writhing mass of beasts huddled at the mountain's base. Passing in the shadow of the horn's they stealthily approached and smuggled themselves into the mountain through a discreet side entrance. Passing scenes of darkness and evil spawned within the eye of Othgartium himself, the small group made their weary way up and a steep and winding path, ever higher into the sprawling catacombs of darkness. Here many terrifying things took place and Celbrias's warriors were reduced down to only five. With him traveled Mock Lamiss, a mercenary of foul temperament but steady sword arm. Chel Ryle, General of the Hawklems, the Dryad called Tullisianna and the cat called Carithalintius. Arriving
at the peak of the mountain, they entered the BlackShroud's inner sanctum
and there Celbrias confronted the BlackShroud - DarkLord of Marlonia and
bearer of the accursed sword Statix. Shanna spoke soft words to her husband
and began seducing him with all worldly pleasures. But Celbrias knew that
this was not his true wife and brought forth the Eye of Memories so that
Shanna should be forced to gaze into her past life. Thus was the powerful
charm weakened and in realization of what she had done, she embraced Celbrias,
sharing by body and mind the love they held between them. Their spiritual
link flared stronger than ever, enabling her to turn on the BlackShroud
with a hardened soul.
Suddenly Shanna and Celbrias saw Trinniarna bound and held by the BlackShroud over the pit. In a sudden violent, uncontrollable burst of hatred, Shanna flared her mind and stunned the BlackShroud, beginning an exchange of deadly spells between father and daughter. The walls of the fortress shook and vanished even as the sky darkened. The BlackShroud eventually to exhausted to continue, retreated back in a panic and called forth the Power of 3, The Sardionites and in quick response they sent it. Only after he uttered the words did he realize his folly. The Sardionites power directed at Shanna would mean a terrible price. He tried to undo the invocation but all he managed to do was bend the death magic away so that it struck the innocent Celbrias instead. Shanna did not notice the death of Celbrias, so caught up in her conflict. She loathed her father and wished his evil gone from the world. So fighting on, she drew upon every last drop of essence to fuel her spells. As she weakened, the BlackShroud grew stronger with the power of the Sardionites behind him and things looked bleak. He struck out her sight and brought her to darkness. He wracked her body with inner fire and assailed her mind with mighty blows, undermining a lifetime's defenses. Before Trinniarna could move, the BlackShroud stood before the defenseless queen, his own flesh and blood; the Lady to bring light to the darkness. With one last cry, he cast his curse into her face and struck her down with his staff of power. In
triumph he gazed down at her dead body, suddenly puzzled. He strangely
felt some sorrow for what he had done and turned upon Trinniarna in a state
of shock. Having been thrown clear of the pit in the battle of spells,
she grasped the Eye of Memories and shakily got to her feet, approaching
the DarkLord with the eye before her.
Out
on the great plain, Trinniarna found her mother clinging to a thread of
life. On those plains of Maragor she spoke her last words, surrounded by
the spirits of her ancestors.
Then
to Trinniarna did Hanali give an ease to the pain so her grief could flow
freely. Hanali departed and Trinniarna, Chel, Mock and Tullisiarna erected
a stone and buried Shanna and Celbrias together.
The
cat retired in old age to the Elven kingdom to pass away soon after. The
dryad, also old by hundreds of years, rested by the two trees till the
end of her days.
Trinniarna knew her choice was right; Chel returned to become the 3rd King of Lioncitel. Mock Lamiss became Lord General to Chel's armies and Lioncitel continued to prosper. Of Trinniarna, last of the Lionsmane's and last of the great Sulian family, she walked alone, awaiting her own true love. |

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Warrior of Silver Keep Brother of Tess Hardy and son of Elkor the Enchanter, Colt inherited his father's dashing looks and dark hair. Totally confident and daring almost to the point of stupidity, Colt joined Silver Keep at the age of 21 (2596) but never quite settled down into their routines. He'd often disappear on a journey around Esia, only to slink back several weeks or months later. Only item - A sword of Sharpness +15% +4 / +2. |
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There are 12 Covens of Mordark around the continent of Eldahar. They exist for the sole purpose of bringing down civilization, governments and monarchies, causing anarchy, chaos and confusion. They also serve to pave the way for Mordarkian invasions through subterfuge, spying and assassination. They are Mordark's gorilla force - nearly all human and less detectable than demons. The Covens exist in the following countries and were each founded in the year 1956 by the Morlord Minantias. Esium, Kane, Shandar, Elandia x 2, Beldorn, Eridorn, Andor, Berthain, Khur, Lanth and Zemestan. There can be a maximum of 12 in any Coven. All Coven members are marked astrally by a red Chaos sign. This is only visible to those who can see astrally or to demons. In addition to this sign, all Coven members wear a coven ring, except the coven leader who wears a Master ring. A normal coven ring gives +20% Magic resistance and 5 AP protection. The Master ring does the same but with one important extra - wearing the Master ring allows the Coven leader to sense where all other members are (even if they don't have a ring) and allows the leader to call to them through painful impulses. The Master ring can also Death spell (12th level) any of its Coven's members at will, making the Coven leader someone to be feared. |
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Circa 2595 + From 2590 to 2597, Esium's Coven was dominated by a man called Cole. He ruled the Coven with a lethal hand - keeping all the Coven's secrets to himself. He hid the majority of coven rings and got his Ritualist ally Zeth to choose people for the Coven at random or if they even sniffed of trouble. Member's of Cole's Coven barely lasted a year before dying, which was how he liked it. He lived in paranoia of someone usurping him and liked keeping people well and truly in the dark. By 2598 Cole was dead, slain by Luvon - Master of Elements. A new Coven leader called Mona appeared. She had different ideas on how to run things and chose her new members with great care. She didn't want psychpaths, warriors, killers or rapists. She wanted sages, bards and nobles (with one or two fighters thrown in for good measure). Mona's Coven proved the shape of things to come. But unfortunately, Morwen (as she became known) the Wood Witch lost her entire coven to an assualt by the Merlendy resistance on the 16/10/2600. |
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| Name of Master | Title | General area of skill |
| Istar | Aegis
Fortera
Head of Crucible |
Light magic, disintegration, sword skills |
| Sagrin | Illusio Ave | Illusions, phantasms, phantasmal creatures |
| Caudius | Comis Desarriah | Destruction, comets, fireballs |
| Thandal | Intonex Laytum | Rituals, summonings, banishment's |
| Brykill | Genas Desarriah | Life and Death, preserving / destroying of |
| Elesti | Disanctum Disbar | Dispel magic, undoing ways |
| Kastian | Orias Random | Force magic, distance distortion |
| Darius | Annas Sabbat | Sacrifices, pacts |
| Verten | Illetas Mantra | Darkness spells, psyche effecting |
| Issek | Eolas Kalatum | Predictions, foretelling, auguries |
| Sankula | Blaen Null | Negations, turning magic, barriers, protections |
| Mantrid | Aerium Alluve | Elementals, air |
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An Esium Coven member Curr's defining moment
of existence came when North chopped his head off (29/4/2595).
Gaining the demonic power of confusion and mind implanting illusion, Curr was determined not to be the dismal failure his father was. He leapt out in front of North planting the illusion of fire in the young man's mind. He did it so successfully that North was helpless and about to die from mental shock - but fate had other plans. A lucky dice roll (a 1 in 100) and Curr died, allowing North to go on to greater things. |
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The Peacebringer
Speaking to her Kori parants, Jarva organized it so Cymbalin and her family could move to the citadel. Once there, Cymbalin would study alongside him and learn the Peace bringer's ways. In
Doomwaith, Cymbalin found the religion of Aiah her greatest comfort. As
a Kori she had always followed the Gods and thier holy days very closely
but now Aiah seemed to be calling her and Cymbalin wanted to know more
of the sacred rites and rituals. So it was that her unquenchable thirst
for knowledge led her to Pris, the High Kori of Aiah.
For
several years she practiced her God-given Peacebringing powers. It soon
became apparent to Jarva and Pris that Cymbalin's ability to sway people's
minds and decisions exceeded anything they had previously seen or even
heard of. To some extent they feared her power and feared how quickly she
was learning. But Cymbalin would always smile away their fears and say
the right thing.
As the Lords of Daydark became aware of Cymbalin's growing influence in Doomwaith, just as Jarva forewarned, they became jealous. Cymbalin found herself the target of attempts to shame her, even kill her in accidents or kidnap her with paid off Orn warriors. One night they even sent a Champion to seduce her but like all the plots and plans before, Cymbalin saw it coming and took steps to avoid it. Who is the
Peacebringer?
Coercion
Why have a
Peacebringer?
A peacebringer's main duty is to keep the land from falling into a fullscale civil war. To do this the peacebringer travels around the land, visiting each of its Lords and helping to resolve disputes that no one else can / will. A peacebringer must never be bloodthirsty or power hungry. Must never destroy any relations with other lands or lords and must never take sides with one Lord against another. This makes the peacebringer a target for Evermore and Daydark's other enemies who would like the land to fall into anarchy. It also means that the majority of Lords do not welcome a Peacebringer's arrival; Lords like their games and plots. Many of Daydark's Lords like resolving their disputes in blood. Recent Histroy
(circa 2600)
Personality
/ description
Cymbalin hates trolls, Mormen and giants. A troll killed her friend Jenna when she was only 7 so she's quite happy using her mental powers against these creatures. She is lucky enough to be ambidextrous and gifted with sensitive fingers (+2 SEN). Prayers of
Aiah
Prayer
of Blessing - Blesses a person (adds +5% to saving throws).
The Power of
Peace Making
Her range is LOS or in a 50' radius. Beings must normally hear her Voice. If they don't / can't, her chance of success decreases by up to 30% She
can effect a group of beings but her coercion is divided among each.
Typical
Cymbalin uses of her power;-
Items
Friends
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