Something wicked this way comes, With Vorpal sword and four black thumbs, From Greyhawk upon wings he flies, The meanest son of a bitch alive.
A brief description, courtesy of Alan Morris. At the end Thrim knew he had lived an exciting life in times of turmoil. From a boring existence as a farm labourer he had become one of the most feared Lords of Greyhawk. Thoroughly evil and without remorse for any of the horror he had caused, he left this realm a happy tyrant. He started off a normal person bestowed with great strength (18.34) but lacked any great insight or wisdom (9 and 11). However he quickly left the farm when he reached adult-hood to join the local malitia where he gained a basic knowledge of weapons and military tactics. He might have been happy there but for a routine patrol on a dark winter's night where he met a small and very inexperienced adventuring party who had just been caught stealing food. In this group was the charismatic Gortte Lionsmane who convinced Thrim to let them go and join up for a life of adventure. Now AWOL, he travelled with the group gaining experience and magic items along the way, easily fitting into the group's non existent moral code, even going a lot further than the rest would dare (alignment Chaotic Evil). There was nothing he would not do. After hearing about a highly enchanted sword from an adventurer (who he later killed) Thrim made it his life quest to find it and make it his own. Many years and adventures later he became the proud owner of the Vorpal sword and tested it's edge on one of his own party - a poisonous and greedy dwarf called Merrick. Years later, after slaughtering every Paladin in the realm, the adventuring life became tiresome and he quested to change his appearance to suit his status of Arch evil Warlord of everywhere. He sought wizards, clerics and any other person who could fulfill this goal until he was happy. Description
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5'8", narrow face, straight shoulders, pointed
nose, dark brown eyes, slender arms.
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Toby was a fey archer in 2601 who led a group of 30 fey into battle defending the human citadel of Vulnir. When Mormen overwhelmed the citadel, the survivors fled into nearby caves but soon found themselves blocked in by a landslide. Toby was one of only 38 to get out alive. |
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A happy go lucky warrior born in Ermingkist to Calcadden the Bladesmith. With short dark hair and smoky gray eyes, Talisan became infamous for his manic laughter during battle. A damn fine swordsman to boot, Talisan joined the Warriors of Silver keep in 2589 at the tender age of 18. |
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of The Dolagne Corum Two incarnations
of Teah existed;-
The
Dolagne Corum
They
were;-
All the Dolagne had strong minds, enabling them to read minds, make suggestions, fly and burst into flame if need be (as they were naturally impervious to all kinds of fire). Teah's Companions Pan
Angurath
Chani
the Shape Shifter
Melissa
Oomatil
of the Mountains
Ilk
Cygnus
and his daughter,
Harmony Lost.
Teah's Enemies In her battle against the Chaos Lord of Dreams, Naveh, Teah fought some of the worst kind of Chaos Demon... The Anex Urin (female creatures with multiple arms and special attacks) and the Anu Kela. The Annex Urin were essentially demons of dream but because Dûlon was being invaded through people's dreams and nightmares becoming real, they became more and more common, the more power Chaos gained. Teah's Quest This involved finding the 7 Telemi Stones (stones that protected against Dreams). With the stones, Teah could drive the Dream demons from Eternium forever. Unfortunately they were scattered across Eternium's 12 realms. To help her on her quest
for the stones, she had the Prophecy of Kusyrac (Syracuse);-
She also had to find a way into the Sacred vale of the Urthan before Naveh did. |
![]() The Thunderleague was a group of rogues, misfits and adventurers that formed in 2600 with the sole purpose of surviving doomsday and making a small fortune at the same time. The League existed from the 30/3/2600 to the
14/9/2601.
Members were ;- Soma
the Gold and Soma's Horn.
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More to follow soon. |
Also
known as
Titan's original name for Eldahar - Alond, later became Elond Baphomet Sings the Heart into being
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Celdoniar Glaze, looks like glass
Common Titan Artifacts Magic existed during the reign of the Titans, but in a different form to that of today. It was called channeling and split into two forms, male and female.
Titan Time-lines
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The Krell
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![]() An elusive misfit - perhaps the greatest thief in Eldahar but also the least known. Circa 2602 The Thief joined the Thunderleague in order to survive the War and gain access the Soma's Thorn / Horn. |
![]() Already possessing the innate power to travel through the gaps in Eldahar's imagination (i.e. the inner void as opposed to the outer void beyond Eldahar), Dragon's decided to extend their power to the other races so they too could travel throughout Eldahar's realities by means of Tone Stones. It is a little known fact that Dragon's are extremely musical with perfect ears for notes. The legend of the World Song describes how Eldahar was sung into being and that the world as it exists now contains echoes of that original song of creation, echoes that resound to this day in everything that exists. Tone Stones are always 12 in number. They appear in circles of varying diameters (from 30' to 250' ) and vary in size from 6' high and 2' wide to 22' high and 7' wide. As Monolith's they are ancient and weathered structures of unknown stone, always dark in color. At the exact centre of all Tone circles lies a concealed astral key. When triggered it causes the stones to glow with the fires of an inner earth. They become transparent and begin emitting otherworldly notes until after several seconds they flare and the world beyond the circle fades to be replaced by another. Two types of Tone circles exist;-
In addition to a circle's normal shifting power, each and every circle can be tuned to open a doorway directly to the Titan Pathways. The Pathways are fragmented pieces of creation floating in the Timeless Void. When the Titans ruled, the Pathways were safe, like interplanal roads leading from one world to the next. Now they are broken and strewn with rubble; many of their destinations no longer exist or float within the inner void, all paths to them shattered and lost. |
![]() At the lowest level of the Tower is a room called the Heart room. In its centre is a sphere that up to 30 crystal rods can be inserted. These rods contain spells that when activated in the Heart, effect the whole tower, but once removed, have a more limited range and effect. Each Rod has a base 99% chance of working. However, after each use, a rod loses it's level in % and takes its level in hours to recharge at the Heart (and only at the Heart). Rods can only be used by Ragnek and no other. When a rod fails its activation%, it melts away to nothingness. Only 3 rods may be withdrawn at a time. Every time Ragnek triggers a rod, he gains a cumulative 10% chance of learning how the magic works. The rods are;- 1 Shapechange 14th
Reflection required turquoise
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Also See Ice Trolls Legends say that back in the early parts of the 11th century there lived a tribe of barbaric fey (or elves if you prefer) called the Shukran. These elves were followers of the God Lond but irregular in their offerings and sacrifices. One day the tribe wished to celebrate its victory over a group of dwarves and organised a hunt for food. Tragically Lond's sacred stag - Nishmire became wounded and died, angering the God of Beasts. He bestowed a terrible curse upon the Shukran, transforming their bodies into giant beasts with long winter fur and horns. Thus did the Shukran become the Yailin Shukran, Trolls of Winter. 2616 13
tribes of wastrolls (short for waste trolls) exist. Beginning with the
largest and ending with the smallest, they are ;-
A typical Wastroll stands between 7'5" and 10' tall. It's fur is thick and shaggy ranging in color between light brown to purest white (not black). The majority of Wastrolls have horns sprouting from the top's of their heads. These horns are short and blunt for 9 tenth's of a wastroll's life, only growing large (up to 1 foot) when the troll reaches "old age". STR 26 to 50
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Tryst is leader of a small adventuring party that toured Esia and Yarili from 2599 to 2601. He and his companions heard of the Merlendy Resistance and decided to join up - swearing allegience to Lord Ross. He was born in 2576, stands 5'11" tall with tawny frazzled looking hair and clear blue eyes. Born in the town of Argo, Yarili. 44 SR in Broadsword, 38 SR in buckler. Wears leather armor and a ringmail tunic. Afraid of heights, Tryst has a brother, Shilok, who lives in Gost Eyedem as a Priest of Ortha. Easy going and charismatic, Tryst enjoys apple pie and loves Sian Cooper, one of his recent recruits. His friends are ;- Tobone Shylock, Tirard and Agella Finch (husband and wife), Sian Cooper and Duggan "Diehard" Freeman. Their greatest deed before joining Merlendy was killing the Troll "Burrows" in the Down's of Dunbar. |
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Tumog (or Thumog as he was first known) was a very tall man. Standing at a little over seven feet, it is no wonder in the old lands of Esium, he quickly gained the name "Tumog the giant". A worshipper of the old God Himus, God of Time, Tumog was large in every sense of the word, both physically and in personality. When the new God Ortha began persecuting the old Gods, Tumog stepped in and led his people out of danger. He became a Lord and lived a long life, fighting for what he believed in. Tumog is also the name of a Northern God of giants. |

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