Encyclopedia Page "U"

 
Urth
Homeworld of the Ûthel

See King Kaine Orgath , the Ice Giants of Balsharel and Urth's Timeline
for more information.

URTH FACTS

Urth is probably best known for it's war against the Ice Gods of Tarot.
Finarfin Fey - Last of the Ûthel. Stood 14' tall and wielded the sword "Justice" on his giant steed "Lalaith" (meaning Little laughter).
Venture - The Dreaming City. Taken over by the witch Evetta Nirvaniel; its 4 princesses charmed and cursed; its 4 princes turned into animal husbands.
Lands of Urth consisted of ;- Shada, Pax, Wane and Atahwa in the east and Dulcia (Kaine's homeland), Felris, Phoon, Oarse, Vivas, Trane, Sorin, Veil, Rune and Muskony in the west. South lay Org, home of the 3 Chaos Blood Barons, Azuah, Boshog and Pratu.
Races on Urth ;- The Ûthel, the Nadragh and humankind "The Children of Arum". Also Frundi men of the Mireva Mnts.
Ancient cities;- Eshwane and Naradran.
Ancient items of theÛthel ;- The Bodiak of Brython, the Goliah Stone, the Tabar of Tehwa, the Saddle of Hered, the Cup of Mugdar, the Cincture of Shinobi and the Bloom of Ja'Dagna.
Dulcia ;- Castle Storm, flag - White arc on a blue field. Lorded over by Baron Orgath. Later became home of King Kaine Orgath.
Muskony ;- Riverstone the border keep. Home of Sterk von Grinvitch and the God of Rivers - Taur.
The Frundi men ;- Race of short hairy humanoids from the Mireva mountains.

Kutalan - Capital of Polnark.

PEOPLE
Chau Ta Chune - King of Polnark (circa 640)
Chee Jun Ronin - Sorceror of Polnark from 635 to 643.
Faith O'Beau and her sword Misery. Daughter of the Mage, Gaflin. A plane traveler.
The Eye of the East - a.k.a The Lord of Birds.


 
Uncus the Giant
When Uncus was young, he was "banished" by one of the Wise of Daydark. What should have been instant death, actually became the start of a new life. Uncus found himself in a country called Esia, where the people had never ever seen a giant. The possibilities were endless.

Uncus set about finding a valley and area of caves for lair. He then enlisted the aid of a local mage and began raiding nearby lands. By the time anyone mobilized against him it was too late. He had money, other creatures in his lair to protect him and a group of mercenaries to boot.

Then from 2595 onwards, things turned sour. Adventurers kept stealing his "toys" and killing his "giant goats". What's more, the mage began getting ideas of world domination - don't they all?
 STR 56.10, INT 11.4, WIS 12, DEX 12.81
AGI 14.67, CON 62.32, CHA 10.10, HEA 9.1
SIZ 57, MHP 147, DBON 15d6 (20d6)

Height 22 feet, weight 10,700 lbs
28 foot reach when using his tree club !

Top speed dash 57mph (84 feet per second)
or 17 feet per second walking.

Items
Slow Healing pool
(Regenerates even lost limbs over several months)

Giant Axe +5% 4d6 +3 / +3
Sword - Angel Heart
Iron golem. 20AP, 250 HP. 5d6 dmg.

Trapped creatures
Hydra MHP 82, 7 heads, 4d6 each head.

Main page
Goto page
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z

BackTopNext