
| Day 1 |
The Shahperian States and Myth MakersThe Fortress of Pen Zel Lanth
The people of Pen Zel Lanth are ship builders working on a new prototype gunship to fight in the Mage war. The War has been going on for 14 years. Security on the island is tight with no one allowed on or off. Population 6750 workers + 3000 armed troops. The workers stay in a high security camp know as called An impressive military base sits on the island – partially underground and partially built into a cliff face. Called Pen Zel Lanth – the base is known for it's flying craft (air planes called Hurricanes), it's tremendous air freighter (a balloon over 750 feet in length) called Security guards all wear red uniforms and caps. They have pain sticks as weapons. Sebal has invented a new gunship weapon called the The Custodian Sebal is here helping the Which is why in true completely out there Law fashion he has developed a doomsday weapon called the The Shunt GunConstruction is nearly completed and a test firing is scheduled for only a few weeks from the Evereon's arrival. The gun is protected by elite well armed guards with rifles, pistols and magic resistant shield belts to deflect spells +30% MR as Sebal has been busy outfitting his most loyal troops with his more advanced tech. He has also put implants in them so that he can take control and use them as suicidal zombies if the need ever arises. Approach to the Mountain is either via a ski lift (Where Eagle's dare style) or climbing up 2000 foot high sea facing cliff. There is rumoured to be a route under the mountain of Helsako but no one has ever made it through. Rumours point to an old man called There are over 600 soldiers stationed in the fortress and over 6000 workers stationed outside in the various compounds. The fortress has 9 floors above and 5 below with ground level being floor 0. Thus 15 levels in total. Sebal is quartered on the 8th floor above. Lanté is quartered on the 7th. The gun occupies most of level 4 and 5 above but is powered from level 2 below. Magic is dampened on the Island behind a massive resonance shield. This shield is the equivalent of the Tableau of Law and has removed all traces of Chaos from Victor, Valris and Sin. Only Law and the Balance remain unaffected. Announcements over tannoy systemLoyalty to the 73 States is paramount. Death to the Myth believers. Deliver them to Island Security. Work hard, for Victory is at hand. Diligence and practical thought is rewarded. That which cannot be explained, does not exist. Deny them power – disbelieve. There is no magic. There are no monsters. Reality is fact, fact is truth and truth is Law. Abide by the Laws, embrace the Ruling body. Live your life in Wisdom and Peace. Light duties available for anyone with grade one health clearance. Report to Doctor Andrayis at the Medical Centre. If you see anyone suspicious, report them immediately to blue sector. Remember the enemy can disguise themselves as anyone, even your friends and family. Be vigilant. On the 19th, the 17th Courtiers defeated 41 Myth takers on the Nerojin Straights. Another decisive victory for the Allied States. Governor Harkin is giving a public address on the 23rd at midday. Consult your shift manager if you wish to attend. Production is down 0.03% for the week. If this doesn't improve by the 21st, cutbacks will be necessary. Mind CrashThe crew of the Evereon arrive in another Timeline. They have Victor and Valris go into shock and unconscious from suddenly losing all of their Chaos powers. With Mother Kit offline the Evereon crashes into the sea and sinks. Hatches blow and as compartments begin to flood the crew are forced to abandon ship for shore. The moment they reach the beach though they are rounded and taken immediately for A supply ship has recently gone missing and is a day overdue. The Evereon's crew are assumed to be new recruits washed up from the vanished supply ship Once there Lanté begins lying convincingly and learns that the Custodian Sebal is in charge. Sebal is intrigued to come face to face with Han again and asks a lot of questions. After Han explains what he can remember Sebal seems satisfied and gives Han isn't given a choice; he has to assist Sebal or his friends will be exterminated. Using his mind to keep track of Victor and the others, (plus Minnow who is under 24 hour guard in a cell) Lanté bides his time and begins gathering information. One thing he learns is that Sebal's female custodian companion is missing, presumed in a different time and reality. Sebal in his coldly efficient way seems intent on finding her again. Lanté (speaking on behalf of Han) considers it wise to play along with Sebal's plans and learn what he can before acting. During this whole time Han struggles with Lanté trying to take back control of his body but because of the |
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| Day 80 |
Who am I again?Victor has an accident at work in one of the metal work factories while working a lathe. He hears and sees a blood red man laughing in his mind and ends up stabbing his arm with metal. The intense pain jolts his system and restores his memories but lands him in hospital. When he awakens he tries tests his spiritual powers and finds them working. Bewildered by where he is and what he is doing he soon realises that he has been working on the island for over two months, making new work mates and sleeping with one of the Kit clones who also doesn't remember her past. He is released from hospital and sent home to a barracks where several people greet him as Almost immediately this Kit throws herself into his arms and kisses him passionately. Stunned he tries to stop her but she seems to know Aven, not him. Name is Karly, number 867 and the two of them have apparently been 'going steady' for weeks. As Karly is terribly cute and Victor doesn't want to give anyone any reason to suspect him of remembering his old life, he sleeps with her. More than once. He does feel a little guilty afterwards though. As soon as he gets a free moment he goes in search of Valris using his spiritual connection to her. On the way he has play a game of bowling on behalf of the Blues vs the Whites and wins the game with some very skilful shots. He discovers Valris working as a seamstress in another factory by asking other girls if they know a really pretty girl with black hair. They do but demand kisses from him to get Valris to come out. He of course obliges (remember Victor has model looks and even as a human looks absolutely stunning!) When Valris emerges to find out what he wants she seems intrigued. He leads her away behind a tool shed and tries to make her remember but she just looks at him like he's insane. In desperation, before she walks away, he cuts her arm. The sharp pain jolts her mind; she turns and in a breathless whisper says Victor before kissing him. Karly Kit has an accident in one of the factories that leaves her blind. *Note - Most of the Shunt Gun of Pen Zel Lanth was not written up at the time. Original notes exist, somewhere, and will hopefully be completed at some point in the future.* |
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| Day 82 |
A well balanced dreamVictor, Sinsifel, Valris and Karly and Kat Kit make a bid for freedom but alarms sound before they make it the beach. You go on. I'll distract them, Kat Kit volunteers, before running off down the sands. Victor Valris Sin and the recently blinded Karly then all dive into the water and head for the Evereon. Powerless to overcome the dampening field of Law covering the island, the four of them swim out to the Evereon for safety. They descend into an air filled part of the ship, barely making it with a breath to spare. Once there they try unsuccessfully to get the Evereon functional again. After struggling for an hour but outfitting themselves properly with weapons and tech they didn't have time to grab when they first crashed, the four of them sit down to come up with a plan. Karly makes the first good suggestion. The ship is still within this magic shield thingy so we're never going to get Mother up and running until it's shut down. What we need is help. Valris agrees with her. If I swam outside of the shield, maybe I'd be able to use my spells again says Valris. But then I'd still have a problem with the shield. Damn. There must be a way around this. Karly speaks again. The last thing I saw before Mother's systems went down was how far from the island we were. At least several miles out. With those waves out there you'd never make it. As a Vampire yes, but not as a human. Valris is about to argue that when suddenly Karly has a light bulb moment. But we can use the escape pod to get that sort of distance! She heads over to one side of the ship and manually opens a small chute door that leads to a cramped pod chamber just larger enough for two people. We only have the one. Don't ask me why? Seems stupid only having one but then Savrof wanted to use every inch he could for the Time Drive. But two of us could use it to maybe get some help. Valris hugs the engineer. I'll go she immediately volunteers. My magic will be useful out there. She then looks at Victor who in turn looks at Sin. The dreamer Telemens had mentioned how Dreaming between the worlds was something many world travellers could do and often did without knowing it. He had also mentioned that it was quite a common ability among Servants of the Balance. It had Victor thinking that maybe, just maybe, he and Sin combined their thoughts and both slept at the same time the two of them might be able to get help another way. I need to learn about the Balance and my connection to it says Victor to Valris and then to Sin your connection to it too. Then the best person to dream of is this Eternal Champion Minnow mentioned, right? says Sin. Victor nods. Their actions decided Valris says goodbye and hugs and kisses them both. Karly also stands up and shrugs saying Well, I'm useless here. Can't see a damn thing so I might as well go with Val. Maybe she can cure me out there. Valris and Karly jump in the pod and fire it off underwater. It soon travels beyond the magic shield and then works its way to the surface. The last thing Victor and Sin hear over Valris' communicator is Valris shouting Oh my God. Dragons! Lots of Dragons! Worried, Victor contemplates trying to swim out to their aid but Sinsifel persuades him not to. Mum is pretty amazing. She'll be fine says Sin. We should just get dreaming. The two of them lay down to sleep. The worst that can happen is they don't dream themselves anywhere. Their air won't last forever and soldiers won't give up looking for them anytime soon. So what do they have lose? They dream of the Champion and unconsciously remember the story of Rune. There be dragonsValris feels strong, fast and agile again. Her Vampire nature, now beyond Sebal's shield has returned and a quick snap of her fingers to make light proves her magic has as well. She pops the escape pod as it bobs on the surface of the ocean to come face to face with an astounding sight... Dragons, lots of dragons. Circling above them a dozen varied coloured dragons beat their wings and look menacingly down while upon their backs sit armoured riders with long lances and swords. We may have just found some help says Valris, shouting what she can see down her communicator to Victor and helping Karly clamber on top of the pod. A sudden zap in the air and the communicator explodes in her hand. She looks up at the rider who cast a spell and wipes her hands clean. Well, that wasn't friendly. Valris beckons and the rider and dragon descend causing waves that violently rock the pod. Fearing Karly might fall in the ocean Valris cancels all wind in the area with a quick air spell and smiles slightly when the dragon almost drops from the air in the water. "I'm going to need your help and your dragons,"
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| Background |
Victor and Sinsifel invoke the heritage of Rune; the intimate connection that exists between descendants of the Eternal Champion of the Balance. They arrive as Dreamers upon the World of Astra during the 7th night of a terrible siege and quickly discover that the Balance - ANU - has laid out a path for them to follow. The War of FreedomTwo races exist on One day a stranger arrives in the Astari town of The Kastarill do not kill Ryn but instead decide to send him to their mines and make an example of him. But within a month Ryn has inspired the Astari there to revolt and throw off their chains. Ryn leads a band of rebels into the mountains and evades capture for several months. Stories of his defiance spread far and wide until after almost a year, the number of rebels has swelled into a small army. After leading a decisive victory against the Kastarill Lord - Durace, Ryn begins a two year campaign to free the Astari from their centuries old yoke. Eventually all the Astari loyal to the Kastarill flee Ryn's wrath and soon the Kastarill have no servants to fight for them. Instead they have to rely solely on their machines. The final battle is fought near the This they attempt to do, refusing to lower themselves to hand to hand combat and indeed, despite their size, being cowardly in this regard. But despite their great machines hurling fire, rocks and clumps of jagged ice, they fail to hit Ryn, who stands and survives the terrible onslaught. Encouraged by this, the Astari begin a slow advance towards the Kastaril and to their amazement, the Kastarill turn, run and are not seen again. So begins a 1000 years of Astari rule and the Soon after the Kastarill's defeat, Ryn vanishes and his disappearance remains a mystery. In actuality a religious brotherhood dedicated to preserving the something mystical called When they arrive at Ryn says that he will stay behind in the fortress to try and find his way home. Perhaps one of these machines will help me. I don't know what else can. Trusting Ryn, the Jennik's leave him alone. When they come back two months later Ryn is nowhere to be found. One thousand years pass and a new danger threatens the Astari. A prophecy foretells of Ryn's return and a terrible foe far worse than any that has come before. The Jennik's keep watch and remain ever vigilant until one day the Seb appear, first in the thousands, then in the hundreds of thousands and the lands of the Astari begin falling.... The time of Ryn's return draws near and Simkill, the Blue moon of Kastra looms. |
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| Day 1 |
One Hundred Days
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| Day 3 |
"I shall fight for a hundred days and a hundred nights. No more, no less. And in that 100 days this Horde before us will know defeat."
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| Day 4 | The spear flew true unto his heart, FROM THE BOOK OF ONE HUNDRED DAYS |
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| Day 7 |
Victor and Sinsifel arrive on Kastra and step out of a circular gateway deep in the Caverns of the Kastarill. Standing, shocked in front of them is the wise man Cygnus and his ten year old assistant Eric. After Cygnus calms down, he begins answering some of Victor's questions. We're looking for a man called 'Rune' says Victor. Do you know him? Cygnus strokes his short beard and replies, There is a man here called Ryn. He is a legend among the Astari. I found him in these caverns four nights ago. Victor and Sin accompany Cygnus out to the main wall where Ryn is doing brutal battle with Seb ladders. With a wary eye out for inbound arrows that might Sin, Victor approaches the immense, larger than life man at the top of the wall and for a minute or so joins in with the slaughter. "They shoot like babes drunk on their mother's tits,
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| Day 8 | Sinsifel starts helping a lot more in the Citadel Hospital. She helps cleanse wounds, place bandages and generally nurse the injured and dying. It is harrowing for her and she sees many good men die painful deaths. The things she witnesses will stay with her for the rest of her life. Sin makes friends with Eric, Cygnus' assistant. Victor fights for 10 hours straight, killing 1,200 Seb. His prowess and physical abilities astound and inspire those warriors around him. Even Ryn is impressed by the young man's combative skills. |
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| Day 9 |
In Draggora's main hall, Victor tells a few encouraging morale boosting tales to the men. They go down well. Victor begins using his spiritual scrying to survey the Seb horde and try to locate Maleficent. He eventually does and enters the Kastarill's Steam Engine. Once inside he sees Maleficent setting up a magical mirror and overhears a conversation between Maleficent and his shadowy master. You have until the next Full moon to take this Citadel or you know what will happen, the shadowy being hisses. The PrismVictor also witnesses Maleficent using a strange prism. Conjuring light from his hand Maleficent aims the light through the prism and focuses it on a single Seb. The light splits the Seb into three exactly the same beings but seems to also split the Seb's life-force into three as well (not that the Seb he used had much to begin with anyway.) Maleficent shows concern over the results, pushing the newly created Seb to one side. He scribes into a book and speaks aloud. They are as shadows now. How can I make warriors out of smoke? The Seb today must have already been split a hundred times. If they aren't slain in battle before the next moon they'll die anyway. With a sigh Maleficent repeats this cloning a few hundred times on different Seb demonstrating how his horde has grown in size so quickly. An excited Victor returns to the Fortress and finds Cygnus. I've found out how Maleficent makes his Seb, Victor announces. Cygnus listens and suddenly leaps up in excitement. There are prisms in the Caverns. I shone light through them but they didn't do anything... Victor goes with Cygnus to see. Sure enough, several dozen prisms of different sizes and shapes sit snugly in grooves on a large stone table. Victor picks a prism that looks the same as Maleficents. This is what he used, this one here. Torchlight does nothing but Victor again has an idea. He calls Sinsifel over and asks her to cast her light spell. Even though it is a small cantrip spell, it works. Sinsifel manages to activate the prism and split a small stone into three identical stones. Fascinating! Cygnus declares. But how can this help us? They decide to capture a Seb and test it. Sin easily splits the Seb into three too. Sin stays with Cygnus and experiments a bit more. If they can do it, why can't we? says Sin. We could split our warriors and immediately triple our numbers. But what of their life forces? What of their souls? asks Cygnus. Sin bites her lip. I guess it would be weaker each time we did it. It would more than likely halve their life expectancies teach time we did it. Maybe more. Cygnus finds the whole thing wicked and unthinkable but Sin explains it to her father who takes the idea to Ryn. Ryn is solemn but squeezes Victor's arm. This should be offered to the men. It should be their choice. Such magic will have no effect on me but for them it would give them longer to fight. Unwilling to test it on anyone else, Victor gets Sin to fire the prism up and use it on him. He doesn't think it will work on him but wants to prove that first. Instead of three of him, there becomes two non identical Xenon Von Victors and someone else. One Xenon Von Victor seems entirely human and represents the Balance part. The other is a vampire filled with blood lust and power representing the Chaos part. But what's most surprising is the third figure as it doesn't look anything like Victor at all. It looks like Junys Rylek, Valris' deceased father. The Vampire calls itself Xenon and Victor calls himself Victor. With little bother for the experiments the battle thirsty Xenon grabs a sword and takes to the wall for some slaughter, leaving the human Victor staring at the newly conjured Junys Rylek in amazement. Where am I? Junys asks. I haven't a clue where you just came from! Victor exclaims, but manages to get over the loss of his Vampire powers for a minute to fill Junys in on what just happened with the prism. Ahh, I understand. When I was dying back on Aerium and I told you to go and protect Valris I implanted some of my spirit in you Junys explains. You did what? asks Victor. Junys takes a sip of water and admires some of the Kastarill machinery. I implanted a seed of my spirit in you. I wanted a part of me to be close to my daughter. I also wanted to be there for her during her time of most need. Is she here? No says Victor. But your granddaughter is. Damn, that scuppers my plan to teach her some magic then confesses Junys. Hold on, you said granddaughter! Sin waves and smiles. Hi grandad. Welcome back from the dead. |
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| Day 10 | Junys and Cygnus argue over the use of the machines. Junys wants access to the What weapon? A weapon against who? Cygnus stubbornly retaliates. I cannot tell you. Can't you see we are all on one side. I don't know who you are or who's side you are on. You do not use my forge until I know exactly what you are going to do with it. Blast your eyes! And boil yours back! Cygnus then storms off in a huff. |
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| Day 13 | Victor talks a little more to Sinsifel about Law Chaos and the Balance. Victor - There are some things I like about Law and some about Chaos. Sin - That's where the Balance comes in - some of both but not too extreme. Victor - Yeah, I just don't like Fate though. I don't like being a puppet. The defenders lose the outermost wall to the Seb. They have to retreat. There are now four walls to go. |
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| Day 14 |
Immortality on demandVampire Xenon offers immortality to the sick and injured. He gets 12 volunteers and turns each of them into Vampires. They are Sorball, Temesh, Rogue, Sannit, Joshe, Kemlek, Tulma, Vernis, Elik, Henden, Maverick and Kel. After a few hours Xenon and his new brood takes to the walls and wreak carnage. However it soon becomes apparent that these new Bloodstars cannot control their blood lust. They quickly seem to lose their humanity and become little more than savage animals - even worse than the Seb. They have no pride, no honour and no remorse. Their emotions are utterly consumed by the desire for the kill with Xenon forced to kill Kemlek when he tries killing the defenders too. |
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| Day 15 | Junys and Victor get to know one another a little better. Are you and Valris planning to have anymore children? It would be nice for Sin to have a younger sibling. What do you want for Sin's future? Junys asks. The opportunity for her to do whatever she wants. On the subject of Kūtal - Junys asks;- Do you think Kūtal seeks to gain from all this? Yep - He probably started it all in the first place. Is it wise then to allow this being access to Sinsifel. I'm not sure I can stop him, Victor says honestly. Victor tells Junys a little more about the alternate Eternium where Junys became " Junys is shocked to hear this but believes Victor as he is able to read the truth in someone very well. |
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| Day 17 |
Understanding the BalanceVictor fights alongside Ryn. As he does, the Champion of the Balance imparts some wisdom to the young man claiming to be some future son. My people are no more and I am the last of them. A timeless age ago we lived in the House of ANU, the Voice of Creation and listened to the Song of the Universe. But my people grew above themselves and sought to influence ANU's great pattern. Their arrogance was their downfall and they were cast out of the House and into the Multiverse as exiles. "If you know when to act, when circumstances are perfect, you can do what seems impossible,"
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| Day 21 |
Victor - I actually thought for a moment about helping Tharizden. If I did there wouldn't be anything left. No pain, no remorse, just nothingness. Junys tells Victor bluntly, You need to find out about your way home. What guarantees do you have on where, when and how you will arrive. If this gateway can only survive one more activation before collapsing, you had better make the best decision you possibly can. Thrace, speaking to Victor atop a wall - There are no guarantees Nothing in this Universe is certain, except maybe Pure Law, if it actually exists. Sometimes you've just got to jump, even if you don't know which direction and have to let the Universe decide for you. Victor and Junys share many conversations together. Junys finds himself beginning to like the young man's humanity - especially when compared to Blood Star Xenon's complete lack of it. Victor asks Could Valris make the sword? Junys thinks for a moment. Yes. If I shared certain concepts with you she could arrive at the same conclusions and almost certainly perform the same rituals. It might take her longer but yes. However I wouldn't want her to as the cost is too great. Why? What cost? Victor asks. Making this sword will require me to give up my affinity with life. I don't know what effect this will have on me, but I do know that I will lose any ability to draw upon normal life essence. Victor ponders this revelation but Junys appears to want to end the subject. |
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| Day 23 | The forging of the Dark Sword continues with Junys completing several dozen moulds. Victor continues to help operate the machinery and giant bellows as well as purify, beat and shape the metal. The actual forging of the blade though is the simplest part - what Victor is unaware of is the mental preparation Junys is making;- In order to make such a weapon, Junys must break the Laws of Life that bind all energy to the World. Junys knows how to do it, but the effort may kill him before he completes his task. The Sword
As Xenon the Vampire continues slaughtering the Seb, night after night alongside his new Blood Star warriors, Victor remains away from the fighting helping Junys prepare himself for forging the new Sword of Anti-Essence. Junys is unsure how long the entire process will take but is confident he will succeed, especially as Victor has already hinted that Junys succeeded in another reality. Bolstered by this and the necessity to create something capable of harming Tharizden, Junys sets himself to the task. This Tharizden sounds like the antithesis of everything in our Universe. In theory when something of Anti-Essence strikes something of normal Essence, the two cancel each other out of existence. This is what I think Tharizden is doing - literally erasing life! If we can make a weapon of Anti-Essence, it will be capable of touching and harming a being of similar ilk. That is the theory anyway. Obviously by creating such a weapon we are in a way aiding Tharizden. But at least by possessing the weapon you will stand a chance against this being. The weapon may not be able to ultimately defeat him but it will help protect you. Victor - Wouldn't a sword of pure life-force be just as effective against Tharizden's servants? Junys - Against his servants perhaps, but against him, no. Any being capable of negating the life energy of an entire World would merely thrive on anything living I made. I am not sure if there is a life force out there strong enough to counteract such a being. Using a few centuries of skill Junys designs the sword specifically for Victor, adjusting the balance, size, blade width and dozens of other variables so that the sword will aid Victor as much as possible in combat. Victor and Junys then prepare six blades (just in case one or more fail to turn out perfect). Victor - How will you get this Anti-Essence into the blade? Won't it destroy the metal? Junys - Once the Anti-Essence is inside, the metal will be changed. The basic idea is this. We have to channel a huge amount of normal Essence into the blade. So much so that the blade becomes a huge essence conductor. This essence will be raw and unshaped, making the sword nothing more than a mass of undirected energy. Once the essence is trapped inside the blade I will try and extinguish it without allowing it to transform or dissipate. Energy transmutes, Life disperses - these are the Laws of Life. What I will do is attempt to break that fundamental, defining Law of Life, inviting Anti-Essence into the equation. Victor vaguely understands, though Junys keeps the exact nature of this Law of Life to himself. The trick is to make this anti-essence stable enough to exist in this World without immediately exploding out of existence... Junys doesn't have a clue how he is going to do this but doesn't tell Victor that. Instead he keeps the young man busy with the blades and tries confusing Victor with some magical mumbo jumbo. It seems to work. Junys takes comfort in Victor's stories about Valris and the time he gets to spend with Sinsifel in the afternoons. |
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| Day 27 | The Phoenix BangleVictor wants to make something for Sin. He and Junys agree on a glass-like metal - just one of hundreds of strange materials in the Kastarill's forge. Victor shapes it and then learns from Junys how to colour the glassy surface to make an image of a Phoenix. Vic works on this in his spare time - not that he gets any. |
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| Day 28 |
Ryn continues to amaze and astound those around him. Despite numerous injuries, he continues to fight day and night. Victor watches him for a while, as he crushes Seb in his bare hands and hurls the savage dog men from the wall. Yet with every heroic deed Ryn performs it becomes apparent to Victor that Ryn is still mortal, able to feel pain and grow tired. Ryn doesn't seem to have any real powers (aside from choosing the best moments to act). Ryn is just a man, a larger than life man with a charisma unlike any other. |
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| Day 29 |
Lessons in awareness
Sin says again, I wish mum were here. She could do so much. I can't do anything. Yes you can, Victor replies. You are helping the injured. They need you. I know, Sin sighs. I just wish I could do more to help. That morning Junys approaches Victor. I am going to show you something in a moment. It will be necessary for me to do this thing from now on to make the sword as good as it can be. What I will do is meditate but then externalise my focus to fill the room. Basically all around every moment of the day, hundreds of tiny details, smells, sights, sounds etc are entering our minds but mostly being ignored. Our minds have to process and filter all this information which ultimately slows down our thoughts and dilutes our concentration. By externalising my meditation so that it radiates outwards from my body, I will make the both of us immune to these distractions. What's more,as I focus on an object, it will also become more real and clear to you. With a little practice we will be able to work in unison with the minimum of conversation. Our efficiency and speed will increase five-fold. Victor is impressed when Junys demonstrates. The things that matter, the blades, the hammers, the anvils come into sharp focus whilst all other things fade and seem to vanish. Let me show you something else as well, says Junys, asking Vic to turn around and face away from him. Junys throws Victor a metal ball, saying Catch! Even though Victor cannot see the ball he is somewhere aware of its trajectory and catches it mid-flight. Victor is impressed. Junys goes on. With external meditation you can be aware of things that your other senses are not. This awareness can be applied to almost anything - even combat. If you are good enough you can dodge arrows without even seeing them. The only drawback though is experience. I am very experienced at this and can do it for perhaps a minute or two at a time on the battlefield. Here in this quiet room, perhaps 30 mins at a time, resting an hour in between. Can you narrow this awareness to just one direction or one object? Victor asks. I personally don't, but it is possible. However you would have to keep switching as focusing on one target would make you less aware of any others. Which could be dangerous. Try it - Tell Valris about it. It's an important step - the next stage of meditation beyond what you both already know. Junys hopes that he does just that as he knows it will benefit Valris far more than Victor. |
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| Day 30 | Fangs a lotXenon has lost 5 of his 12 Bloodstars now (one by his own hand) as they don't have the same degree of mental control and experience with superhuman abilities that he does. Instead of having them sleep in the Fortress, Xenon moves them to one of the Machine caves. Junys and Victor have an idea. Victor has noticed that a home-made compass seems to just spin wildly round and round. Junys suggests building a more accurate one (if they have time). It is a mystery why the compass is behaving like that. |
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| Day 32 | Midnight snacksXenon creeps into the Chapel at night and drains five of the injured soldiers there. As they are not going to recover he secretly takes blood from the each night to keep up his strength. The Seb blood is weak and too spiritually diluted to be of much use. Human blood makes Xenon feel like a God again. |
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| Day 40 |
Unexpected aidArrival of Selke of the Hundar and her allies, There are 51 Jennik priests with her who all fight with staves. They are all bald and bear tatoos on both their cheeks that identify their order. They are also sworn to silence and communicate with Selke through sign language. Their leader is The Jennik's demonstrate an amazing technique of fighting; they fight as one mind with each able to sense the exact position of the other and share communal senses. An arrow seen by one is seen by all, making them fierce and deadly warriors. |
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| Day 55 | "Ryn said he would fight with us for one hundred days. I believe him, with every drop of my blood. This girl can make one man into many. I promised Ryn I would be there with him on the last day, by his side. Would any of you give up that chance? Take the risk of lying at the foot of these walls as meat instead of at the top of them as men? I would give up all the years of my life I have left for the chance to fight the next fifty days. There are wasted years in this room. At least this way we can use them to some purpose." - CORBIN OF DRESDEN. Discovery in the darknessVictor's final night in battle. A darkness seems to overshadow the moon, which seems larger now than just days before. Perhaps some truth lies in Telemen's tale of Kastra. Perhaps... News of trouble in the tunnels attracts Victor's attention. He calls Vampire Xenon to come with him as Sinsifel is in the caves with Cygnus. Having already prepared to leave via the Kastarill portal, Victor just needs Sin. But Sin is no where to be found. The two Xenon Von Victor's scour the caverns but it is Vampire Xenon who finds her first, in the grip of something dark and malevolent. He battles it and easily dispatches it, saving Sinsifel from any harm. It just grabbed me dad she says, sobbing. I was on my way back and it just grabbed me and killed Eric! Victor leads Sinsifel to safety, very concerned for her wellbeing. She seems a little woozy but otherwise OK. Sin explains that the creature was searching for something in the caves. Vampire Xenon discovers another wraith and dispatches that too. This time he discovers that the wraith was in a previously hidden chamber. When he goes in to look around he sees Ryn lying on a table, seemingly lifeless. What the hell? He gets closer and detects with his Vampiric senses that this Ryn is not the same as the one outside on the walls. This Ryn doesn't have any injuries and is dressed differently. The two Ryn's do have one thing in common though. They're both alive. Xenon detects that the Ryn on the table is merely sleeping, in a form of stasis. It begs many questions but Xenon doesn't have time to look for the answers. He returns to Victor and Sin. It's time to go says Victor, hoping that he and the Vampire Xenon will combine back together when they enter the gate ring. Thrace and Cygnus certainly think that it is likely and with no other ideas of how to combine themselves again, some hope is better than none. Vampire Xenon doesn't really want to get back with human moany Victor, especially now he's gone all Balance crazy, but Xenon does love Sin and want to return to Valris. And without his Balance side he knows getting the Skarrion stones will be all but impossible. Against the feelings of blood and power he feels he resigns himself to having the more puny Victor back. On the flip side, human Victor kind of misses his Vampire abilities but has felt far more human these past few weeks. Feelings and sensations have been less but different and in a way more poignant. He has realised what he is missing and for a while at least, escaped the constant hunger and fear of violently losing control. The three of them enter the gate ring and attempt to wake up back on the Evereon. No such luck there. *Note - I am still looking for session notes about this event.* |
| Name | Description |
|---|---|
| Zack Nordock of Threme | Warrior (32 years old) who fights with a short sword and dagger. A blind warrior who fights by a fantastic spiritual awareness. Has white on white eyes. |
| Champion Corbin of Dresden | Heroic warrior who uses a bow to devastating effect. Curly brown haired. Looks like Minnow and is in fact Minnow – or an incarnation of him anyway. Has become good friends with Rune. |
| Reece Clayder of Yelden | A bard who sings and plays the lyre whilst fighting with a staff. |
| Menlow | A huge friendly warrior of the Astari (aged 27). Menlow is immensely strong and wields a two handed mace staff. He cares for his sick wife Ammarie who is in the Fortress's chapel. |
| Dallas | Axe man who is immune to pain. His family were changed by the Kastaril so that they had no pain threshold and could endure all manner of suffering as part of the greater workforce. |
| Ryke of Sebhas | Warrior from the plains, fighting with a long spear and sword. Scarred face, brave and stalwart. Wears a big floppy hat and has long sideburns. |
| Daritan of Galen Abbey | A tall, sturdy, deep voiced man with a hearty appetite. Loves bellowing loudly in combat. |
| Darikas of Keep Sebeghast | A Ranger from the Mountains of Bone, Darikas has been hunting Seb for twenty years and is of a long line of Ranger's. Extremely good with the bow. |
| Sorball | Young warrior mortally injured in battle but turned into a Blood Star by the Blood Prince Xenon. |
| Deglo of Dunglow | A simple farmer who joined up after his farm was burned by Seb foragers. Uses a long sword and shield. |
| Yoric Hulberry | Young man 17 years of age with a fresh face. This is his first battle. |
| Navra Ukay of the Sebatto | A tribal warrior of the Sebatto plains, Navra has tattoos all over his body and prays to a Great Spirit called Ursha, symbolized by a black bear. |
| Selke of the Hunder | A warrior princess wearing the Armour of Jezra. Selke is fierce, proud and has recently heard that her father, brothers and sisters are all dead. Her land has been ravaged, her people slaughtered. She joins the Siege on Day 40, bringing the Jennik brotherhood with her. |
| The future |
Down below where the Gods once fellIt is now the Age of the Carrion and strange shambling flesh eating creatures prowl the wastes at night leaving sickness in their wake. The moon is also much closer now and causing untold quakes and tidal waves across the planet. Victor arrives (in broad daylight) at an archaeological dig, 733 years after the Draggora is now a legend and lies in rubble all around him. The portal, just recently unearthed, is no more, but worse still is that Sinsifel is nowhere to be found. Victor assumes, quite correctly that Sin and the sword were still in the portal when it shattered. Desperate to find his bearings and a way of recovering Sin, Victor makes contact with the archaeologists – Victor isn't much for waiting though. After gathering his wits and forcing himself into action he begins an excavation of his own. He digs a hole down into the sealed Kastaril chamber trying to discover what the Wraith’s were hiding all those years ago. With Sten accompanying him he explores the enormous chamber and unlocks a monstrous sized metal door. The platform he is on suddenly starts moving and Victor and Sten are catapulted at incredible speed into the very heart of Kastra. Hundreds of miles below the surface Victor sees that Kastra is indeed hollow, filled with thousands upon thousands of machines. In the centre of the World, suspended by lines of energy in a glowing web lies the ancient glass city of the Kastaril. Victor is met by a golden armoured humanoid who soon reveals himself to be Ryn – aka Lord Rune. Ryn explains how the Kastaril retreated into the Heart of Kastra thousands of years ago because as a people they had ceased to develop. Having evolved to the very limit of their understanding, surrounded by fully automated and self-repairing machines, the Kastaril had long since lost any desires or creative impulses. They are a withdrawn, peaceful race with tremendous power, but like children in their innocence. They allow me to stay with them because I know the Universe and understand how it works. Can you imagine what would happen if all this fell into the wrong hands? Well, the Kastaril cannot – or could not. Which is why I stay. To protect it. Ryn explains that he is the The BlendingMesha recovers the broken pieces of portal from the world above and attempts to regenerate it. She stresses that the procedure is not guaranteed. I will try to reverse Time around the portal and then extract your daughter, however the damage is quite significant. I estimate a 13.4% margin of error. Sinsifel and the sword are safely extracted but with a couple of side effects. Sin has matured inside the portal into her early teens. She now appears around 15 years of age and in the throws of puberty. As Sin later gasps, Oh my God – I’m sticking out all over ! As Sin and the Dark sword have shared the same Time and Space for some considerable time (far longer than it would normally take to travel through the portal), her power to absorb abilities has gone to work again. Sin now has a black vein running down her left side, from neck, to arm, then hand to each black fingernail. A moment after Sin reappears, the Dark sword follows and clatters to the ground. At first Sin is terrified of her new body and especially the black vein travelling down it. She has nightmares of turning into a wraith or something worse and nothing Victor says will comfort her. When Victor asks Mesha if the darkness can be extracted Mesha is quick to say no. It is as much a part of her now as her soul says Mesha, which just makes Sin even more cheery to be around. The Kastaril debate what to do about Victor, Sinsifel and especially the strange sword. It becomes obvious to Victor that the Kastaril fear the weapon’s power and know how it is linked to the Wraiths in some way. The child and the power within it have blended together as one a tall and imperious Kastarill announces to its kindred. Can we allow it and her to leave? Ryn explains how the Kastaril are dedicated to the preservation of history. Sin rightly exclaims So they are Lawful and the Astari are Chaotic! Damn mutters Victor. Maybe we took the wrong side a while back. Hold on. Maleficent was working with these wraiths. He was mad. We did the right thing trying to stop him Sin argues. Yeah, of course, you're right Victor agrees. It's hard sometimes to figure out the good guys from the bad though. Eventually, after the Kastarill debate for a couple of days, Ryn says that Victor and Sin can leave. He has however used all of his influence to set them free and hurries them away in a sky rocket with instructions of how to catch the You too says Victor. The rocket’s nose cone crashes into lake They pass three days and nights at the lake’s edge. During that time, Sin grows accustomed to her new maturing body and Victor teaches his daughter a few more complex combat moves. On The Sea of FateOn the fourth night in the middle of some heavy rain Victor and Sin notice a strange mist creeping over the lake. A few minutes later they see a ship sailing by and call out to it. A man on the deck gives permission for them to come aboard. They learn that the ship is called The Nameless and that its captain is a man called Black; a 7 foot tall looming man with black hair, a thick black beard and gold-capped teeth. Victor explains how he and Sin need passage to the World of Eternium and Black allows them to stay after arranging payment. Black's first mate, Mr Martins, shows them to their cabin for the duration of their trip.
Victor and Sinsifel meet the other passengers. Prince Halen, Solomon the Wizard, Nejann of the Fjorfrost and Virgil the Junfur. The Wizard Solomon explains why he is seeking Eternium; I have heard much about it on my travels. It is meant to be a world outside of Time and the only place capable of actually touching Eternity. The secrets of the Multiverse are meant to reside there. Well maybe. Halen explains why he is travelling on the ship. On my World there was a wizard called On board the Nameless Victor tries to use Sin’s blood to sustain him. But Sin is very upset when her blood proves poisonous to him because of the black vein. Instead, Victor speaks with Solomon, explains his situation and in return for stories about Law and Chaos (all which fascinate the Wizard), gets Solomon to give up some spiritually rich wizard blood instead. What is wrong with your daughter? Solomon asks in confidence. She appears to be afflicted by some sort of disease. The black vein on Sinsifel’s arm does indeed seem to be spreading. Quite slowly, but definitely spreading. Sin is distraught. I’m a freak! I’m going to turn into some sort of wraith creature. I'll never get a boyfriend now! Victor is worried but consoles her. If Valris were there she'd know what to say. But she isn't and that just leaves Victor in an awkward spot. After hearing from Victor about Kastra Solomon muses aloud... Perhaps the price Junys paid in making Dusk was not enough... After a few days on board Captain Black accepts another passenger. This one is familiar to both Victor and Sin, though he claims to not know them. It is Kūtal – but not Kūtal. Instead he calls himself Caspian takes to ship like a duck to water and is soon entertaining everyone with tall tales, music and dance. He manages to even raise Sin’s spirits by getting her up and dancing on deck. Victor watches and can’t help getting involved but grows concerned when Sin gets closer to Caspian and more distant from him. More than once on the trip Victor wishes Valris were with him. He misses her. After a particularly raucous evening involving a quite tipsy Solomon and an acrobatic Sinsifel, Caspian, after one bottle too many, vomits into the Sea of Fate. Well, I'm sure that's screwed me over somehow the future but to hell with it. I've never liked boat travel any ways,” he slurs before passing out into Victor's waiting arms. |
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| 1293 3A | Victor and Sin arrive on Eternium’s As Vic, Sin and an eager Solomon disembark, Victor passes a very Lawful being heading on board. This is Solomon begins testing his Rûnaic magic on Eternium with unpredictable effects. After dismally failing more than a few times he puts it all down to acclimatisation. Obviously this World has a different magical ether. My body just needs to absorb and process it for a bit first. Yeah right mutters Victor. If Valris were there she'd show this old guy what for. Sin calls Solomon a “Magic addict,” after the Wizard tries doing practically everything with magic, including polishing his boots, stirring his tea and toasting his bread. I bet you can’t even scratch your own nose without using a spell! she exclaims. Vic and Sin contemplate what to do about getting home. They may be on Eternium but they’re still a long way away from Valris. After consulting with Solomon they decide that their best way back is the same way they came. But this probably means leaving the sword behind. You came that way. That seems like the only way you'll arrive back at the same Time you left. If you keep world hopping like you're doing now you could spend an eternity trying to get there. You could also end up arriving a thousand years before or after you need to. A bit hit and miss eh? Stick to the what got you here in the first place. Go to sleep. It's all just a dream after all... The Wizard grins mischievously. I wish I could shave his beard off when he's dreaming, Sin whispers to her dad. Solomon agrees to look after the blade and keep it safe, (especially as it's so rare and powerful,) so Victor and Sin once again sit down and meditate together on the |
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| Day 86 |
The Awakening
Victor and Sin awaken on the Evereon after the 'dream' journey to Kastra, battle with the Seb horde and time on Dulon with Solomon. For the time being they remember everything but both know that may not last. Travelling between the worlds, by any means, leaves your memories frazzled. It has to do with each world and reality wanting to stamp its impression upon your mind, to fit you in, make you belong and conform to its rules. Wasting no time, Victor decides on a one man direct assault against the fortress. He knows (through his spirit) that Valris is still alive, somewhere and that she is doing OK. He tells Sin to wait in the Evereon for him to come back but she refuses point blank to listen. I'm not a little girl anymore dad. There's nothing I can do here except wait so I'm coming with you. End of. She folds her arms and looks at him sternly. Despite Kastra supposedly only being a dream, Sin hasn't returned to her original age and still has the black vein down her left side. Some dreams it seems are more real than others. Victor smiles, willing to give his daughter a break. You have that stubborn streak I so love about your mother. Fine. Fancy going for a climb? Gathering supplies, grenades, guns, rope and metal pins etc, Victor and Sin take deep breaths and swim back to shore. Passing patrols and sweeping searchlights make it difficult to approach Pen Zel Lanth's outer cliff but not impossible for two people who used to stalk sabre tooth cats. Even without his vampiric abilities Victor moves like a shadow. His body remembers... The walls of the fortress are too high, smooth and patrolled to risk climbing so Victor and Sin swim out and around to the bottom of the island's giant cliff. Once there they slowly begin to ascend. The way is slippery and perilous but after a few hours they draw level with the main gun ports near the top and peer in over the edge of the enormous barrels. |
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| Day 87 |
Bombs Bullets and DragonsSession 11/05/03 Victor, Valris and Minnow make their move to bring down the fortress. Valris attacks the fortress at the head of an army of dragon and whale riding Myth makers. Sirens sound across the island. Fighter planes are scrambled and turrets begin peppering the sky with flashes and explosions. The Myth makers travelling by sea attack in two ways. Some remain in deeper water with barges on their whale's backs. Atop the barges magic-users load and fire magical catapults that send rocks and flaming balls of pitch through Sebal's magic-shield and over the fortress' walls. Others approach and beach their whales so that ground troops can take tactical positions behind rocks and await the main wall being breached. Those flying in the sky upon dragons first drop giant rocks upon several of the fortress's tower emplacements and then begin dogfighting planes. The dragons are very careful to stay clear of the magic-shield though as on this world much of their power of flight stems from magic. Meanwhile, in the fortress, Minnow takes advantage of the alert to slip out of his cell. He knocks out a guard steals the man's uniform and heads outside only to narrowly avoid a giant boulder falling from the sky. Looking up and seeing planes fighting dragons he shakes his head with wonder. Well Minnow, you don't see that everyday. I wish I had a camera with me. Below him in the main courtyard he sees his target, the shield generators and at a jog begins making his way down. No one pays him any attention as fires are breaking out all over the place so takes a slight detour to the armoury. The place is deserted and almost entirely empty as troops have armed themselves in a rush. However he picks himself up a pistol, loads it and spots a crate containing just the thing he needs. Soldier, you're needed on the wall, someone barks behind him. He turns away from the crate to see a sergeant in the doorway. I have orders to bring this crate to the yard. Minnow attempts a salute but it looks a bit squiffy. What crate? Why? The sergeant comes in to take a look. I just have my orders, Minnow shrugs. Be damn careful with that. It's damn hairy out there. What's it for? Blowing up the generators says Minnow, bopping the butt of his gun across the sergeant's startled forehead. Let the Blood FlowVictor, who has up until now been stalking around the fortress sabotaging whatever he can without getting shot and killed in the process, hears a series of massive explosions in the yard outside. Fireballs shoots clouds of smoke and debris hundreds of feet into the air and electricity cuts out across the entire island. A sudden wave of sickness overcomes him, sending him crashing to his knees. As the magic shield is now a smouldering wreckage, a sudden rush of Chaos hits him, injecting his body with energy and power. His skin transforms, turns pale and smooth. His fingernails extend, his head pounds and his muscles coil like springs. He is a vampire again. And just in time. Soldiers round the corner and in the fiery havoc see him and open fire. He leaps along the wall, springs off of the ceiling and crashes into their midst, severing spines and heads in a flash of fang and claw. I'mmmmm baaaack! he cries. Into the SubSebal escapes in a high speed submarine accompanied by Han and Lanté. Sebal intends on firing the Shunt Gun at the sun, causing it to go nova and destroy the World. But to do so he needs to achieve the right position in the ocean. Realising that Sebal is escaping, with the Skarrion stone and doomsday weapon, Victor and Valris join Wren's dragon riders in pursuit. They soon catch it up but discover another really big problem. Sebal has equipped his vessel with a miniature version of his anti-magical shield, making it impossible to get close enough and attack him. What now? asks Victor. We can drop rocks on it. That might slow it down, suggests Victor. But it probably won't stop it. We need something more says Valris. Wren contemplates for a moment whether to mention something or not. There is something that might allow us close enough. A legend among my people. The Eye of our God. Where is it? asks Valris. Far from here but we can reach it quick enough by dragon flight. You would need to speak to our Oracle first though, the oldest and wisest of our kind. What are we waiting for? Let's go! says Victor. *Note - Kate has remained behind to salvage the Evereon and help get Mother's systems back online.* The OracleIn the Mountains of Jaclin, in the The Eye of Mythos
The Eye is hidden and protected by an ancient Dragon called The Oracle Ghen says that T'Hium obeys no one, even the Dragon Lord. T'Hium is one of the oldest and most fearsome Dragons in existence and will not release the Eye without a fight. Be warned, says the Oracle. I do not know what the Eye of Magic is, only that T'Hium guards it. I do know though that it is the very Heart of Magic in our World and the most powerful object of its kind. If you gain possession of it, you must be extremely careful as its power is unpredictable and practically without limit. Victor, Valris, Minnow and Wren (who insists on going) head down into the depths of the Wren offers to lend his sword to Victor (which is +6/+6 vs Dragon kind), saying You can swing it faster than I. I fear you'll need to. But Victor declines telling the Dragon Lord that he'll need it more. After descending nearly two miles they work their way up the chasm, passing skeletons and various other bits of debris – no metal anywhere though, no blades or armour, which strikes Victor as strange. The dragon has melted the metal with her breath and then rolled in it, allowing it to solidify over her scales. She has then twisted the metal into a form of draconian armour which makes her a little slower to move but gives an extra 20 AP over 90% of her body on top of the standard Ancient 40 AP dragon scale. Steam is everywhere making visibility poor. Victor and Valris are able to hear the Dragon breathing ahead of them but find their spirit weakened in its presence. The dragon awakens and a terrible battle ensues. The Eye gleams from where it is embedded amongst the dragon's chest scales making it an almost impossible target to free, let alone grab. Furthermore it is surrounded by and lying in a lake of lava, fed from a river and as she awakens that lava starts to rise and violently explode. Victor's team quickly come up with a plan. As Victor and Valris will die in lava, Minnow heads to one side and begins wading across it. As he is immune to normal attacks the lava doesn't effect him and he makes it safely to the other side. While Minnow is doing that Victor starts running and leaping over the lava to distract the dragon's attention. He does a good job and has to avoid several well swiped claw attacks. Valris and Wren hang back. Valris casts five or so powerful lightning bolts that seem to only infuriate the dragon even further. Then Minnow makes his move. While the dragon is trying to swat Victor-the-pesky-fly, Minnow darts in and uses his power as the Eternal Key to free the Eye. The dragon immediately senses Minnow's interference and turns on him but another lightning bolt hits it square on the head and Victor delivers a sword blow across its snout at the same time. Minnow, move! Victor shouts. With the dragon once again firmly intent on squashing Victor and Valris, Minnow begins wading back through the now very turbulent lava. It is then that the dragon spreads its wings and starts stomping down the chasm, shaking its walls. Victor, Valris and Wren, reluctant to leave without their friend briefly stand to fight with Wren taking up the front line. I will hold this creature back Wren announces. You must get the Eye to the surface! As there no way Victor is going to let anyone else fight while he retreats, he continues taunting and baiting the dragon to go for him. And as the dragon makes a lunge to swallow him whole, Wren delivers an incredible blow to the creature's neck. Feel my bite! he screams as hot blood washes over him, his sword slicing so deeply into the dragon that it collapses stunned and in tremendous pain. It is a crippling wound, perhaps even fatal and the dragon begins thrashing uncontrollably. Wren is about to try and finish it off when something else happens back within the lake of lava. The lava rises up like a wall and the air above where the dragon lay turns into a rainbow of swirling colours before parting to reveal a fiery landscape beyond. And in this landscape, barely able to be seen, another dragon of titanic size, thrusting an enormous head through the rainbow portal. RUN! screams Minnow, knowing full well what it is. He picks up speed and sprints towards them. Victor, Valris and Wren don't have to be told. They turn around and high tail it back up the length of the chasm to where they descended. What Minnow knows but isn't in a position to communicate is that the head belongs to the true T'Hium, not just one of her incarnations and the head is pissed. It opens its gargantuan mouth and fills the chasm with magical breath that travels along it like a hurricane. And where the breath touches, the stone disintegrates, collapsing the sides, floor and roof of the chasm in upon itself. Victor glances back and sees the terrible breath getting closer. Minnow! he shouts, seeing his friend is still too far behind. I know Minnow shouts back. Don't wait for me. Here, catch! He throws the Eye far ahead of him and Victor leaps to snatch it mid flight. A moment later Victor, Valris and Wren lose sight of the Balance Servant as he seems to slow to face a looming shadow behind him. He disappears in dust and debris and with the chasm literally falling around them they are left with no choice but to become entirely focused on their own self preservation. It is a frantic dash and climb out of the mountain, with lava bursting behind them and rock disintegrating underfoot, threatening to plunge and entomb them in untold depths. But they make it, with the whole mountain shuddering and shaking around them. Even outside, in the fresh air, they hear a terrible rampage taking place deep inside the earth and assume (quite rightly) that Minnow has caused T'Hium some considerable upset by taking the Eye. Unable to wait for their friend, Victor and Valris join Wren and his dragons again in pursuit of Sebal's sub, hoping they still have enough time to stop him. Assembly Instructions Not Included - SaboteurAs Wren left some dragons following the sub they find it easy to locate it again. Now with the Eye of Mythos at their disposal and in Victor's hand they have the power to bypass Sebal's anti-magic shield. The Eye glows and the dragons descend to attack. As the submarine surfaces and comes under attack Sebal carries out a few last calculations and checks before placing the Skarrion stone inside the Shunt Gun's firing mechanism. Commence firing sequence Sebal instructs his lab coated bridge crew. He then turns to Lanté and Han who are watching dragons swoop and set fire to the ocean around them. They will not suffer. When the energy wave from the sun hits it will be over instantly. Lanté remains calm and unexpressive but Han's mind remain in turmoil. In a way Lanté wants Sebal to succeed. As the last of his kind, travelling with some of the very people who brought about their end, he has no love for Victor or Valris whatsoever and believes in Sebal's theories. No planet means no time rift and no Victor or anyone else to destroy his life and kin. In a way Lanté hopes everything will just reset and go back to the way it was. But Han doesn't agree. A battle rages between their two minds and for a moment, Han forces his body to tighten its grip on the console. At that instant the sub is rocked by loud impacts topside. Warning lights begins to flash and Sebal stares intently at one of his hand held super duper high tech tablets with concern. We will lose alignment if this continues. The countdown shall begin but I must eliminate this variable to achieve optimum results. With a sudden sharp turn the silver man marches out of the bridge taking the Skarrion stone with him, but leaving Han alone. Back FireSebal blasts dragons out of the sky with the Terrapin's forward guns while back in the control room Han continues to put pressure on Lanté until finally the giant relinquishes control of his body. With less than two minutes to spare Han takes a soldier's gun, heads to the Shunt Gun, unhinges the back and fires into it. Soldiers rush over to him to stop him but Lanté blasts them backwards with telekinesis. Then with less than sixty seconds on the clock Han fires his gun into the control system and runs for the door. The Shunt Gun fires. Sebal watches it's bloom of energy build and build and... not fire. Instead it builds to a bright ball of light and explodes backwards into the ship. To Sebal's frustration the entire bridge of the gun ship is torn open and the ship starts to take water. In the sky however he sees the Time Rift fluctuating between open and closed. Not entirely unexpected and yet outside all calculated events. Sabotage, says Sebal matter-of-factly to no one in particular. Then without any trace of anger he walks by some of his screaming crew towards a special section of the ship. Dragons swoop down to spray the deck with fire but Sebal is long gone. He clambers into a smaller vessel, fires up its engines and propels himself in it at rocket speed through the Rift to find another Timeline to destroy. Despite waiting a few days Minnow does not come out of the mountain. With Victor's, Valris' and Mother Kit's senses failing to pick him up they assume the worst. How can we leave without him? Victor asks. How can we stay? replies Han. He would want us to continue no matter what. His actions down there have shown that. An Eyeful of ExperimentsBefore departing for another Time node, Valris suggests trying to better understand the Eye of Mythos and Victor suggests trying to use it to bring back Minnow. At first nothing much happens with both Victor and Valris grasping the red jewel and willing to do whatever they want it to. Valris tries using it to fuel her magic while Victor tries making it make him stronger and faster, maybe even turn into a sword. Valris does get the Eye to glow a few times though, making the sky rain frogs and the nearby sea, for a few miles out, turn orange. Then Victor causes a dragon-like shadow to fly by and give them all a stare. But it is Sinsifel who seems to trigger the greatest response from the jewel. Holding it, after begging her mother to let her try, Sinsifel feels the Eye grow warm and alive in her hands. She makes everything and everyone float, then summons a hail storm out of nowhere. It doesn't seem to do anything you expect it to says Sin. It's Chaos says Victor in his most ominous and darkest voice. But still, what good would it be to a Lord of Chaos if it can't be controlled? Sinsifel points out. It's just as likely to smite them as delight them. Which is why I expect they'd love it says Victor. They're a bunch of lunatics. That's enough now Sin. This thing is dangerous says Valris. We should put it to one side until we understand it better. Victor agrees but Sinsifel is reluctant to let it go. When she finally does she feels a sense of loss and the Eye grows cold again to the touch. |
The Evereon and its crew travel once again back through the Time streams. This time they are pulled by the Eye of Methos into a vernal paradise. They arrive above a tranquil city filled with happy people. Everyone is playing, laughing and enjoying themselves. Life becomes one big party. But when the city's bells ring out later that day, everyone freezes. Beings emerge from underground, bundle up bodies and take them back below ; aka The Time Machine. This is the When Valris goes to find Sinsifel to say that they have arrived she finds her holding the Eye of Chaos in her hands. Sin, put it down, Valris snaps. I was just looking at it! Sinsifel whines defensively. I don't see why we can't at least examine it. Uncle Minnow died for it after all! Kit picks up strange energy signals from the city, reminiscent of Custodian technology. She warns everyone to be careful and sure enough, a brief flyby of the place shows thousands of people working on a giant pyramid. Listening to people talking they mention someone called the Luminary of Light, which kind of clinches it. Let's go kill that mother fucker! says Han. Before he screws another planet up. I'm with you on that says Valris, but let's gather some information first. We don't want to rush in on him without knowing what kind of protections he has. I don't think any of us want to lose the Evereon again any time soon, right? Mother Kit is the first to nod at that statement. I'm still flushing buffers from that last system crash, not to mention expunging water from parts of me I'd forgotten existed. In agreement, everyone decides it is best to leave Sebal alone for a bit and simply do recon. But they are only there a few hours when a small, hooded and black robed being approaches them and introduces himself as Nynsagul of the Balance. What can we do for you strange fellow? asks Victor. The dwarf (if indeed he / it is even that) snarls slightly at Victor's condescending tone. It is not what you can do for me so much as what I can do for you Fang-head. I can help you find a piece of Time; you know, the thing you've been looking for. Valris immediately asks to know where but Nynsagul suddenly becomes quite coy. I will take you (Valris), you (looking at Victor) and the young girl there (Sin) to where it resides and no one else from this group. Once there you'll have to retrieve it one your own but I will return you here again. For all this, I ask just one small favour in return. I need you to give me a pint of your blood. Nyn promises to transport Victor and his companions via the cracks in the Multiverse to somewhere (the It sounds too good to be true, especially to Valris, but the strange hooded dwarf convinces them to give it a shot, even if he does come across as quite grumpy and bitter. We have to do this says Valris. It could be a piece of the Tesseract and we could really do with one now. We're not getting anywhere in all of these different Time streams. Victor agrees with her but both are reluctant to endanger Sinsifel. She has to come Nyn grumbles. Our daughter is going to stay says Valris. She's coming or the bloody deal's off says Nynsagul. Valris and Victor debate a while and Sin listens. Eventually their daughter steps forward and says that she'd like to come. I might be able to help she suggests. Han and Kit are very vocal in their reservations about going with Nynsagul too. How can we trust this being? Mother Kit asks. He may be a servant of the Balance but he obviously has an agenda. And he doesn't look like the bathing sort either adds Karly. I don't like the looks of him. He's creeping me out just standing there like some walking squid in a robe, says Han. Plus, let's not forget Sebal. He could get up to all sorts of mischief while you're gone. You'll keep an eye on him Valris reassures. In the end, without coming to a group consensus, Victor and Valris agree to Nyn's terms but take Sinsifel to one side. Valris gazes very seriously at Sin. The Eye is just too unstable. We're going to leave it here. No says Sin. What if we need it? Enough young lady Valris chastens. It's staying but you're going. Don't argue or we might decide to leave you anyway, no matter what the dwarf says. Saying what they hope to be a brief farewell to Han and Kit, Victor, Valris and Sinsifel gather their belongings from the Evereon and then head out to where the dwarf said to meet him. When they arrive though they find he isn't alone. He has Sebal with him. You've got to be kidding me says Han, drawing his sword. Valris snarls and bares her fangs and Victor crouches ready to spring. He is coming too Nynsagul announces. If you have a problem with that then I'll just take him to the Time shield and leave the rest of you here. You son of a bitch says Valris. You said it was just going to be us. I said just the three of you from your group. I didn't mention any other groups did I? the black robed dwarf chuckles. Your choice, stay or go. Victor, Valris, Kit and Han hold a brief meeting. Don't do this Han urges. We can get our own damn Skarrion Stone. We don't need this dwarf. Valris says that she and Victor can handle him. It's not like he has lots of people around him or weapons in his possession. Though she does notice he is carrying a belt of small devices that might be. We can take him Victor agrees. I'm looking forward to putting a dent in that face. After a minute or so of further debate, the dwarf says their time is up. They watch him count down and pace back and forth as if reading from an imaginary stopwatch. Then when he counts down to zero a glimmering fissure appears in the air and Nyn tells them all to quickly step through. Well, here goes nothing says Victor, barging in front of Sebal and going first. Sin goes next but Valris and Sebal have a brief Mexican standoff over who goes next. After nearly grabbing the Custodian in a head lock Valris sighs with frustration and concedes to go next - leaving Siren well and truly behind.
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