|
|
|
|
|
|
|
|
|
|
|
|
![]() |
![]() |
![]() |
![]() |

| 26/12 | Ice
Gard prepares to retaliate
34th Niden Walking his way back out of the citadel, Ragnek suddenly spots Red shift in ethereally nearby. She calls to him and explains the current situation, but only after showing her surprize at locating him so easily (especially as she shifted in randomly and dreamshifting does not allow someone to dream to a person / being, only place.) Together they shift to the secret tunnel entrance outside of IceGard and run from there to catch up with the victorious troll horde. When they come close several trolls theateningly rear up out of the snow but on Red's urging, step aside allowing them to reach Iner and weigh up the situation. Red has already explained the gist of it to Ragnek but what they find is much worse than both imagined. A
Troll party
In minutes Ragnek heals the boy who immediately consults with the troll chief Samahan. But instead of stopping the trolls and calling them to order, Iner stands back and lets his troll friend, Gichek of the Tarma, assert authority. Gichek singles out one of the most boisterous and brutal minded trolls causing all the trouble. Called Milok, the troll stands head and shoulders over Gichek's grizzled and older body. What everyone fails to realize though is just how "hard" Gichek is. Gichek bites and tears Milok's head from his shoulders, then parades through the rebel trolls commanding that they listen to him. Time
running out.
Back
at the Tower of Day, Ragnek experiments further with his magical bridge,
attempting to land it as close to Citadel Ice Gard as possible, to enable
the human refugees to escape.
After a dozen attempts Ragnek and Red narrow the bridge's distance down to 6.5 miles away from Ice Gard. By this time Red is extremely anxious to return (still unaware of Ragnek's Orb and his power to see Havoc). The
trolls move.
Ragnek
agrees to go with Kryss' suggestion, surprized when Iner and Targus say
will come along. Iner says a brief goodbye to his troll friends. "Remember,
scatter. I will call to you when it is time."
Tyrant then organizes the humans and marches them back to the secret tunnels. A few trolls remain behind long enough to obscure the human's tracks but as Kryss so rightly points out, "hiding the tracks will not stop Ice Gard's trolls from smelling this many humans. It's likely we'll still be discovered." Ischandi's
return?
Red is not amused. Palamah then says "I must go, I will be discovered. Perhaps another time. Beware my sister though, the Witch Madisra. She is not like me." The dream cabin then fades around them and as the Midnight Sun closes in, Ragnek catches a glimpse of a silver haired woman standing over great ice basin of clear water before waking up outside his Tower. Ragnek
and Red return to the Tower
of Day. Red then voices her concern over what transpired. "If
they can affect us like that we're in trouble. How did she even know about
us anyway?"
Waiting,
listening and watching.
When
he tells his companions what is happening, Red says "that
Bastil is one hilt short of a blade. He's out there, way out there!"
Two
hours later. 2am.
Using his orb again (as secretly as he can but now drawing suspicion from Red and Iner), Ragnek learns more about Havoc's plans. The Pale man General has ordered prisoners to be brought from the citadel and executed in front of the cliff face, just on the off chance that someone inside the cliff can see or hear the screams. Also, realising magic is involved (from reports of a golden skinned man and another warrior wielding a lethal spear to concealed entrances in the cliff) Havoc sends troops to fetch Lucille, Priestess of the Temple of Arun. Havoc
also calls Salutay the Huntsman
(a lethal pale man)
to his side, telling the killer to take up position high among the rocks
and await his signal. If Havoc points his blade at someone he wants Salutay
to shoot that being dead with his magical slaying arrow. All this, Ragnek
relates to Red and the others.
The Red Witch. Red walks out to meet Havoc. The Pale man General is intrigued and infuriated to see a lone woman exiting the now visible tunnel entrance - especially as Ragnek's staff glows with green fire in the background. "What are you doing here?" Red demands. Choking at her audacity Havoc turns bright red and fumes "What do you mean, what am I doing here?". Red pretends to be a Witch of Arun, demanding that Havoc withdraw his troops. "These wretched slaves are now mine to do with as I will. If you or your Lord have a problem with that I suggest you take it up with the Witch King!" Red declares. "Now, if you don't move back away from my cave immediately I shall start burning your men with my Witch fire. Go!" With that Red spins on her heel and walks back to the tunnel. Ragnek sees Havoc almost order Salutay to kill her but think better of it. When Red is out of earshot the General explodes in profanity. "Bring me that Witch bitch Lucille. Now!" he screams, sending troops running in every direction. Ragnek
and his party wait again, watching Havoc's troops retreat slightly. Then
Ragnek (using his orb)
sees Lucille arrive on the scene. It is obvious she has little patience
for Havoc and that Havoc despises her and her kind. The two bitch at one
another and eventually settle on a coarse of action. "Until
we find out who this red haired witch really is I suggest you do as she
says. In the meantime I will commune with my mistress and see what she
thinks."
Acting quickly, Ragnek and Red return to the tower and attempt to narrow the distance between Ice Gard and the magical bridge. On the first attempt, Ragnek closes the distance to 7000 feet, a distance that Red and Ragnek are willing to settle with. "We're
back. It's done," Ragnek states with a grin,
arriving back among his friends in the narrow, cramped tunnels. Briefly
checking on Havoc and his other Major's, Krystalaxe
and Horntugger Ragnek deduces the Palemen
are all waiting for news from Lucille.
"We should move now,"
says Ragnek, "whilst Havoc is still in two
minds whether to attack us or not."
Running
for it.
Gort remains hidden nearby watching Havoc's troops move back and forth. He overhears a conversation between two guards, revealing what transpired between Havoc and Red. As soon as he hears this, he begins making his way as stealthily as possible to the tunnels. But when he gets there, everyone has already left. The
group make it to Ice Gard's northern face without incident. However five
minutes out from the shelter of the plateau (as
the group heads into the open snow) Tyrant
spots shapes moving in mist and coming closer.
Later, Vader approaches Ragnek and explains how Gichek gave him 3 trolls. "I thought you might need help," Vader says. 10 minutes later everyone arrives at Ragnek's invisible bridge. Having led them there unerringly, Ragnek now turns and raises his arms. "People of Ice Gard, what you are about to see ahead of you is a stairway that will you to sanctuary. It will lead you to a faraway place where it will be warmer, you will be fed, sheltered and safe." Ragnek then begins leading the frightened slaves onto his magical bridge with Red and Kryss escorting them across and into his tower. Ragnek suddenly realizes that with each person he leads onto the bridge, he is slightly drained of spiritual energy. After a quick calculation and he realizes he isn't strong enough to bring all 454 (one person has died) slaves as well as his companions onto the bridge and safety. He begins trying to explore other possibilities. First he travels into his tower and then up onto the dream world to visit Storm Crow. Crow and Ragnek touch for the first time and experience a strange "sharing" of experiences. They also manage to share POW which gives Ragnek a temporary boost of strength. However
by the time he wakes up and goes back down the bridge, half of what he
gained has already gone.
Completely exhausted, Ragnek climbs up into his tower to relax. But after an hour he has to cure Iner and land the bridge again - this time in Ice Reach Vale. As Ragnek does this his companions calm the slaves and offer explanations. Approximately 60 of the slaves ask to be taken or shown back to their respective lands as they have friends and relatives there. Red explains that it might take a few weeks, "In the meantime you can repay us for your freedom by helping to get the other people here settled into their new home." Mace
has problems.
As Mace is carried squirming across the threshold, he is suddenly effected by the Temple's magic and to his horror, transformed into a woman. Laughing, Lucille continues her questioning but Mace (in absolute shock) proves even more infuriating. The
Bridge of Stars.
When the slaves of Ice Gard step off the bridge and look back, they drop to their knees in awe. Many of them believe they have just ascended from Heaven itself. Others believe that the Tower they have spent their entire lives building for Lord Bastil to touch Elondil already exists and they have just been there. "Behind every story there is a truth," Ragnek says. Even
Tyrant, Targus and Red look suitably impressed when they see the Star
Bridge.
Tyrant and Targus escort the slaves into the ruined citadel of Ice Reach. There Tyrant begins learning about the people, their names and various skills as Targus tends to Iner. Suddenly remembering Mace, Ragnek scries the young "man" but instead finds a young woman. Ragnek is horrified by what the witches have done. "The Wise would have done something bad but this is just horrific!" he exclaims. Returning to his tower with Red, Kryss (with a badly injured arm -60%) and Gort, Ragnek prepares to mount a rescue. An
unexpected return to Ice Gard.
Mace has been transfered from the Witch Temple to Ice Gard's senior barracks on Lucille's order. "Maybe after the guards have broken you in you'll be more willing to share some names with me," Lucille whines, ushering for Mace to be carried away. "When you've begged enough I'll let you serve us here as a slave. Until then you'll service the men as a bitch." With time running out before Mace is "raped", Ragnek and Red enter the citadel in their ethereal bodies, opening doors and looking through rooms for Mace's tied up body. En route Ragnek learns through his orb that Mace has been beaten again for biting off a guard's ear. Eventually Red and Ragnek find Mace, barely conscious in an empty room. Even though Mace cannot see them in their spiritual forms, Red and Ragnek can see him in the green light from Ragnek's staff. Red shifts them both away, back to the veil and the log cabin. Rosalind tends to Mace's wounds. 5am.
"I'm
gonna kill them. Kill them all," Mace says.
Gortte arrives on the scene. After speaking briefly with Ragnek he wanders off to be alone into the wood as dawn approaches and he grows weaker. Ragnek goes back into the cabin and sleeps near the 3 women, Rosalind, Red and the unfortunate Mace. 9am
![]() Ragnek considers. The last time, one of Shy's seeds drove an entire family of elves from their woodland home. They
soon come across Mace, gripping a knife on her knees by a tree. "I
can't think straight," she sobs.
It doesn't take a lot to persuade Mace to return to the cabin. 5pm.
The plan is for Kryss and Red to raid several villages, taking sheep, cows, horses and equipment. Ragnek will then transport the stuff back to the vale using his bridge. Gortte arrives and volunteers to help Kryss and Red on their raids. He says to Ragnek "Perhaps if I help, Ragnek will try and find out more about someone for me," meaning the beautiful Dark Fey Ragnek saw in a vision. "Of course," Ragnek replies. Ragnek randomly lands his bridge somewhere in central Dim Dale. Kryss, Red and Gortte then split up and scout for suitable villages in the area. If they don't find one, Ragnek is to pick them up at midnight. If they do find one, dawn. Stormcrow's
explorations.
Ragnek and Stormcrow then decide to exchange more their experiences by touching hands. Ragnek gains skill in casting "Lightning Bolt" but the exchange of information is so detailed and realistic (as i he were actually casting the spell) that Stormcrow accidently does cast it - right at Ragnek's chest. Ragnek wakes up with minor burns and a head full of standing hair. 9pm.
11pm.
Midnight.
|
| 27/12 | Ragnek
in contemplation.
35th Niden. 1am. Ragnek examines the Flame trapped in the block of Ice in his tower. He probes it with his spirit and tries to draw the tower's magical water up into the flame - both with no success. He senses no spirit from the flame as the ice surrounding it is a part of the tower and all he senses is the tower. It is a frozen flame, seemingly trapped in the ice. 2am.
There are dozens of holes of varying dimensions and depths. Ragnek can seal them or unseal them making “pockets” of air / space in the tower wall. A mysterious room that Stormcrow has already dedicated a lot of time to studying. He says “the only use so far I’ve found this chamber is in storing objects – which I don’t have. I consider it a complete waste of time. Leave it alone and go find some artefacts.” Without any breakthroughs, Ragnek retires to his Ice map chamber, adding more detail to its three dimensions. He also begins sculpting a ice statue of one the strange goblin like creatures Stormcrow showed him. Whilst
consulting with Stormcrow, Ragnek fills his counterpart in on Mace's situation.
“Oh dear, oh dear, oh dear” says Stormcrow. “That young boy does indeed have a few bits short of full inventory. Let me see – we don’t know any shape shifting rituals and we don’t know any spells either. His body, spirit and mind have been altered – which goes beyond mere spells. What we need is something with a little more oomph." "Ok, how about this – First we need to study the magic involved. Not mind you the magic after the event as that is too late and already diminished. We need to examine the source of the alteration magic by getting close to the actual Temple." "Next we need to ascertain whether the magic can be easily reversed by the witches of the Temple. If so, wouldn’t it be easier mugging one of them and shoving a few lightning bolts up her witchyness first." "If that isn’t possible we have a long hard task ahead of us. Concocting rituals to effect the world is relatively easy but ones that alter living beings is a field we have very little experience in. Furthermore, and it has to be said, we don’t have a detailed template to restore Mace to. He may have to accept that he will never be the same person again." Ragnek asks Stormcrow to research two things. One: Stone Skin Spell. Two: the Pastures New Ritual with a view to making it bigger. Ragnek's idea is to have the entire population of Ice Reach Vale praying to Cairis all at once! 500 or so all asking for the same thing whilst the Son of Cairis does a poky ritual. Stormcrow says sagely, “Faith is indeed a strong tool but not one needed by the Wise of Cairis. We are above such things are we not? What we cannot achieve, no being can.” Stormcrow then stares at the sky piously before shrugging and agreeing to cast Stoneskin a fair bit. “Were I not a Wise Wizard with infinite wisdom and intellect at my disposal I would be feeling quite hard done by and embittered by the fact that you are out having all the fun and I am alone with my ego, towering over the Dreamscape of these lands like a giant black moon.” First
raid a success.
Ragnek transports everything back to Ice Reach, leaving Kryss and Red to continue a daytime raid. Gortte silently retires into the nearby wood. Ragnek
rests until midday but does a bit of scrying.
The
War Council.
Havoc sits down opposite two Generals and five Majors – all Pale men. Also present are 6 nobles of Ice Gard and Lucille of the Witch Temple. Ragnek
learns their names ;-
No Lord Bastil. Surprise surprise. “Right, starting with you Mishnallo, I want to know how deep we stand in this pit of shit and whether we can start climbing out of it,” Hurin begins. General Mishnallo – “… and I should point out that there have been no other reported attacks by the trolls. They have simply vanished back into the wastes. One group of scouts did come across two trolls corpses. They appeared to have been torn apart by other trolls… we’re dealing with animals here.” General Shak – “Ice Gard itself is now fully mobilised. We have alerted all of the nearest keeps but it will be another day before the border keeps are reached. In response to your suggestion Havoc of there still being some of the foe hidden here in the Citadel I have doubled all guards and in some areas even trebled them. We are also conducting a house to house search and interrogating anyone who shows any resistance.” Hurin – “If anyone puts up a show, have them publicly executed.” Major Lawdryn – “We are still exploring the tunnels beneath the Citadel. So far we have come across no signs of habitation other than in the pit chamber where we throw our rubbish. The pit creatures living there are dead but show no sign of any wounds. At this stage the Red Witch’s claim to live there seems false." Major Kerese – “My troops have scoured the entire area where the slaves were last tracked to. I am mystified. They appear to have vanished into the thin air and disguised all trace of scent in process.” Lucille – “There is no doubt here – Magic has been used. My mistress has not heard of this Red Witch and currently working on a way of locating where she has taken the slaves.” “But
why has this witch taken the slaves in the first place?”
asks Kerese.
Lucille
– “The prisoner was placed into the hand’s
of your soldiers. If they had been more competent in their duties she would
still be here now.”
“When was the last time something like this happened?” Lucille retorts. “It’s not like it happens every ten years or so – I’m sorry but we can’t be prepared for every eventuality. It was an army of trolls! How can you plan for that?” 1pm.
“No Ragnek, my parents weren’t among them. I looked and asked everyone here but no one knows anything. If they’re still alive they aren’t here. They must be being held in the Dungeons of Ice Gard, deep underneath the main Citadel in the Ice Tunnels of Fangoth. It’s a fancy name I know but in reality they’re just a load of ice tunnels, nothing more.” Trick continues, “I still want to get them out. Or at least know if they’re still alive. For the time being I’ll help these people. Thank you for trying.” ![]() Ragnek wanders over to Targus with a few questions. After he describes the black pointy boned creatures Targus nods. “Ah, you mean the Black Orn. I have heard of them but never seen one. They are meant to exist near the Midnight wall but I’ve never heard of them in the numbers you describe. They are sometimes called Spriggens or Midnight Fey. I think I heard a story when I was young that they were once beautiful people, tall and spritely with an ear for music. Somewhere along the line they became twisted, sharp boned beings with a tendency of making the most horrible music (and I say music in the loosest sense of the word).” Trick adds “If you hear the music of the Spriggens, you fall under their spell. No one sees them and lives. Luckily they’re hardly ever seen and always keep to themselves.” Targus – “Mythical creatures – hmm. Only the Dark Orn like you mentioned earlier. I’m not good at monsters. More of a man man myself. Never really listened to the stories. They do have shadows in Dim Dale though. Or so I hear. Never seen one myself.” Iner – "There are meant to be lots. You tell me a tale of your southern lands and I will tell you a tale of these northern ones. I’ll begin." “Stories abound about Citadel Dale in Dim Dale. They speak of how peculiar it is and how nothing seems able to cast a shadow within its echoing halls. If you do perchance sight a shadow behind you you should immediately pray for forgiveness and never, ever touch it lest it replace you.” “As you mentioned the Black Orn a little while ago I shall speak of Typhon – the She dragon, mother of Wayrath the Black Hearted. Typhon was a huge and fearsome dragon, some say twice the size of any dragon before her. When she flew she plunged the lands into darkness. When she screamed she broke the tops off of mountains and when she spat forth her dreaded breath, the very Heart of the World would recoil in horror. Some people say she was driven high into the sky and trapped behind the Sun. Others say she fells to the earth and created Lake Typhon when she struck the ground. Her fate and her history is linked to the Tale of Tanicus…. Your turn.” Iner lists some legendary places he has heard of; "Lake Typhon. The Frost fire Mines, The Midnight Wall, The Lost Barrow of Kand, The Dragon’s Graveyard, Citadel Husk… I think that’s all I know of. Oh, Ragnek’s Tower, The Vale of Ice Reach, Iner’s Lair, Tyrant’s Stone, Red’s cabin by the Fells… I’m sure there’s more.” – grin. “Sorry, I am in good spirits. Targus would chastise me for being so flippant.” Before
Ragnek returns to his tower he discovers Tyrant has been "talking"
about the southern lands and makes a mental note to shut the champion's
mouth before he blabs too much.
8pm.
With that Lucille retires to her room and lays down to sleep. Ragnek finds this all very disturbing. 9pm.
All
Charged Up and nothing to shoot.
Midnight
|
| 28/12 | The
Toilet.
36th Niden. Twiddling his thumbs, waiting for Lucille to awaken and spill the sordid beans on her night of spiritual sex, Ragnek thunders up into the solace of his tower and in a burst of creativity, prompted by the amount of litter the slaves have dropped on his once spotless ice floor, Ragnek invents the "toilet." - manipulatring the towers magical water flow into a crude drainage and purification system. He tries it out. 5am.
8am.
Stormcrow says “Don’t try learning these spells – let me learn them for the both of us. Then I can “share” my knowledge of the spell with you. That way we don’t lose anymore crystals.” A
Warrior's Code.
2pm.
In living memory, a human soldier has never defied or beaten the Krystalgard, until now. 3pm.
Red says to Ragnek “We need to keep Mace active. If it’s going to be a while he can’t spend the entire time locked up in that cabin. At the very least, Rosalind will drive him mad. Maybe you could teach him how to ride that horse of yours. Or I could. I’ve had a few lessons (from Ischandi). It might take his mind off of things. If not the horse, then something else.” Kryss gives his view on the situation saying “Mace should be physically active. He needs to understand that even though he has changed on the outside he can still walk, taste and smell. Too much brooding is unhealthy for the body, spirit and mind.” The people whisper about Ragnek behind his back. They think he is a priest – a true priest. “The Gods have not forsaken us. They have sent their servant.” 4pm.
|
| 29/12 | 37th
Niden.10am.
Mace is still on a razor edge and prone to sudden mood swings, floods of tears and eruptions of anger. He attempts to mutilate himself with a sharp piece of wood but luckily Red is nearby (extremely tired after raiding all night) and manages to restrain him. Ragnek is called in to repair some deep cuts to Mace’s arms. Red cautions Ragnek about teaching Mace to ride a horse– “Leave it a few more days.” Ragnek approaches Mace and makes her an offer. Rather than staying with Rosalind he should accompany Red and Kryss on thier missions – "Hey, It is for a good cause and more importantly it is directly spiting the Witches. I will even make you a promise. Helps me and I will help you by getting the Witch responsible for what happened." Mace stares blankly at Ragnek showing no interest whatsoever in anything anyone is doing. He also refuses to eat and drink. In response to Ragnek’s promise to deliver the witch responsible for his predicament, Mace again refuses to respond. Rosalind says “She’s not crying as much now. Just sitting there.” Rebel
without a clue.
“What the hell’s going on here? Who are all these people? No it’s not good to be rescued – not good at all. Did you think for a moment that I might have wanted to be dead. I don’t want to be here. So far your promises of making me a hero so I can go back and win Martha have been a pile of crock. You’re all Red this and Tyrant that but it’s the little people that get trod on. The little people that suffer. Now you’ve got brainless here pretending to be their savior. Who’s next on the abuse list – that skinny shit over there trying to gnaw his own foot or the ugly girl with what looks like an eyeball hanging out of her nose. I can’t believe how I got persuaded to come along on this “adventure….” So far I’ve been in dark, dingy, dangerous spots. I feel like I’ve fallen under some evil God’s armpit and there’s no escape. Oh crap. It’s all crap. This is crap. I’m crap. I just want to go home but I’m never going to get home. That’s it. I’m not staying here and playing “rebuild the castle” with a bunch of mindless morons. I’m not going to stand back and take orders. I’m not a soldier. I’m a shepherd and a shepherd I’ll be. With my own bloody sheep mind you – not some nicked shag from someone elses village. I’ll breed the bloody things myself. I’ll rub wool together till it turns into one if I have to. I’ve had enough. Have you any idea what it’s like being trapped underground, in the dark, with hundreds of things crawling up towards your arse and there’s nothing you can do about it. Have you any idea what it’s like waking up to find your “friendly” dumb troll companion has dribbled a lake of drool over your head whilst you slept or that he’s accidently tried shoving you into a fire on several occasions. Well I’ll tell you. IT’s SHITE. Shoot me, chop me up, I don’t give a shag. Nope you can’t threaten me. I’m off. I’m going. I’ve had it. Stuff the world – just after I’ve had lunch.” Ragnek gets very angry. "Where do you think you are going to go in the middle of winter? Do you really want to die? Because If you keep walking out of the vale you will be dead in a couple of days. If you want to end it so soon, then I will quite happily oblige!" Ragnek looms over the young man. "I am not going to put up with Insolent, Bad mouthed, insulting, Childlike Behaviour anymore! Grow up you fool, just because you left your oh’ so precious sheep behind doesn’t mean that it is the end of your little world – Get over it!" By now Ragnek is extremely pissed and by no means a happy Wizard. "Do not seek to upset the delicate balance that is in place, by all means become a part of it but do not upset it!" Flick stomps / staggers off. “I’m going home. I’m going to find a way back across these mountains or through that tunnel. One way or another I’m going back to Martha.” He starts walking. “You’ll
be dead in a week,” Tyrant shouts after him.
![]() ![]() ![]() |
| 30/12 | Ritual
bits
38th Niden. Galvanized into action by the prospect of Witch retaliation, Ragnek breaks out his rituals and gives them an airing. He begins preparing various required components, concentrating specifically on his Ritual of Sky Fall which requires a blessed bow and arrow. Somewhat luckily he discovers a heart shaped diamond amongst Red's gemstones that proves "perfect" for an unusual "blessed" arrowhead. 3pm.
6pm.
The
Spirit Snatch
Targus
welcomes Ragnek and Kryss back at the Great Tunnel entrance. "Why
the long faces?" the veteran asks.
Back at the cabin Rosalind and Mace are sound asleep as Red sits guard by the door. She suddenly perceives something at the edge of her hearing and strains her senses to compensate. To her surprise she feels the spirit of the door opening by her but fails to "see" it move - something which completely throws her. The next thing she realizes is someone or something attempting to touch her arm. Unable to see who or what the intruder is she resorts to slashing the blade through the air. In moments the presence leaves and Red regains her wits. "Ragnek!" she gasps. "It's invisible." Elsewhere
Ragnek settles down to get some sleep, leaving Tyrant, Targus and Kryss
on watch. However he doesn't sleep for long. Waking abruptly he finds himself
somewhere completely different, the feeling of being spiritually shifted
to a new location very fresh upon his senses. As soon as he arrives, the
gnarled sharp fingers of several Black Orn grasp his arms and shoulders,
forcing him into a kneeling position. It is then and only then that he
notices all bar one of his magical items missing - his Spirit
Fire Staff.
"Do not move. Move and be hurt. We await the 3," one of the creatures grates. And Ragnek waits. The
Coming of the "3"
White
robe - to something / someone Ragnek and Kryss cannot see "Where
is she? Why isn't she here?"
The white robed woman speaks to Ragnek (who successfully passes himself off as Thekrian the Thick) and then Kryss, giving them both a message to take back to Red. “If the Red witch wishes to compete for any of the prizes she must first be sanctioned by the 3. Anyone attempting to compete who is not sanctioned will be deemed unlawful and classed as prey. We will not appear again. If she wishes to be sanctioned she must come here and call upon us.” "Thek knows his place," Ragnek mutters unintelligently. With that said, all 3 pass back through the veil and out of sight. Moments later the Orn release their prisoners and Ragnek senses something not quite ethereal touching the back of his hand. Before he can analyse the feeling further everything goes red as he is spirit shifted back to the vale, arriving 50 yards from the great tunnel's mouth. No sooner than the familiar ground appears underfoot, Ragnek commands his staff to burst into flames, revealing in its light the three spiritual kidnappers in all their glory and horror. Session
23/06/00
"Unhand
my servants, Spirits of Midnight! I am the Red Witch of Ice Reach Vale!"
Passing himself off as possessed, Ragnek makes an attempt to stand, aware that the situation could plunge out of control any moment. The
Spirits of Midnight.
Brigand,
startled by Ragnek's outburst, rolls backwards and throws a dagger at the
Wizard's head. Even though it is a spiritual dagger Ragnek feels it slice
deeply into his temple, spilling blood down his cheek and neck - a close
call.
As soon
as all three have gone, Kryss begins shaking. "I,
I don't know what that was but I felt very intimidated by that thing."
Ragnek then talks to Tyrant (who comes running over to see what all the yelling is about), telling him about the Spirits. The Champion reacts badly to the news, unable to come to terms with his own powerlessness. Kryss, Ragnek and Tyrant then rush back to the cabin to check on Red. She is startled when they burst in, as she is already trying to shift to them and warn of the unseen assailants. *Note - Tyrant briefly glimpses Mace in the cabin but doesn't recognize her. Ragnek and Red contemplate what to do about the "unseen" spirits and their red auras. It is Ragnek who suggests visiting Destiny at Orikeen. Plucking
the strings of Fate.
Ragnek heals his head wound. Svorn's
revelations ;-
War
and Craft.
11pm.
During the Midnight War in Daydark, the wise performed the Ritual of the Midnight Sun. During this war, which essentially lasted 1 night, the ritual caused the death of 20,000 Orn raiders. By summoning the Midnight Sun overhead, it was impossible for anyone in its light to die, no matter how mutilated or dismembered they became. The light prevented any souls from leaving the area. It also imbued the Wise with unlimited energy to fuel their spells and rituals. When
Red hears Ragnek's description of the ritual, she describes the light of
the Midnight Sun as "Hell on Earth."
Then taking another leap Red begins working on a theory of what the Midnight
Sun actually is. "It's an Anti-sun. The opposite
of a normal sun. Whereas the sun is normally life and warmth I think this
anti-sun is death and cold. The normal sun gives but the Midnight Sun takes.
But what does it take?" Red asks. "Spirit.
It must take spirit! That's why it makes people with strong spirits more
powerful. It must be like the Spirit Midnight, like Gort. He gives a piece
of himself to an object but when he takes it back, it takes everything
back with it - absorbing the original spirit into itself. This Midnight
Sun eats spirit!"
As Red says, "Even if nothing dies, it will still grow old and rot. This land beyond the Midnight Wall could contain thousands of undying withered husks! It's Hell. It's Daig - Daig is beyond the Wall Ragnek, beyond the wall! And it's going to spread!" |
| 31/12 | 39th
Niden.
1am. The Red Witch declares herself. After discussing with Ragnek the various pro's and cons of approaching the "3" and asking to be "sanctioned," Red dreamshifts to the Midnight Wall and stands before the Black Veil. "I am Red. I am here," she calls out. "I call upon the 3." Back at his tower Ragnek attempts to scry Red's encounter through Tier Ethos but encounters interference. He does manage to "see" and "hear" some of what transpires but loses his signal at the most crucial part; when Red walks towards the 3 and demonstrates her power. Red
calls out to a nearby group of anxious Spriggens. "Where
are they?"
Then
suddenly a wind picks up and the wall's elementals enter a frenzy. Moments
later the Veil parts and energy pours forth heralding their arrival - The
3 step through the inky black gate.
In horror
the Gray one finds herself on the receiving end of a backhanded slap.
Whilst the 3 recover and discuss what to do Red retreats back to a safe distance. The nearby Spriggens have thrown themselves to the ground in terror, expecting some sort of divine retribution because of Red's actions. "We three agree. You are hereby sanctioned to take part in the contest of craft. All Craft laws now apply. You may travel freely in these lands, enter any citadel and stand before any Lord. We three have spoken." The one in White then adds, "If you wish to compete I advise you discover the full extent of your gifts. Embrace the light of our master and you will discover the Craft within you. Of that I am certain." With
that they retreat back through the still open gateway and Red shifts back
to Ragnek.
6am.
Living
the Dream.
|
| 32/12 | 40th
Niden - Noel Kyn.
Red dream scouts for an unused / unclaimed Frostfire cavern. She finds one under the Frostspine mountains. 2am. Red, Gort and Kryss continue to scout for villages to raid northwest of the Dim Mountains. Iner
tells the story of Gimble the Troll runt and
the Children of the Rubbish pits.
9am.
Ragnek takes a walk across the vale looking for Gort. He passes Kyla
and Tymus (two
of Ice Gard's rescued slaves) out foraging.
|